Others say...

"Incredibly good game"
Wow, I was not expecting too much, but this is hands down one of the best games ever made, and probably the best I've encountered on the DS. I've never seen a game with such attention to detail. Not only is the gameplay engaging and innovative, and the story engrossing, but this game was designed from the beginning to take full advantage of the DS. Both screens are used, and the amount of ways you can use the touchscreen is unmatched in any other game out there.

One example of the attention to detail is the sounds. Not only are the sound effects great, but the background music is a whole new experience. While most games have the same annoying electronic music you quickly want to turn off, this game has actual high-energy songs playing in the background. Not just a few either, and not a bad song among them. Every time you leave an area or start a battle, a new song starts, so you never get sick of the same tune.

The battle system is simply incredible as well: I promise you've never seen anything like it. I won't get into the details of it here, but ... wow. Absolutely amazing.

Without giving anything about the game away, I will say to those just starting the game, don't worry about approaching Day 7 too quickly.


"The best Japanese RPG in years"
The World Ends With You is the best Japanese RPG I've played in years. I thought the plot and characters were well developed and relevant, the advancement mechanics very fun, and the combat to be intricate and deep. It may seem a bit difficult at first, but it's well worth it to learn the system, as it's very rewarding.

I highly recommend it to anyone who likes japanese RPGs

"This is one of the best DS games ever!!!"
I've played this game for a while now. And I'll say it is one of the best story driven and rpg in the game for the DS. With a manga themed way for the characters to comunicate through the story is truly a good decision. An the music is some of the best I have ever heard in any hand held. You'll probibley get at least 30 to 40+ hours. The story stars a 15 year old teenager named Neku that loses his memory. As you go through the story he understands what happend and how he end up in a game to save his life.The only gripe i have for it is the one memory block game storage.But you can replay the parts you like and skip the one's you hate. To put it all down the game is great with a colerful cast and a great stylus driven controls.

"The World Ends with you"
This game is amazing, after you finish the levels they have bonus missions and you can collect as many pins as you can buy or win. The fighting style is truly unique and trying to balance both top and bottom screen action is entertaining as well as challanging.

"Amazing!"
I freaked out when I first got wind about this amazing game. I told myself that when it comes out I'll buy it, but then I remembered it would take awhile to be translated from Japan to English.

It came out in Japan and I heard so many great things about it. It made me wish I knew Japanese, so I could play it. Now I don't have to worry about it. It just came out and it's everything that I wanted and more!

Amazing storyline, great graphics, and the audio is good. The character development is also top notch. The controls at first are a little tricky since you are using the D-pad and the touch screen, but you get the hang of it pretty quickly.

I don't have any bad things to say about this game. It's fun, addictive, and leaves you wanting more. If you are a gamer like me, and want to try a new RPG try this out. Even if you are not a fan of RPG you'll love this one.

This is definitely one of my favourite games this year for the DS.

 

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  The World Ends With You

List Price : $39.99
Our Price : from $28.97

Why I buy this one ?
- Modern art style created by a team of artists led by Tetsuya Nomura, world-renowned character designer of the upcoming Fabula Nova Crystallis project
- Innovative Stride-Cross Battle System allows players to control two characters simultaneously, unleashing special attacks with the stylus
- Collect a vast array of custom-designed pins, each with a powerful psychic ability that can be activated with the right touch or sound command
- Customize characters with Shibuya's coolest fashions and exchange items with other players via Mingle Mode while experiencing an amazing soundtrack combining a fusion of musical influences from hip-hop to rock and electronica
- Battle with up to three friends in Tin Pin Slammer, an exciting and fast-paced mini-game, via local wireless connection



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What our customer's say!

"Quite possibly the best game on DS", I am a well hardened gamer, and it takes a game such as this to make me leave a review. Hands down, this is the best game I have ever played on the DS. It might even be the best game I have played on any system. Let's take a look at the specs:
Story: Original, great, no complaints here. You die, you play a game to get a second chance at life. You must have a partner to fight enemies. It goes on, it's detailed, but not so detailed that it becomes a headache.

Graphics: It is a DS game, it's not Super Mario DS, but it has very good 2D graphics. Anime-style, designed by the game guy who made the characters from the acclaimed Kingdom Hearts series on Playstation 2.

Controls: Ok, let's take a look at the battle controls. Yes, they are difficult. BUT, you get used to them with time. You can even focus on the bottom screen, and let the auto mode take the top. Once you get used to the bottom, try to integrate the two together. Field controls are east, and not worth an explanation.

Music: Amazing soundtrack, a techno-y, Japanese-y soundtrack. It can get repetetive tho, and I don't usually play with the music on.

Overall: 5/5.

This game has almost no flaws, the only on i can think of is the fact that the controls are hard to get used to.

"TWEWY, a suprise masterpiece!", After logging over a hundred hours of play time in The World Ends With You, it sometimes seems like the DS was designed for this game rather than the other way around. Some developers have a hard time utilizing the unique capabilities of the DS, the dual screen and touch pad are unusual tools and too often, are awkwardly implemented in a manner that makes the game more difficult to use.

