Others say...

"Awesome, Creative, Amazing, Nothing Like it, You Gotta Buy It!!!"
This is the best game ever!!!! It really is. I've played every single piece of this game, quest, everything..and what an amazing detailed job these game makers did. I have played it for months..and still am making new characters to play gain. I have no complaints, only compliments. I cannot wait until they come out with the next one. I don't play it online, I love it just as is on the xbox. It rocks and rolls. And dont be put off by complaints of leveling up, it just gets better. I was a bit put off when I did read some reviews about this, and found that I love what they did....you get better and more awesome stuff, and characters to battle, and the story lines and quests, graphics and scenery, everything is Fantastic! I cant wait for the next one...I hope it's soon. You won't be sorry you bought Oblivion. Its amazing!!!

"Best RPG EVER"
This is the best RPG ever. You will never get bored and always have quests to do. All i can say it is some of the best money I have ever spent.

"Possibly the best game ever made."
The realism, the open world, the real time effects, the graphics are beautiful. The quests are great and there are so many of them that this game has infinate replay value, I could beat this game with every class and still love it. This is like the amazing Baulders Gate and Icewind games but on a whole new even more realistic level with infinate possabilites. I could just walk threw the woods in this game for hours a look at the lush enviroments because it's so breathtaking and real looking. Game play is great, the classes, character building and multi-classing as well as naming your own class and created weapons etc is great and adds that much more realism to this great game. I will be playing this game for a long long time, I have haulted playing GOW, Dark Messiah, Quake Wars, Manhunt, WWE, Viking and many other recently bought titles to play and explore this wonderful game. The even better thing is with this version of the game you get the two add ons as well for even more gaming which goes deeper into this magical world. I hope we get more of these amazing games, we need a Forgotten Realms game like this one an Icewind Dale with create your own party. The open world concept is amazing, real time, and real encounters with open enviroments. I never thought the writings of R.A. Salvadore or J.R. Tolkien would ever come to life better than Baulders Gate 1/2 or Icewind Dale 1/2 but Elder Scrolls Obilivion surpasses them all by miles. Best game ever made from an fantasy RPG standpoint. This gets better as you play it, and with each class, multi-class or created class of character there are whole news avenues to explore. I will play this for years to come. Multi-player in this would have been amazing too.

"Highly recommended traditional fantasy"
I'm a huge fan of single-player games. And this is the best. Traditional fantasy setting with castles, dungeons, goblins and etc. With enough strange stuff (daedra, and other creatures) to keep it original.

There are no arbitrary limitations. My main character wears heavy armor and sneaks around. Though he wasn't very effective at the sneaking until reaching much higher levels. The point is that you can have combinations that aren't allowed in other RPGs as long as you are willing to accept any penalties until your character develops all his skills.

A lot of great quest lines through the guilds that are mini games in themselves. A lot of surprises in the wilderness and in towns. The alchemy system is easy to follow and use. Even though my character is always decked out in heavy armor and can sneak around adequately, he could also cast spells. But as I said there is a trade-off. The spells I cast are basic, but enough to get me through tough scrapes. If I want more powerful magics, I just need to start training it up.

So character options are practically limitless. But you can also play as a straight-up fighter, mage, or rogue type. This gives even more replay-ability.

Very stable. The game has frozen on me twice with many months of game play behind me. Both times was right after I saved, so nothing lost.

The only thing I wish was the ability to create more characters and have control over them - a la Baldur's Gate. The game does give limited control over having a few allies, but it is very difficult to outfit them. The game was not designed to have a party of adventrurers, however.

"Fun"
This game has an excellent environment to explore. The religious references and darkness of the main storyline gets a bit old and disturbing at times. Toward the endgame, nothing really rewarding happens. There is nothing new to apply your wealth or new abilities. Overall the game is a lot of fun for those who like quests.

 

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What our customer's say!

"Unbelievable Game", The luster of this game is still fresh on me as I recently finished, but I'm not sure I've ever enjoyed a gaming experience as much as this one. The depth, scenery, intriguing story, leveling options, weapons/armor, among many other things, make this one of the greatest games ever made.

I'm not just an RPG'er either. I enjoy all types of games across different platforms, but Bethesda's Elder Scrolls: Oblivion might be the best I've seen. I give the highest of recommendations to this one.

"Top of the line SOLO adventure", Oblivion is EXACTLY how I imagined an RPG should be like back in the 80's, while playing Ultimas on Commodore 64s and Atari STs.

