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Others say...
"Better Than Sacred 1 But..." The Good: The graphics are considerably better than the first version. Much of the game basics (potions, spells, etc.) are similar to the first game except potions are now stack-able (Yeah) and the spells/abilities are broken down into categories. You still get to start with only one spell slot available but you also get a buff slot for the new buff line of spells. The quest system is similar to the first version in that you identify quest NPC's by question marks over their heads and completed quest NPC's with exclamation marks. The new world is much more realistic looking and you can move just about anywhere except up cliffs or through dense vegetation. The monsters also look much better than Sacred 1. The Bad: DRM. You have to activate the game via the internet before you can even play the single player version. However, the activation process went smoothly and I was able to get right into the game. The characters are still totally non-customizable. You can't even select the gender of a specific class. This is really bad especially in a $50 game! Also, I've found one broken quest so far out of the dozen or so I've completed. The viewing angle can be moved around in a circle (by default it's turned off but you can enable it--I've set the left and right cursor keys to allow me to swivel around one way or the other) but you're fixed looking at your character at about a 75 degree angle and it's sometimes realllllly frustrating not being able to see what's around you for a distance. The Ugly: My computer has crashed twice in the 3 or 4 hours I've been playing the game--once, when I exited the game (computer locked up) and once when I'd just gotten back to a town (game crashed back to Windows). So, save often. I've been unable to get back in the game since the second crash so I'm going to have to reboot but thought I'd take time out to write this review.
All in all, I'm having fun and really enjoying exploring a totally new world. I just hope they fix the bugs soon!
Bill
"Clunky at best" OK, I don't care about all this DRM nonsense. If a game developer wants to impose install rules (btw, only 2 installs), whatever...
Let's talk about the game itself.
I have never played Sacred, so I'm a clean slate coming into this. So, here goes...
Am I missing something or is the game engine about 10 years old? Aside from being a sharper and more aliased Baldor's Gate, it's still basically a top-down game. I'm a PC Gamer, I mean read me: PC GAMER. Built my own state-of-the-art rig. I expect new launches to be there with me. Here's just the first three things that ticked me off from the get go...
NO CHARACTER CUSTOMIZATION. I mean none. You got 6 different pre-made characters (not sure if that's the right word for them) and that's it. You can't even change their height or hair color.
NO FREE CAMERA. In this day and age, that's seriously a no-no. I expected to right-click hold and twirl my track ball around to move the camera, but no. Seriously, did the developers check the calender? Hmm... let's see. Yep, it's 2008.
THE MUSIC in the opening cut scene is enough to make you toss the game. RAH, Duuuuude! Totally awesome metal circa 1988... NOT! Maybe it flies in Germany, but OMG... it's really, really, really (did I mention really) bad. I actually laughed out loud. I thought, "Who wrote this cr@p?" Really.
I blew my money, so you don't have to. Unless you're a rabid original Sacred fan or like game engines that date back to the stone age give it a trial whirl. If not, play WoW or Guild Wars or pick up a copy of Fallout 3.
No wonder GameStop didn't hype this game.
"Game good, DRM bad" The game is good if you like action RPGs e.g. Titan Quest or Diablo 2. i.e. your idea of roleplaying is killing the monsters and taking their loot, as opposed to plot-based and social RPGs like Baldurs Gate or Neverwinter Nights. In terms of stacking up against the competition, it's playable and looks good. I don't yet know if it has the same depth that Diablo II had but it certainly has more modern graphics. It's easily better than Titan Quest. Or Loki (argh).
The EU version of the game has securom with 2 activations. What this means is that after you install it it goes online to "activate" and you can only activate it twice. Reinstalling or replacing your PC, or changing the hardware in it (I think the game allows 1 change) will result in de-activation. You can in theory "revoke" an activation to get one back but I have yet to see that work reliably in any software.
I have decided not to purchase the EU version of the game for this reason, and will get the a US copy imported. In the meantime, until my copy arrives, I am playing someone else's. I am not buying anyhting with DRM if I can help it. Only by doing this will companies stop putting it into their games.