TWEWY uses every feature of the DS that I'm aware of with the exception of the WiFi internet connection. The dual screens are used to show two halves of a single combat and each are controlled with their own methods. The top screen is controlled with the direction keys (but can go on autopilot if you're having trouble keeping up) and the bottom screen uses the stylus in a wide variety of patterns.

The plot and characters are great as well. The protagonist seems like an unlikeable jerk at first but it soon becomes clear that his personality is intentional, the title of the game actually is a reference to his view of the world at the beginning of the game.

New franchises are becoming rarer and rarer these days, Square took a huge gamble by publishing a game with unusual mechanics and an unfamiliar setting. TWEWY is one game that I look forward to having a sequel.

"Wow! A DS Home Run", I admit it--it's taken me several months to finish this game. Not because it's particularly difficult, but as one reviewer before me referred to it, it's a complete "grind" game. The battle system is incredibly repetitive, despite its nifty "pin" concept which allows for different types of attacks. And you do a ton of tapping at the screen during these battles. So much so, I'd imagine the people on the bus probably thought I was a little weird being a professional-looking woman tapping ceaselessly at my little DS trying to slash at the evil kangaroos.

Ok, back to the game, though. I think this is a *great* game, considering its platform hasn't really been too shaken up by a lot of other high-caliber titles. It's a game that Square Enix definitely put the work in and for this reason, it stands out among other DS games currently on the market.

I'm a story-player, in the sense that I play RPGs chiefly for their story value. TWEWY's story is innovative and unique, appropriate for almost all ages about friendship and loyalty, which is definitely the reason I'm giving it five stars. I found the story very thought-provoking, which is a rarity today in RPGS.

But if you are considering buying this for your children, I have two mild warnings you might want to consider: First, there are a few mild bad words used throughout the game. And second, the story is based in the afterlife and thus, discusses at length the death of quite a few very young characters. It's not a "light" game in any sense as death is the central theme of the story.




"great game", One of the most original DS games to come along in a while. Great fun, this is the kind of game the DS was designed for.

"Excellent out of box and unique idea...", I don't normally take the time to review products but this is one great game. The design, music, storyline, use of the touch screen, and tutorial are all excellent and I love this gem. Sometimes with the DS you get weird or awkward controls (Call of Duty 4) or kinda boring and run of the mill RPG experiences (Pokemon Blue) but this is different and better and I will play this one over and over. Easy recommend for anyone worried about dropping $30 on a new RPG storyline/world.



 
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Read this reviews before You buy...

"half fun, half grind", I'm a big fan of dungeon crawls and RPGs in general. Some of my recent favorites are Rune Factory, Shiren the Wanderer, and the Zelda series. I love games with lots of secrets and long "checklists" of difficult goals to accomplish. I review from this perspective.

TWEWY is quite different than the usual fantasy RPG dungeon crawl I enjoy. The action takes place entirely within an alternate reality version of downtown Tokyo (Shibuya). Despite that fact, I've played over 30 hours now and there are several things about the game that I like. My favorite aspect is the intriguing plot. It reminds me of The Matrix: completely arbitrary, inconsistent, and absurd, and yet somehow the story works so well that you ignore how ridiculous it is. The combat system is innovative, making excellent use of the DS hardware (touch screen, wireless features, etc.). Left-handers will appreciate that fact that TWEWY controls are (nearly) perfectly symmetrical. You are rarely forced into battle without warning -- combat is avoidable, optional, and you can see it coming in most cases. The game has a wide variety of "pins" (weapons) and monsters, both of which break up the monotony of combat somewhat. Also, there's a decent wireless minigame for 1-4 players. Some players will enjoy the "street punk anime" design ethic; I'm neutral on this particular aspect.

But on the downside, the game is highly, highly repetitive, the epitome of a "grind". In many checklist-type games where you "have to have them all", I enjoy finding all the secrets and mastering all the possibilities. Not so in TWEWY. In order to get all the secrets, you would need to grind and grind and grind the same basic combat approximately 5,000 times (no exaggeration) -- and that's if you're good at the combat and know how to maximize the experience you get from it. Yes, the weapons and enemies do change over time, but I'm well past sick of the combat system after 1,000 battles and have given up any notion of "getting them all" and am just focusing on finishing the plot. Moreover, it is simply inconceivable that anyone could find most secrets on their own. For example, "pin evolution" (e.g. creating rare and hidden weapons by evolving them from lower forms) is so convoluted you'd have to be insanely dedicated to explore the evolutionary possibilities on your own, or, do the only sane thing and "cheat" with a hint book or online guide. I looked at an online guide and was glad I did, because it completely disabused me of the notion that I'd enjoy mastering all pins. Many secrets cannot be obtained unless you play via the DS wireless system. Even more secrets cannot be obtained except by *not* playing the game for days or even months on end. (Dozens of secrets only unlock if you leave the game shut down in specific states, and you have to leave it shut down for a *long* time. See my comment on this review below for a spoiler secret which can greatly help ease this frustration.) In short, 99.99% of all gamers simply aren't hard-core enough to enjoy getting all the secrets, and I say this as someone who enjoyed spending 300+ hours unlocking all the arcane secrets from the very difficult Shiren the Wanderer.

