Others say...

"Very, very dark"
First off, this is a game for adults only.
And I mean that in no uncertain terms. (This is a game that visits the worst human tragedy in known history - World War I) Violence, language and general depravity considered, even an adult might want to rethink her/his steps when purchasing this item. Some of the actions and environments were so intense, they literally made me feel weird and bad. I truly felt anger at the end and actually cried during the final sequence.

If you can shrug off these warnings, you are in for arguably the most substantial experience on the 360 so far.

Even in its earlier releases, Starbreeze prided itself in challenging the player to think outside the bounds of what was possible within a game, and The Darkness continues that legacy. From a first person perspective, the player inhabits young hitman Jackie's persona as he unravels the mystery of his (unexpectedly granted) powers. The plot thickens as Jackie's battle with his own (Mike Patton voiced) demons escalates as does his confrontation with a previously patriarchal uncle-turned-nemesis. With just enough twists and unexpected surreal moments, the ride is a perfect, if taxing one. For a superb shooting mechanic, sick & constant sense of humor, and moments of shock that truly shock, you can't do better than the Darkness.

On the minus side, there are long wait times between Entrance/Exit points and the map is virtually useless. Glitchy controls with regards to the (Primarily most useful tool of) Creeping Dark slow down the otherwise frenetic pace of confrontations. Achievement Hounds should also be warned: some of the achievements in this game are ambivalent, to say the least. I'm a fan, and have yet to unlock many of them.

Such qualms aside, this is the game people who loved "Riddick" should be ready to expect: A rock solid shooter that feels more like an RPG or sandbox game.
Insane attention to detail, impeccable visuals, and a nasty sense of reality.
The most profound and simultaneously profane experience the 360 can offer.
You have been warned.




"Excellent single player game"
The story in this game is one of the best I've seen in recent FPSes, the Darkness powers are awesome, the level design is clever and never repetitive, and the light/dark system is interesting and fun.

This game can be beated in a good 12-16 hours (less if you skip the side quests), and there is a multiplayer mode too (though I haven't played it). Though this game is over somewhat quickly, it's a great ride while it lasts, and you can't beat the bargain bin price.

"A lot of talk for an average game"
For all of the hype and potential this game had, I was left a little disappointed.

The Darkness is an action FPS in which you take the role of Jackie Estacado - a mob enforcer in present day NYC, with a being called The Darkness living inside of him. The Darkness gives him an array of powers and the ability to spawn controllable subordinates called Darklings, in addition the guns he has at his disposal. The game follows Jackie's plot to whack his former employer, mob boss Paulie, who wants him dead.

The Darkness powers are inarguingably the defining trait of this game. You can spawn controllable, snakelike drones that can kill enemies from afar, scout around, and slip through narrow spaces that Jackie can't reach. Another one is a sharp tentacle that can impale enemies or lift heavy objects like dumpsters. There are other powers, but I don't want to spoil all of them for you. One involves a liberal use of physics, however. You can also command small demons called Darklings, which are specialized to provide firing support, kill any lights, and other tasks. These abilities need power, which is recharged by (naturally) staying in the dark. Because of this, you'll need to balance out your powers in unison with the firearms.

The conventional weapons are (for lack of a better description) very conventional. Akimbo pistols/revolvers, akimbo machine pistols, two shotguns and three rifles round out the guns in this game. I found myself using the akimbo pistols until very late in the game, which is a testament to the lack of distinguishable characteristics between each weapon. The shotguns felt underpowered, unless you stood close enough that the tentacle's one hit kill would be in range, and the pistols, machine pistols, and rifles more or less operated the same way.

Adding insult to injury is the choppy aiming and the above average difficulty. There is an auto aim feature that kicks in when your crosshairs are close enough to an enemy, but is less effective than the aim assist that games like Halo have. I'm a hardcore FPS player, but I still had my share of deaths on the normal difficulty. This led to a very deliberate pace to fighting.

The game has a wealth of unlockable extra content that you can discover in the game world and by completing sidequests - in a nod to Starbreeze's previous outing, Chronicles of Riddick: Escape From Butcher Bay. More than the standard concept art, development videos and the like; you also have access to a few comic book issues that this game is derived from. It's a nice way to fill in the backstory that the game seemingly didn't have time to cultivate.

