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Others say...
"Amazing Dating-Sim Style RPG" LOVED: + incredible social interactions (picking which girls to date) + wide range of demons to summon + live day to day student life + join after school clubs or sports + visit the mall, ramen shop, or bookstore
LOATHED: - tedious grinding - almost no replay factor
Definitely buy the FES version. It's everything the original was, plus added content. New personas, extra missions, costumes, and more. <3
"Long plesant game" A nice RPG that goes for a nice presentation in characters and game design, the history I havent see it all since this is a LONG game, I think around 100hrs. Dont be afraid of the teens pointing fake guns to their heads, that is just the way they summon the Personas, and that happens so often that you get to not notice it, and is not that disturbing. The Personas, there are so many and you can fuse them to make even stronger personas is a nice touch. The social links and the live at school is other nice touch that improves your character towards the nights of fighting. Its a nice RPG that I recomend, maybe the weakest point is that the game is so long (that is good), that the story develops very slow pace (this is bad).
"A great experience for any fan or novice to RPG's" I have played through dozens of turn-based RPG's and Persona 3 is one of the best. It's rare for me to finish a game and say, "I'm going to play this again as soon as I can!"
From the first cut scene you'll be hooked asking yourself what is going on? Unlike many games, you have one school year to complete your quest and almost everything you do, takes up time. During the day, you attend school and spend time doing activities; but at night, you journey to a labyrinth called Tartarus to wage war against beings called shadows that feed on human flesh. To assist you in battle, you can summon "personas" that are managed by "social links" which you achieve by establishing and creating friendship bonds with fellow students. As a student, you have to improve abilities like courage, charisma, and even academics to be able to talk to certain individuals. As a warrior, you must find the answer to stop the shadows before life as you know it ceases to exist.
ONE GAME IS NOT ENOUGH IN THIS PACKAGE, there is a second journey called The Answer which picks up where the first one leaves off. It is similar but much harder. It's not as long but it's almost as much fun as the original.
Overall an awesome package at a very low price and a must own for any fan of RPG's.
"Great, But" The game concept is excellent. Good storyline, graphics, music, and level grinding. But I don't yet see any real goal to the midnight grinding yet.
"Great graphics, music, setting, etc., but repetative gameplay." I really liked this game when I first started playing it. It has great graphics for a PS2 game. The music is really good and draws you into the mood of the game. The characters are well developed. The general mood and theme of the game are really good ranging from the light and bouncy NPCs to the dark battle areas. However, I've never been a fan of games like "The Sims" where you have to build up relationships and such over time and you only get to do one or two things a day. There's not much immediate gratification from those kinds of things. That would be OK though if the battle system were more interesting. However, it's like one of those old random dungeon crawlers. You wander through some non-distinct areas with enemies that are not very creative and mostly just upgrades from past levels and then you hit a road block. Once you get to a certain level of the "dungeon" you can't go any further until the right day where you can fight a boss and then the levels open up again. This leads to not really needing or desiring to go back since there's not going to be anything new to do or any new goals. So most of the days you just go do the sim stuff and it gets a little boring. I really want to go back to playing it because I enjoyed the main story line and the creating new personas, but I can't get myself to go back to it for more than a couple of hours at a time and there are so many other good games for the PS2 that I haven't played.
So, if you are a fan of "The Sims" then you may like this since the battles are really not even that hard or important to the storyline. But if, like me, you got bored of The Sims after a few days of playing it, then you'll get bored of this game too.
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Buy Cheap Software Now!
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Shin Megami Tensei: Persona 3 FES
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List Price : $29.99
Our Price : from $27.44
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Why I buy this one ?
- Includes an enhanced version of the original game plus the new FES
- 30 additional hours of gameplay with 17 new music tracks
- 120 hours of gameplay
- Includes a weapon synthesis system and hard play mode
- Includes the ability to change your characters clothes
Special offer for you..find the cheapest!
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What our customer's say!