My biggest complaint is harder to quantify, which is that I just don't enjoy TWEWY as much as other RPGs. In another RPG, I might enjoy teasing open a long chain of puzzles to unlock a final mystery; but in TWEWY, the inter-twined pins/brands/items system feels very flat and arbitrary. I imagine this is what a good RPG must seem like to someone who doesn't like RPGs. Maybe it's the weird setting, or maybe its the unabashedly massive grind, but for whatever the reason, I plan to finish this game for the plot but don't plan to recommend it to any of my friends.


"overrated", I thought I might like the game based on all the excellent reviews, even at sites like Gamespot. I really wanted to like this as well, especially because of how unique it looked. But unique was as far as it got. There's a reason why Square's FF series was able to survive so long--the formula works. It's fun, it's an epic adventure always with an amazing soundtrack. Not so much with TWEWY. Granted, I'm still in the earlier parts of the game, which should be kept in mind for the following...but I'm not even motivated enough to continue unless I'm super bored.

Graphics
The graphics are...interesting. The character design definitely resembles Kingdom Hearts, which is one of the reasons why I thought it may be up to par. However the more I look at it, the more I don't really like the style of the drawings. Reminds me more of how people draw anime when they first start--random folds in the shirts everywhere that don't fit, Neku's turtleneck thing that covers up the mouth, etc. But that's just a personal pet peeve.

Characters and storyline
Ugh. The characters are sooo boring. I feel like I'm playing some game made for emo kids (cough Neku cough). The chars seem shallow and I don't have much desire to learn more about them. I'm really surprised at this since Square usually produces such deep characters in their traditional rpgs. And usually it's the characters and their story that make a game great for me. If you don't connect with the characters on some common human level, then any book/game/movie/etc can be boring. The exaggerated reactions were annoying too.
The storyline is at least -somewhat- unique. I liked all the real Shibuya elements that were incorporated.

Sound
Very unforgettable soundtrack. It's all random hip hop pop songs. I know it's suppose to fit the whole Shibuya thing, but it's just background noise to me, and doesn't really fit with what's going on anyway. Just turn on your mp3 and listen to that instead. I didn't like the voice acting.

Gameplay
Eh. It's ok I guess. Again, of course it's unique. But maybe it hasn't been done before for a reason. I don't know about others but although the 2 screen fight system seems cool and makes you feel like you're somehow awesome and multitasking, it is really simplistic and most of the time ends up as button mashing for me. Unfortunately it usually works better than trying to concentrate on both screens.

Overall
Definitely try before you buy. Also go on your gut feeling and not the reviews. If you don't like the art style or the whole emo bit, you probably won't like it. Some people may like the soundtrack--I didn't. It's completely different from other Square games, with only the character design slightly the same. Mostly feels like a game marketed towards the younger crowds...
Of course I had pretty high expectations of this game, so maybe not being as awesome as I'd hoped made it seem worse. Disappointed overall, but I guess I'll finish it at some point since I bought it. Hopefully my review will change as I get into it more.


"A cool DS game!", The World Ends with you has a little of everything. It has a steady plot with twists and great art styles. Its not very difficult to play that the risk/reward system is nice. The harder it is the more you get; makes sense.
The game also reps the Shibuya district of Tokyo very well as trends, fashion, and style are like a life blood their. Even the characters take this on by what they wear and such.

I would recommend this game to those who like Japanese culture or are a fan of Kingdom Hearts as well as other related games.

5 stars hands down!

"Simply Amazing", Stop reading my review and buy this game! The World Ends With You is the best RPG since Kingdom Hearts! I've been waiting for a fantastic RPG to come out for ANY system and this just blew me away. This game came out of nowhere and took me by surprise.

The art style is amazing, very cool and well done, so incredibly detailed. It's also very innovative with it's fighting style and use of the stylus. The learning curve is very small and the combat is never boring. I've decided to stop this review, just buy this game, it's perfect, if you like amazing, original story (slightly complex), an amazing battle system and really cool little features that pop up all over the place, then you will love this game. It's long too, you get your money's worth! Gogogogo!

"Longlasting RPG Fun", The World Ends With You is an amazing RPG set in modern day Shibuya, a district of Tokyo. While the setting may be foreign to most readers here, the writing is such that it explains some of the nuances of the setting without ditching its Japanese roots.

The gameplay is decent. You control two different characters fighting in real time--one with the stylus and the other with the control pad. It is very hectic at first, but it lets you control the harder stylus character while the other goes on auto mode. But controlling both characters is fun when you master it.

The story is amazing. It reads like a short novel at times, and parts of the story have moved me. But that's all good things! I wouldn't pick up the game if you don't care to read a story. (There is voice acting, but only for select scenes.)

The game lasts for quite some time. If you are watching the game days go by and you're worried that the game will be over soon, don't worry, there is a ton of twists and the story seems to keep going and evolving. And when you finally beat the game, there is still yet more to discover. There are even "Xbox Live"-styled achievements to check off when you are done, such as defeating certain noise, collecting items, and there is even a hidden chapter.

Overall, the game is fresh, fun, new, and totally worth the relatively higher price.

 
 
 

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