"DRM details (because consumers want to know)" For those of you concerned with DRM, here are the details for the NA release of this game. These are based on Stardock/Impulse's DRM disclosure info:
SecuROM (2 Activations w/Unlimited Reactivations)
"Don't let the DRM thing put you off from buying this..." When I first read this game would have DRM (Digital rights management) protection, I will admit that my initial reaction was to avoid the game in protest. But then I though about how much I looked forward to this game (like so many looked forward to Spore) and I decided to do a little unbiased research into what DRM really is about.
DRM = copy protection. It is designed to protect the legitimacy of the product and by virtue the integrity of the product we purchase as consumers. It also is a protection device against those who would try to steal the product by defeating the mechanisms that protect the products legitimacy. (ie: cracks, hacks, warez, bittorent etc..)
People that complain about the DRM protection forget that people make a living by WORKING on creating software. That is, they earn a paycheck and maintain a life by working on games such as these. To "steal" the product is to take their livelyhood away. It's the same as walking into a store and stealing off the shelves. It's NO DIFFERENT.
When you purchase movies or games or any digital content, you purchase the media and the rights to use the media. You OWN the right to use the product. IF you buy a movie, you OWN the right to watch the movie as many times as you like, whenever you like. You don't OWN the movie itself. Case in point, George Lucas OWNS star wars. If you buy the DVD, you OWN the right to watch Star Wars. That's what we pay for and DRM is all about protecting your right to USE the product under the terms of the license agreement.
So don't let DRM keep you from some great games. Instead, think of it as supporting the people that brought that great game to you! I will be happily purchasing this title and many others in the future. DRM or no DRM. Don't buy into the mob mentality against protecting a products integrity!
Now, go enjoy the GAME!
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Buy Cheap Software Now!
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Sacred 2: Fallen Angel
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List Price : $49.99
Our Price : from $45.82
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Why I buy this one ?
- A huge, seamless and dynamic world that allows for free-form exploration
- Six playable characters, each with a distinct look, capabilities and in-game motivation
- Fight effectively from the back of a number of mounts under your control
- The ultimate multiplayer experience - seamless transition between single and multiplayer gaming modes via the Internet or Xbox Live
- Cutting-edge graphics utilize the latest technologies
Special offer for you..find the cheapest!
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What our customer's say!
"Almost got caught by Securom DRM product", I am a fan of the original Sacred who waited anxiously for Sacred 2 for years. I almost clicked the "add to cart" button when I noticed the Securom note and followed up about the DRM scheme. Must say I am extremely sad to miss what would have been a great game but I refuse to spend $50 (or even $5) on a product that can mess with my OS (Vista) and treats me like a thief. I hope this note alerts others to check out the issue and decide (against) as well. Right now I am going to spend my entertainment dollars ($50) with a publisher that shows some customer respect.
"NOTHING IS SACRED ANYMORE", The original Sacredwas a great game that, although not exactly groundbreaking, it offered many hours of action-cRPG fun. What is more, its publisher had the good sense to price it reasonably from the start and thus fight piracy in the most effective way.
SACRED 2, although enjoys more demanding environmental graphics and spell effects, is just another victim of clueless gaming industry executives. Instead of learning from the history of their own game, they'd rather idiotically jump on the "SecuROM/Limited Activations" bandwagon. After all, if they can hide behind the "everyone is doing it" excuse, who can blame them when the game does poorly? They are obviously under the illusion that selling at full price a game that is actually RENTED will fail to be...noticed! Respect is a two way street - and underestimating gamers' intelligence is not a good start.
It is a shame that SACRED 2 got shot in the foot by its own publisher. Now, instead of being another success, it will simply be another game sacrificed on the alter of corporate Greed and marketing incompetency.
AVOID.