Oblivion has weather. While there is no wind other than a constant, gentle breeze, you do get rain/thunderstorms, fog, snow (no blizzards though, because there's not much wind). You don't slip and fall on ice but the sound of your steps is different whether you walk on the road, on grass, on snow or on ice.

The world of Cyrodill is not exactly continent-size, maybe some 20-30 miles in any direction from downtown Imperial City but... what a world this is. Cities, settlements, camps, estates, roadside inns, ruins, caves, dungeons, mines, shrines. The landscape is made up of plains, hard-to-climb mountains, rivers, swamps, waterfalls, seas. You can travel on foot or you can ride a horse. You can fight your way into fame and fortune while doing good or you can sneak into other people's houses or pickpocket the unsuspecting. The guards will chase you and throw you in jail if you do illegal things but, if they like you enough, maybe they will look the other way sometimes. Powerful gods or humble people will ask you do 'little things' for them and, if you can make them happy, they will reward you according to their abilities. You can raise to the top of your profession, as a fighter, as a mage, as a thief or as an assassin or you can assemble your own little gang of dreamy crusaders so that you can fight evil and recover the relics of a legendary knight. Or you can do them all and become all, in sequence or make progress in all paths more or less simultaneously while moonlighting as a gladiator as well and, if still bored, how about helping a lady take care of the rats in her basement (that's NOT what you think) or some drunk guy at the inn get rid of the Trolls that took over his daddy's country estate? Oh and, I forgot, there's a world to save or... wait... there's TWO worlds, thanks to the Shivering Isles extension.

This game is so huge, I can't see how you could really 'finish' it. After more than 2 months of almost daily playing, I am maybe 75-80% into the main quest, half a way through the Knights of the Nine, only started the Shivering Isles adventures. I did become the realm's Chief Mage (and the titles earns me no respect from the scholar mages) and the grand master at the Fighters league, got myself 350,000 gold coins in my pocket, 2 comfortable houses and 2 nice offices, completed close to 100 quests, slaughtered 2000 creatures and hundreds of humans, murdered 4 or 5 and all but one by mistake (friendly fire), didn't even come close to the Thieves guild and, foolishly, made it impossible for me to ever join the Dark Brotherhood (these are the assassins). Also, I've never been a vampire and didn't yet start my career as a professional gladiator. I did massacre the peaceful dwellers of a small village but I did that under the influence of some drugs that made them look to me like bloody Orcs - that was the price to pay for infiltrating and destroying the source of that scourge. Oh, and while briefly in the land of Dementia - or was it Mania? - I did, willingly, push buttons that caused a few careless adventurers to go insane and I watched as they were becoming so. I humiliated a lovely princess - or was it a duchess? - and I killed so many fearsome monsters, I lost count myself but the game does keep a count so it's easy to know. In fact, the game keeps track of so many things... I could easily find out how many jokes I told, how many potions I made, how many horses I've stolen (one), how many hours I slept or how many books I read.

Well...? What do you think?

On the 'not so good' side, the game does slow down when you are fighting 4-5 monsters at the same time or when there are other things that keep the machine busy while you are fighting the baddies - like a fire burning. Loading/saving times are a bit too long but, while this is happening, you do get to read some randomly selected good advice on the screen.

The other thing that saddens me is that I don't believe the good people at Bethesda are working on the next chapter yet. I do hope that, as soon as they are done with Fallout-3, they are going to get busy with another adventure in Cyrodill or thereabouts.