"Major Improvement", Being someone who has personally played through Persona 3 (the original) and Persona 3 FES (the remake), I can honestly say that buying the FES version was definitely worth it. It has everything the original had, but with so much more added! More anime cut scenes which help move the story along as well as extra elements within the game to keep yourself occupied. I enjoyed taking the dog on walks with a friend and seeing what event would take place depending on the friend you take. I also enjoyed the dating sim element within the game and wish they made more games that let you go on dates like that. The power of love strengthens you in battle. I regret getting the original when this one was so much better.
"Persona 3 Fes is an outstanding addition to the Persona series", Atlus has improved upon one of its best games (who knew this was possible)...The Fes edition has added layers to the original awesome Persona 3 RPG by adding new personas, a weapons creation engine, and new quests to complete.
In addition, there is also a new chapter entitled "The Answer", which is a dungeon-crawling, grinding heaven not for the faint of heart.
In a word, superb.
"Another great JRPG for your collection", Split your days building a social network (which boosts your combat capabilities), improving your own stats, and dungeon crawling in this stylish JRPG. Lots of repetition, so not for the casual gamer. Those willing to do the (considerable) time will be well rewarded with an intriuging story and addictive gameplay. Highly recommended.
"The X-Com of JRPGs?", I can't take JRPGs. Not usually. The big eyes plastered to childish bodies. The lengthy, cryptic, expositions. The cookie-cutter characters. The sick-making adorableness. The endless, pointless, series of soul crushing random encounters...
But I keep trying. I know there must be something I'm missing because I can't get past my personal tastes (as impeccable as they are) as a Western adult PC gamer whose interests run towards Western RPGs when they're not preoccupied with historical simulations and wargames. Heck, it took me a decade to break down and even buy a console but I was ultimately glad for it.
And once again my resolve, or lack thereof, has paid off. Take one part X-Com, the blending of turn-based tactical combat on unpredictable/dangerous terrain with a highly integrated strategic component, and one part Scooby-Doo. That's to my atypical, and slightly disfunctional, brain what Persona 3 FES is.
It's an extended series of adventures for the Scooby Gang, or this Japanese version thereof, as they explore a mysterious world beyond ours by night (the Dark Hour's dungeon crawl) and go to school by day.
The tactical and strategic interplay of Persona 3 FES is fairly deep. It trades X-Com's map movements and military style tactics and UN members needing placating for chosing which friends to make in the Real World and, as you learn about them, empowering those aspects of your own mind related to them called Personas. As other reviewers have noted the whole stable of personas is massive and they're highly customizable using fusions and having other elements in hand, or timing them right, when they're done. The single most important factor in how powerful a given persona will be is driven by social ties.
Now I'm not going to say you don't give up a certain ambience of having your own constructable base, as in X-Com, or the ability to play through the loss of individuals on your team, as in X-Com, or the sheer attraction of commanding an elite squad of commandos.
What you gain are the story oriented interactions of more detailed NPCs and a wealth of little details and a whole setting that changes as time goes on. It's so rich with story elements, most of which are not foisted on you in classic CRPG style, that you will have to replay several times and do different things to even see a fraction of what the daytime world has to offer.
You can find yourself building up personal stats that, in turn, offer you access to different elements of the game. Most commonly these are new NPC Social contacts. who in turn empower the fusing of persona-spirits matching their own Tarot suit. You might find elements that build up a persona's stats (combat oriented compared to your more social oriented stats - they exist in tandem, not overlapping), have totally random effects, offer items to improve social standings with other characters, provide you with new items and much more.
Each of the many NPC Social links has a whole backstory behind it that gets fleshed out as time goes on. Some seem to intersect the main story a bit while others have nothing to do with it.
The strategy of figuring how best to spend your limited time in one day and to take advantage of all that's offered, or even finding it (and in some cases learning schedules for certain events - like what days a week certain films are shown or when the karaoke bar is open) is a big concern.