"Beautiful game, but...", So - the first Sacred game was one of my all-time favorites (along with Diablo 2). Bought this on the first day available. The graphics are fantastic, but of course you pay for it in system performance. Not quite as smooth as the first Sacred, but it's definitely playable. The game play is pretty much the same as in Sacred, with a combination of monster-killing in the countryside, and mini-quests in the cities (which involve running from point A to point B a lot). However, one big issue is that there isn't any pause in the game - yep, that's right, no pause. Which means, if you have to go to the bathroom, eat dinner, acknowledge your spouse exists, etc. you have to Save And Quit, or let the monsters hack on you until you come back to the computer (or until you're dead).
"A solid hack and slash with attention to detail.", I don't want to drag on, so I'll be brief. The game world is huge, the characters are unique, and the skill system is novel and varied. There are two paths (light or dark) to play the game on, and it has pretty interesting multiplayer options which make the game particularly fun in co-op or general online play. Considering its genre it's going to be likened to Diablo, and I have to say it rivals it in every way but perhaps presentation as Diablo does have a more cinematic story, but I believe Sacred makes up for it in its vast open world. I really can't stress enough how large the game world is and how much there is to do (600+ quests with differing path outcomes and class specific quests) Without teleports (which thankfully there are) it would take nearly six hours real time to walk from one end of the 22mile game world to the other.
Overall, I can't really recommend this enough for fans of the genre, and the only negative thing I have to say about it sadly is that the developers/publishers chose to mar this game with DRM and an archaic activation system. Its even more baffling as multiplayer is a strong point in this game, and a simple key check for multiplayer should have been sufficient, but instead there are limited activations(2) and online activation is required to play it period. Hopefully, in the future Ascaron and cdv will see this as a mistake, as they are only hurting and alienating their customers and fans by harassing them with archaic DRM methods.
"Sacred 2 lots to sink ya teeth into", After completing this game once, only one word sums it up epic....The total area of the map in Sacred 2 is 22 square km, this equates to alot of game. The game gave me a solid 50 hours of gameplay on Silver level, and I skipped alot of side quests. It has a very open game style and I sensed minimal linearity with this game.
The gameplay is fast frantic and fluid. This is a pure hack and slash though and through. Standard attacks are activated with the left mouse button, while your right is used for special skills. Be prepared to click alot because the world is populated with many many enemies. The loot in this game, well there's lots of it. If I could level a single complaint about the standard items it would be their lack of variety. But some set and unique items seem to have their own graphics. Gameplay 5 out of 5
For the guy who below me is complaining about the "10 year old" engine, that's a load of trash - sorry. The graphics are great, not the best in existence but definitely lush and appealing. The world absorbs you and has so much more life then it's predecessor. The water effects are particularly stunning. The character models although disappointingly not customizable, are great. The Serephim with her unearthly beauty, and the Inquisitor with his almost emperor Palpatine visage are flat out fantastic. A problem with the engine is some buggy slow down, especially with many NPC'S on the screen at one time. A patch does fix most of these problems, but such an obvious flaw should have never made it to the retail release. Graphics 4 out of 5
The sound is a mixed bag in this game. Mechanics wise you get all the standard options 3d sound etc, but that is not where the problems lay with the sound in this game. A soundtrack by Blind Guardian - definitely not a problem there. The general sounds of ambiance awesome. The voice acting? Yeegads terrible... The character voices themselves are pretty good on the most part if not repetitive during gameplay, It's the enemies - They are at times seriously cheesy and do have a slight effect on the enjoyment of the game. I would have preferred a more serious tone to them, some of the one liners are flat out crap. The NPC's also seem to lack a lot of character but on the plus side they randomly interact with you and each other and this adds a sense of realism. Sound 3 out of 5
This game is going to keep you occupied for months, the amazing depth of skills spells and statistics is going to keep people busy for months on end and adds a level of customization that amazes you. This especially is felt after the initial feeling that the game would lack it considering you have no choice in picking your characters looks or even gender. If that doesn't impress you surely the vast amounts of loot will. Finding that last set item will surely have you crying out "one last dungeon!" lastability 5 out of 5
I have not even touched on the multi-player or other features of this game it is definitely worth the money and a try!
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