"Oblivion Review", Elder Scrolls IV: Oblivion
I knew that as a reviewer I would have to get around to this some day- but that doesn't make it any easier. Oblivion isn't as much a game for me as it is a drug- it was the reason that I spent $ 500 on my Xbox 360. And while many games have graced my disc tray, some good, some bad, some outstanding, I find myself always returning to Tamriel to see what's going on.
Oblivion is epic in scope. Like all the Elder Scrolls games the developers have focused on creating a wholly believable world for the player to explore- and on the next-gen consoles that world has become freakin' gorgeous. Oblivion is a graphical powerhouse, on par with Gears of War, Halo 3, or any game on any console. Stone buildings look realistic, bushes and grass are done with amazing detail, and creatures look amazingly realistic.
Oblivion begins, as all Elder Scrolls games do, with the player being released from prison. This time, the player is released because the Emperor is trying to escape assassins by fleeing through an ancient escape route that leads through your cell. After a short dungeon that serves as a tutorial, the Emperor is murdered in front of you- but before dying he asks you to find his last son and save the world. After that, you're set loose and on your own time. You can go do what the Emperor told you to do, go join a guild, go explore ruins, or just chase after butterflies until you can't find it anymore (I've done this). The entire Imperial Province is open to you, and you can literally have a two hour play session, accomplish nothing, and still have a good time. There are ruins to explore, dungeons to delve, forts to raid, and shrines to both the Deadra lords and the Nine Divines to find. Optional side-quests are everywhere.
It is impossible to talk about Oblivion without talking about what has changed from the previous game Morrowind. The first big change is the map- the player now has Link's magic compass that allows the player to have markers on the map, allowing for more playtime and less trying to figure out where you are. The second welcome change is to the journal. Entries are now arranged by quest, and quests are arranged by date, making easier to find the entry you're looking for then the strictly by date system of Morrowind. Combat is much improved, no longer bound by the d20 system, and skills like lock-picking have gotten the same overhaul- now locks are a skill based minigame rather then a pass-fail hidden dice roll. Oblivion also feels shorter then Morrowind, and more focused. This is just an observation, not an indictment. It took me over a year to beat Morrowind's main quest (with massive side trips into Bloodmoon and Tribunal), I went through Oblivion's in a little over a month. But two years of downloadable content have filled Oblivion out nicely (including Shivering Isles, an expansion about the size of Bloodmoon) and I still don't think I've seen everything yet.
Now, there is no such thing as the perfect game, and Oblivion does have some flaws. The graphical density and beauty does cause the Xbox to chug or even freeze momentarily. It is disappointing that there are only about four voices in the game, so you encounter the same voice over and over again. Maybe the developers spent all their voice actor money on Patrick Stewart and Sean Bean. As for the downloadable content, aside from Knights of the Nine and Shivering Isles, it mainly consists of "money sinks"- basically, you find a place, then you spend thousands of gold pieces to bring the place back to life. While the places you find are interesting, and have some neat and unique stuff in them, the format of these quests gets repetitive fast. But in the overall scheme of things, these are minor complaints. I mean, you're still doing unique things- like fighting undead pirates to take over their underground lair. Oh, wait- the others are pretty much just find the lair, find the merchant that has the stuff for the lair, then hand over massive amounts of your hard earned gold. Not exactly riveting stuff. But Shivering Isles is a welcome change- introducing another massive area comparable to Morrowind's expansion Bloodmoon.


"The best Action RPG on the console market", The Elder Scrolls IV: Oblivion is an epic, wide-open 'go anywhere, do anything' action Role Playing Game (RPG), and probably one of the best RPG's on the Xbox 360. In the context of open-ended 'go anywhere, do anything' games, Oblivion certainly takes the cake. With a whole continent at your disposal, a plethora of towns, cities, villages, dungeons, caves, and the expansive wilderness and mountains Oblivion is truly a massive world. And the best part is you can explore it all.

In keeping with the 'go anywhere, do anything' mythos, developer Bethesda crafted a totally non-linear game with hundreds of quests, missions and other distrations in additon to a main plot arc. If you so desire you could put off the main story and get lost in the myriad of side quests located in the game; and believe me there are tons of side quests, missions and distractions available to you. As far as the main story arc goes, its your basic generic 'save the world' story. It would have been nice to get a truly original story line, especially since the game is so huge and you can literally do what you wish.

You start off as a basic, generic character and the emphasis on leveling up and honing your skills is very high. Like most action RPG's the more you use a skill the better you get with it, and Oblivion tracks all your stats by the typical RPG means. When you start the game out you get to do quite a bit of character customization including how you want your character to look, what stats you want to start out with, what skills you want to focus on etc. The level of customization is very high. Following the whole 'do anything' theme you can literally create any character you desire, from the epic warrior, the powerful mage, the sneaky thief, assassin, wanderer, knight, the sorcerer etc. There are so many variations on each type that the options are limitless. As such, even if you do choose one class or character type eventually you can learn the traits and skills of every other class, which pretty much destroys any replay value and kind of breaks the realism of the game.

In addition to being able to be any type of character you desire, you can literally do anything you want. If you choose you could wander the world collecting various items and weapons, be a world class thief and see how much loot you can gather, be a traveling merchant, you can be an evil character and kill everything in sight. In addition to being any character you want, you can even choose to be an outlaw (which will happen if you get caught stealing or killing innocent people). If so, you will be constantly hunted by town and city guards and any official in the game. If caught you can either pay a fine, resist arrest or go to jail (where you can literally sit there and live out your sentence or choose to serve your time and get out). This adds to the overall realism of the game world.