The game was lacking a little polish and it showed in the story and the occasional bugs that showed up. It's a shame that the story wasn't fleshed out more. There are a couple key elements to the narrative that felt rushed, which compounds itself when major plot points are unceremoniously revealed. Even the game's ending feels unsatisfying. There were times when either Jackie or the snake drone (called the Creeping Dark) would get stuck on something, objects would suddenly disappear when they clip against surfaces while being carried by the tentacle, enemy AI would be nonresponsive and certain subquests would reset themselves if you don't wrap them up quickly. For one of the submissions, I postponed it to pick up the main story and I realized later that a plot item that I recieved for the mission was missing. I feel there are also alot of missed gameplay opportunities with the darkness powers that could have been used for environmental puzzles and the like. There's a handful of instances where you needed to use a specific Darkling or a power to create a path or activate machinery. It would have added a nice change of pace to the game to add more gameplay mechanics like this.

This game is graphically violent and I love it. Close range execution moves, devouring dead enemies' hearts to level up, broken exposed bones and a torture scene faintly reminiscent of Reservoir Dogs adds up to an experience that's on par with the Condemned series and Gears of War.

Overall, it's an okay game with the potential to be so much more. Given Starbreeze's critically acclaimed hit, Escape From Butcher Bay, the game fell short of expectations.

"Hoping for something better"
Wanted to play this game since it dropped - glad I waited.
Gameplay is less than desirable.

"should of won game of the yesr! (if it didnt)"
i love this game, my fav, great story, good acting (for a game) and just fun!

 

Buy Cheap Software Now!
  The Darkness

List Price : $19.99
Our Price : from $10.38

Why I buy this one ?
- Use manifestations of the Darkness to devour, impale or implode your enemies
- Summon and command an army of Darklings - impish and hilarious demonites that commit unspeakable acts
- Use the absence of light strategically - shadows feed the Darkness so seek the shadows wherever possible
- Fight your way through the dark and seedy underbelly of New York City, as well as the ethereal realm of the Darkness
- Play as Darklings in online multiplayer games


It's better to buy this one too...

The Darkness Official Strategy Guide (Official Strategy Guides (Bradygames)) (Official Strategy Guides (Bradygames))
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The Official Xbox Magazine [1-year]
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Electronic Gaming Monthly
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Play
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What our customer's say!

"Surprisingly Satisfying", My expectations were fairly low on this game, even though it was was recommended to me by a friend. Playing through this game is turning out to be a great experience.

The story itself is so-so. The mafia-based struggle is the real driving force and plays out well. But, the whole Darkness conflict seems to fall apart the more I think about it. The Darkness can control him, but it can't? If you don't think about it too much, it works fairly well.

The voice acting is top notch. If the on-screen presentation of said acting was better, the atmosphere would have really benefited tons.

The gameplay is very reminiscent of Condemned, but without the crime-solving. I say this in a good way, as I don't think there is much more they could have done to improve this aspect.

Overall, a very solid game with a lot of well polished features. There is a lot to like about this game, and the stuff I do point out is just me being over-critical of it. I thoroughly recommend this.

"Surprisingly Good",
I was pleasantly surprised at how good this game really was for such a low price; got it for $10 + SH. Great story, great powers, and some parts are really creepy. Recommending to anyone I know with a 360.

"Good for a playthough and some achievements", Although I have nothing against this game really I dont see myself playing it throuhg more than once. For the purchase price of $4.98 I couldn't pass it up. As far as gameplay, design, graphics, etc...all that is fine. I'm just not into the plot or storyline. The Darkness powers do add a cool element to the game. This game is a good rental or purchase if you can get it for cheap like I did.

"Pretty good", This game was good but I can't take it into the great category. I enjoyed using The Darkness' powers. My biggest issues happen in certain levels when you go into an alternate universe and your fighting Nazis. These levels sometimes got really dark and confusing. It was hard to tell where you were supposed to go sometimes and frustrating because you couldn't see who was shooting at you half the time either. A lot of this seems to fade away when you start gaining abilities like impaling unsuspecting mobsters with your darkness tentacles or picking up a parked car and throwing it at a group of scumbags across the street. Still, something was just lacking from this game. Nonetheless, I enjoyed it and felt it was worth my time.