Driving all of this is the background knowledge of a couple daunting threats that loom on the calendar: The Full Moon will spawn uberbosses you need to defeat to progress. You have to have the strength to handle these things which you gain both by grinding in the dungeon as well as building up social ties to empower your combatant personas. Possibly more scary: Mid-terms and finals!
I'm really not the type who goes for JRPGs but the mix of strategic, tactical, storytelling and freedom to make some of your own choices along with the sheer wealth of options to explore overwhelms having to live in a Japanese High School by day and beat on random encounters by night. My mind's as much on the underlaying strategic consequences of what I'm doing as the candylike graphics and storytelling icing.
And, for better or worse, I'm kind liking that too. "Oh, Stupei! You didn't really say that did you?!"
"Interesting Take on an Interesting Title.", If you liked Persona 3, FES is a refreshing addition to your collection. While you might be saying "Oh, I've beaten it already" the disc adds hours of bonus content as well as a bonus "second" chapter of the game introducing a new character.
You can also upload your save data from Persona 3,bringing certain stats over, making things slightly easier.
For those who have yet to play Persona 3, FES includes the main game. (plus the aforementioned extras such as new quests, personas, etc.)
You might need this...
Read this reviews before You buy...
"Amazing game @ an Amazing Price", So, the best RPG I played all last year gets an awesome special edition.
This comes with an expanded edition of the original (new character costumes, Personas, and social links) 100 hour+ RPG. t also comes with the, previously only in Japan, Expansion disc with another 50+ hours f gameplay. That's 150+ hours of gameplay from this little collection, of one of the most interesting and unique RPGs to come out EVER for the PS2.
Needless to say, I was Very Impressed
"It's the little things...", I'll keep this short so..
It's the little things that Atlus/SMT added that make this game so much better than the original. The costumes, the dialog, Elizabeth!! Oh man, she is so cool. The fact that you can import your demons and social attributes (even if you didn't beat P3)is pretty nice as well. All the times you wished that the arcade was open or the train station was a little bigger: Fulfilled. Buy this game, and never trade it in.
"Over Hyped", The game was fun and refreshing when I first started playing. However, both the non-combat portions and the battles became tiresome.
Furthermore, maybe it's because that I do not understand JRPGs, the storyline did not draw me into the game. Even the FF10 cut scenes made more sense to me.
Lastly, the frequently appearing loading screen drove me nuts.
Update.
I tried playing the Answer for 10 hours and gave up. At least 90 percent of the time was spend grinding.
"One of the best if not best RPG on the PS2", Hands down P3FES is one of the best RPG games to grace the PS2 console. The story is deep and the characters I got attached to. Soundtrack is great too. For the 29.99 price tag this game is a bargain. So those of you who haven't bought this game get out and get it before it's gone. Let's hope Atlus makes the right decision and releases Persona 4 in the US as well. Really hope that game makes it stateside!! Anyhow, buy this game..you will NOT regret it!!!
"Charisma and Style!", No words can really explain exactly how this game plays. I was turned off by many gaming websites describing this as a dating sim crossed with a traditional dungeon crawler... this description is selling the game infinitely short! Here we see a game where the whole is truly much greater than the sum of its parts. The story is engaging - the characters are believable (or as believable as any crazy Japanese RPG on the market) - and the whole package comes together spectacularly. I have had the game only two days and have already sunk 8-ish hours into it... a lot for me. The challenge level is acceptable so far - I just unlocked the second teer of the main dungeon and I have not died or "game-overed" yet. For those of you who like aggravatingly difficult RPGs... FES has a "Hard" mode which you can play... although in this mode, I fear gameplay may truly crawl. See... the one tiny problem so far is that the game just moves too slowly... and I'm playing on easy! Perhaps if there were a way to plan your schedule out in advance for a week and then simulate the whole week at once... this might help to dull the monotony of day-to-day management. This flaw is not a large one however, and truth be told, detracts very little from the allure of the game This game comes highly recommended.
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