Virtually every NPC is killable (save for important quest giving NPCs). There are hundreds of items and weapons to find, some rare and some not so rare. You can wield any weapon you desire, however depending on your current skill with the weapon you may or may not be good with it. This can easily be remedied by either practicing with the weapon or paying of training from the various NPCs that offer the training. The same goes for all the magic stats and skills, of which there are plenty to keep you busy. Alchemy is also an option which offers up plenty of time wasting quests and options. You can spend your time hunting down various ingredients to create potions, spells, enchanted weapons etc. You can create your own recipes for these, or you can search the world and find already created recipes; the choice is yours. There are also various books and bookstores scattered about the world, and from these you can learn the history of the game world and learn some skills, recipes and hidden locations as well.

Scouring the world in search of treausre is very fun, and it can take you to some really interesting places.Everything has a stat and everything has a skill that you can level up. There is literally hours upon hours of things to do in Oblivion.

As most RPG gamers know a good chunk of time is spent interacting with the various townsfolk and non-playable characters (NPCs) scattered about the game world, and Oblivion does not deviate from this formula. You will spend a lot of time talking to NPCs, as they hold much info in regards various aspects of the game. Plus they are usually the ones who hand out the quests and side quests. All of the dialogue is spoken, so you don't have to wade through lengthy pages of text each time you talk to an NPC. There is however one major flaw in the NPCs and enemies that is worth mentioning: Their Artifical Intelligence (AI) is rather shoddy. This is really nothing new since most video games have lame AI, but in an open ended game like this it really stands out, especially since during development Bethesda promised gamers a truly unique experience called 'Radiant AI' which basically meant that every NPC character would have their own lives with their own daily routines and wants/needs. The final product is far from 'radiant' as not all the NPCs have routines and wants/needs, and the ones that do are very repetitive. It was a promise that in my opinion is not possible in the gaming world yet. Also, NPCs will randomly talk to each other as well, however their conversations are usually worthless and very repetitive. Even still it is quite fun interacting with the various NPCs and their interesting personalities. In a change from previous Elder Scrolls games all of the dialogue in the game is spoken by real voice actors, but again this feature falls a little short, as spoken dialogue gets really old, as do the character voices. It seems Bethesda only used 4 or 5 different voice actors for hundreds of NPCs, and it gets really stale to hear the same voice over and over again.

The quests you will embark on in your journey through this amazing world are plentiful, however they all fall under either a 'fetch' quest (go here and get this) or a 'kill' quest (kill x NPC etc). This is a big problem in my opinion as the quests can get very boring and sometimes tedious. Some NPCs will have you going back and forth across the continent just to talk to some other NPC or to gather some item to bring back to them. This is made easy with the 'fast travel' system (any place you been before you can easily teleport to with the click of a button), however this also breaks the immersion factor. Alternatively you can choose to walk everywhere or buy a horse and take the long route (I prefer this way because it allows you to explore at the same time). You are also given a map and a compass with which to aid you in your adventures, however the developers designed them so that they basically 'hold your hand' the whole time. Important places and NPCs are easily found via the compass, which has red and green arrows to mark where you need to go. Coupled with the fast travel things start to get very easy and simple, which can be a good thing or a bad thing depending on how you want to play.

There are a few guilds and factions available to join, from the Thieves guild, the fighters guild, the mages guild and The Dark Brotherhood (assassin guild). This is where the bulk of the quests and missions come from. In keeping with the whole freedom aspect of the game you can join every guild. While this opens up many options for gamers it breaks the replay value since you can join every guild in one playthrough. Also it breaks the realism of the game world since technically you shouldn't be able to join every guild with the same character. I personally would have enjoyed it more if you could only join one or the other. I mean, if you are in the Mages guild or the Fighters guild you shouldn't also be allowed to join the Thieves guild since their core values and goals are diametrically opposed.

In addition to all of this there are also houses and a castle that you can eventually purchase and fully furnish, giving you safe havens to store your items and places to hang out.

Oblivion is a truly next generation game, and the graphics are a testament to that, offering up some of the best looking visuals on the Xbox 360. Oblivion pushes the systems hardware to the limit and the result is some stunning graphics. Trees are wonderfully detailed and rendered, grass and weeds, flowers, rocks, water and wildlife are all wonderfully animated and living.