"Better on PS3", Not a bad game, but looks alot better on the PS3. Buy it if you only have a 360 and you dont get a multi choice.



 
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Read this reviews before You buy...

"The Darkness ROCKZ", game play , story and game style is WOW but graphics wise not good as Bioshok who give a damn a game is so cool and loved

"Teriffic GAME", My son had boughten this game and was very pleased with it - there is a lot of action and fighting in it!

"OK - Kind of Predictable", This is an OK game if you can get it for under $20. It's not very challenging and pretty much tells you what to do every step of the way.
The graphics are cool.

"Another great comic book video game.", Well, the same guys who brought you riddick: escape from butcher bay have brought another game that is dark and fun. If your not a fan of the comic, then this is a great game to start with, if you are, even better. Get it!!! Play it!!!

""I Attack the Darkness!"", I've never read The Darkness comic. I couldn't get past the fact that the character looks like a bad Spawn rip-off and the quote from Brunching Shuttlecocks about the truth behind Dungeons & Dragons: "I attack the darkness!"

The Darkness is essentially every Mafia movie cliché mixed with the brooding atmosphere of The Crow. In fact, the protagonist, Jackie Estacado (Kirk Acevedo), looks and sounds at lot like Michael Wincott, who played Top Dollar in that film. If you've seen The Crow, you know that Wincott's got a very distinctive appearance, with his long black hair, leather overcoat, and hawkish features. In The Darkness, Jackie is affectionately nicknamed Ratface by his girlfriend Jenny Romano (Lauren Ambrose). As you can imagine, having personal connections in a dark game like this is inevitably a liability, but I digress.

The Darkness owes a lot to films like Reservoir Dogs and Pulp Fiction, with random narrative from our hero, outrageous characters, and an uneven mix of action and drama. The first cut scene (created with all in-game graphics) gives a perfect sense of what's to come: lots of cursing, lots of gore, absolutely no respect for authority, and plenty of violence, all taking place in New York. It's the New York of the seventies, when crime and graffiti were rampant and sane people didn't wander out alone by themselves. And you're one of the reasons.

The Darkness is a two-headed demonic symbiont that lives within Jackie and, we discover later, the entire Estacado bloodline. In that respect the game is a lot like Spawn or Venom; the Darkness is a personality as much as it is a thing that augments Jackie's considerable gun-fu skills with the ability to create black holes that suck everything into them, whiplash barbed tentacles, magical guns, and snake-like mouths. In the dark, Jackie can summon other demons to do his bidding, which range from kamikaze critters loaded with explosives to gatling-gun wielding warriors.

Jackie's opponents have no such superpowers, and it's a credit to the game's creators that any supernatural monsters you encounter all fit the plot. There's no inevitable escalation of the villain gaining superpowers to do battle; indeed, the villain behind most of Jackie's woes, Uncle Paulie Franchetti (Dwight Schultz) is as much a moral foil as he is an arch-foe. Killing him isn't the point.

The game revolves around the issue of Jackie's soul. Mob life is a violent one, and The Darkness contrasts the mythical honor of the "old ways" with the mad-dog frenzy of Franchetti. When Franchetti starts blowing up orphanages, the older mobsters use Jackie as their form of vengeance.

The Darkness uses the New York subway system as its primary means of shuttling Jackie from place to place. This makes a lot of sense and provides a sense of realism to an otherwise route form of travel that bedevils so many first-person shooters. The streets are filled with entertaining characters who all have missions of their own to complete. Two of the most memorable characters include Butcher Joyce (Mike Starr) and Aunt Sarah (Norma Michaels), but there are many more and the voice actors are all superb. Between screens, and there are a lot of load screens, Jackie narrates his life and death to Jenny, which provides a humorous series of quotable anecdotes. These are the first load screens that actually distracted me from the load time.

Despite the age-old Mafia tropes, The Darkness takes the themes explored in The Crow and Spawn and amps them up to eleven, without ever losing focus on sacrifice, violence, and even love. I wasn't entirely convinced that saving Jackie's soul was feasible (I earned the anti-hero rating from the game), but the very notion of redemption being possible is a breath of fresh air to the first-person shooter genre.

 
 
 

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