In keeping true to the 'go anywhere, do anything' theme of the game, anything you can see you can exlore. This includes mountains, caves, forests, towns, villages, cities...everything! You can spend hours just wandering the countryside and climbing the mountains if you so choose, and the amazing graphics will stun you the whole time. Oblivion is a true next generation experience that will please action fans, adventure and RPG fans with over 100 + hours of gaming. And with the two expansion packs available in this 'Game of the Year' edition, the hours of gameplay are extended by at least 20 + more hours or so.

One major fault worth mentioning is that, since the game allows you to do anything you should technically alter and affect the game world, however only certain quests and actions do this. For example, the main story line quests will resonate through the world, which NPCs either commenting on your feats or your failures. However other actions do not. If you rob a store owner blind (and they do not notice) they will never mention it, almost as if it never happened, and they will continue to stock their store as such. This breaks the immersion factor. A store owner should realize that they are constantly being cleaned out, right? Also if you kill NPCs without being caught, no one will miss their presence, which seems a little weird, don't you think?

Another glaring flaw is with the town and city guards. They somehow have this magic ability to hear and see what you are doing even if they are far away from you. In some instances when you are robbing a house or killing someone they will magically know you are doing this, even if they are nowhere in sight! This gets very frustrating, and shows the true flaws in the games' AI.

In Oblivion there are many enemies, wild animals and rogue NPCs that you will eventually have to fight, and the combat is very fun. The controls follow your typical action adventure game: Right Trigger attacks, Left Trigger blocks, Right Bumper is your spells, Y is jump, B opens up your menu etc. All of the combat is in real-time, which further adds to the fun of Oblivion. All of the enemies are scaled to your current level, so as you level up the creatures and enemies get harder, this can be both a good thing and a bad thing.

All in all, Oblivion is a fantastic game that truly shows off some of the next generation of video gamings best features. It offers up hundreds of hours of gameplay and will certainly keep you occupied. Oblivion allows you to live out your fantasies allowing you to do, see and explore everything. There are some faults, but these shouldn't keep you from having a blast.

The Good:
Some of the best graphics ever seen on the Xbox 360
A wide open 'do anything, go anywhere' gameplay
High level of character customization and level grinding
Hours upon hours of quests and gameplay
Virtually unlimited options. Be a hero, be a villain and everything in between.
Many things to do, many things to see, many things to kill.
Some very cool quests at times

The Bad:
Poor AI
The majority of quests are rather simple (kill this, fetch that)
The go anywhere, do anything mythos allows you to do everything in one play through - thus killing much of the supposed replay-ability.
Much of your actions do not affect the game world.
NPC dialogue gets really annoying, and the lack of variety in character voices is all too lame.





"You gotta be kidding me?!!!!", I didn't know much about this game but I did know that everyone seemed to love it, drool over it, and worship it. So I tried it. I like rpgs, I like anything medieval, i like being able to customize your character, etc. But even with all that, this game still annoyed me. After the tutorial you get out of prison and start on your way. Every monster and animal that sees you (except deer) will attack. Rats attack, crabs attack, even those vicious fish (Don't worry about the fish, you can shoot or punch them (while underwater) until they die. Well, ok worry, they can kill you). I did fine against them and goblins but discovered that every untrained farmer can kick my @## (even if they are unarmed and im armored and with a weapon). You start with no money but can take whatever you want. So i tried to take a couple coins from some guy who was asleep and failed every time (even when i was invisible and standing still) until i stood in front of him and tried.? In any case, as soon as i did it, a guard instantly appeared in the room. Your choices are then jail or run. I ran and they chased me... all the way to the next city! A wolf also spotted me along the way and joined the chase (apparently the wolf recognised law enforcement and left them alone). ANYWAY, to avoid 8 pages of whining, I'll skip ahead to where i got to the oblivion gate and had to rescue people hidden inside a tower. There were guards outside but they had no intention of helping me. Yes it was up to a thief (or agent actually) to rescue all these people who wouldnt even help themselves). A bunch of goblin-like creatures were outside who endlessly pelted me with fireballs and unerringly hit me even in midjump. I couldnt seem to defeat any of them with multiple sword strikes even though they were half my size. I hopped up on a wall, hoping to jump behind cover on the other side but it wouldnt allow me to. Next time, I got stuck by some rubble and couldnt get out, and waited for the goblin guys to kill me again. I decided to give up on the mission for now and wander the country side, found one place where it said i couldnt go then hopped halfway down a mountain (sideways) without injury. Finally I gave up in disgust. Is the great flawless oblivion that you people are playing the same as mine? Game of the year... yep i guess so.



 
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Read this reviews before You buy...

"Almost rivals World of Warcraft.", This game almost rivals World of Warcraft. It keeps you on the edge of your seat most of the time. I do wish, though that you could play with other players at the same time. I would reccomend that you purchase the guide book to go along with it as it is a great help with it's maps of the dungeons and gates and the different guides through the quests. Sometimes they can be confusing. Other than that, It's a great game.

"not for the faint", this game will tax on your energy, and is virtully impossible to beat due to the longevity of the game. from the start of the game you have choices too many choices of which you don't know how it will affect the outcome of the game. i gave it three stars because it is still a great game just not my style. if you are not an avid rpg player this games not for you

"Excellent Buy!", This is an amazing game chocked (sp?) with things to do. There are countless quests to do. There are probably around 20-30 dungeons, many which don't even have quests related to them. There are skills to build and there's stuff to kill. You can personalize your character in tons of ways. I wasn't sure if I would like the first-person rpg idea, but it turned out to be quite wonderful. I am a mage, and I can tell you that the mage system is great. One of the things that I appreciated the most, is that when spells are cast, they aren't the lock-on similar to WoW and other games. You can actually dodge the spells. (Nothing against WoW, Lv 43 Gnome Warlock :). Everything is very detailed. You can see things far in the distance and can actually reach them if you travel far enough. All in all, I give it two thumbs way up!

"Great game, if you got patience", First of all ONLY buy this game if you dont have oblivion already, if you do, and have live, buy it online. This game adds two great expansions, Shivering isles and KOTN (knights of the nine). Some of the pros are that most of the rewards for the expansions are non-leveled spells, but there are still some leveled items, so if you are eager to do the quests for shivering isles, go ahead, but you will miss out on some cool weapons. fortunatly there are always new enchanted weapons so you will never get bored.


The game as a whole, has great graphics, and more eye-pleasing scenery, because in my case I literally went from the dry wastelands of Morrowind to the endless, vast forest and plains of oblivion. The only real problem is the dungeon looting can be kind of repetitive but if you get bored of that do some guild quest, other than that the extra content offers a bit more of a load time but it really makes up for it.

"still the bar to which all future rpgs will be measured", simply put, this game is amazing. it will consume you. it will own you. i finished the main campaign, and theres still TONS to do. even without the extra content, there are 4 guilds you can join, each with their own massive quest line. with the extra content, you're looking at 200+ hours of gameplay. im about 90 hours in now, and still feel like ive barely scratched the surface. everything is nearly perfect. the world is huge. its filled with many cities and smaller villages. countless caves and dungeons are scattered throughout the land for you to explore.

you could spend 50 hours playing this game and not even touch the main quest. when you emerge from the initial sewer area, the gloves are off. you are free to go anywhere and do anything. the world is simply beautifful, with an amazing view from some spots spanning half the continent.

there are thousands of different non-player-characters. unfortunately they only got a handful of voice actors. Patrick Steward is perfect as the emperor, they couldnt have chosen anyone better.

the graphics, while not on par with the likes of Gears of War, are still fantastic 2 years after its initial release. especially if you take the size into consideration. this is one of the biggest console games ever made, maybe second only to Morrowind. to me, Oblivion is like a slightly streamlined, much more well made version of that.

gameplay is vastly improved from Oblivion. left trigger activates shield, right trigger swings sword. there are countless magicka spells from standard fire balls and summoning monsters to invisibility and nightvision.

honestly, i cant say all that needs to be said in a single review. this is the most epic, beautiful, fully realized role playing game on the console market today. its the best game on the 360, and the plateau set by this game is not likely to be matched any time soon. please, buy this game now!


the ONLY games (in the next year) that might upstage this in open-world, choice driven role playing-
Fable 2
Fallout 3

 
 
 

All the software listed in this directory are shareware and commercial software. There are no free software here. We have many utilities which run on windows, mac / macintosh, linux and unix. As one of the download directory in internet we have many software and application. All of our applications / app are downloadable for your computer. We also have shareware, demo, osx, linux, xp, windows, 95, 98, 2000, win, winfiles program file. The extension of files may vary, it can zip, exe, jpg and many more. We don't support illegal software like hack, crack and serial number. No hacking and cracking.

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