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Elder Scrolls IV: Oblivion
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List Price : $29.99
Our Price : from $21.64
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Why I buy this one ?
- Live another life in a whole new world -- gamers can create and play any character they can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer
- First-person melee and magic systems bring first person role-playing to a new level of intensity
- The groundbreaking new Radiant AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them
- Features over 1,000 non-player characters who come to life like never before -- facial animations, lip-synching, full speech, even unscripted conversations with each other
- The enormous world of Oblivion is open, giving you short challenges and open-ended gameplay -- everything from fighting bandits to mixing potions
It's better to buy this one too... Elder Scrolls IV: Oblivion -- Revised & Expanded (Xbox360, PC) (Prima Official Game Guide) details..
|  PC Gamer (1-year) details..
|  Games for Windows: The Official Magazine details..
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 The Elder Scrolls IV: Knights of the Nine details..
|  Elder Scrolls IV: Shivering Isles details..
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What our customer's say!
"AWESOME", I have never played and RPG game on computer before. I used to make fun of people who did. They look boring and slow and really pathetic. After trying to play Oblivion, Ive been hooked from the start and everything about it is just amazing. I would want everyone I know to try it even knowing im being a hypocrit.
"Not quite an action game, not quite an RPG", I tried very hard to enjoy this game. I put a lot of thought into character building, would come up with something, but ultimately, no matter how excited I would get about the character build I would come up with, all in all the game is just not satisfying to play.
-The Good- The graphics are simply gorgeous. Walking around, especially outdoors, is a thing to behold. The sound is equally brilliant although there are a limited number of voice actors. Making your own class and spells adds some customization. Unfortunately, that is about it for the good.
-The Bad- The gameplay itself is lacking. This game tries very hard to do everything, and in doing so, the gameplay suffers. The combat is just not very satisfying. The melee combat is its strongest suit, but only because of some good physics as it is pretty much block, counter-attack, repeat. Sure, you can mix it up and add some magic in there to make combat more interesting, and the game encourages that in some ways. No matter what your main skills, you will have a magicka bar, for example. However, there will always be a weakness in your character that will be exploited by certain foes due to the fact that even though the game encourages a multi-skilled character, thanks to the leveling system with its attribute modifiers it is quite tedious to grind out skills to achieve it. If you are a tank character (heavy armor and melee oriented) you will be frustrated by chasing down fleeing enemies and summoners as their creatures beat on you and they deftly pepper you with spells and arrows. Also, in general the character movement is very rigid and mechanical, and enemies lead you with inhuman precision with their ranged attacks.
Stealth can be fun, especially mixed with alchemy and illusion. You will most likely be using a bow and not be wearing heavy armors though, which will make you very vulnerable to warrior-type enemies, and makes fighting multiple melee enemies a huge chore. Aim, shoot, run away, aim, shoot. Its not much fun.
The magic system has a lot of potential, and making your own spells is extremely fun! However, the one thing that completely killed the magic-using experience in this game was the interface, which is obviously very console-oriented. 8 quick slots. That is all you get. And you blindly select the item by pressing the corresponding keys on the keyboard... how fun. Otherwise you will be pausing to bring up the menu, navigating to a spell, selecting it and unpausing, casting and repeating. It completely kills the immersive flow of the game. Also, compared to the beauty of the rest of the game, the spell effects (sound and graphics) were just plain bland and not at all impressive.
Another thing that this game lacks is direction and purpose. There are a relatively limited number of quests available, and the main quest is so brief it is almost shocking. When it ended, that was it. There was nothing left to do but wander around aimlessly, going through random dungeons for no reason besides hoping to find some interesting or useful loot, and thanks to the utterly ridiculous level scaling, bandits will be in full deadric armors, and you will not feel much of a sense of becoming more powerful within the game world.
Overall, there is just a certain tacked on shallowness to the feeling of all the elements - magic, stealth and combat. Fans of RPGs will likely find it shallow and pointless, action fans will likely find it boring and simply not much fun to play. Oblivion sits in the grey neutral area, trying to lure you with its beauty.
"I'm Finally Back", After months of playing I'm finally back from the world of Oblivion. A good title for a game since after starting I became oblivious to everything around me. The graphics were amazing. I loved standing in a field watching the wind blowing across fields of grain. Several interesting story lines and many side actitives kept me engrossed longer than any other game I've played. My family welcomed me back after my quests, not fully understanding where I had been, but it was worth the trip.
"Severely Overhyped", I really wouldn't call TES 4 Obivion an RPG. Hardly. It's more like an FPS that caters to the desires of 1337 n00b pwned hax0rs. This is a massive slash at the rep of Bethesda for me.
First on the agenda is the main storyline. It is ungodly easy, and can be completed in under 30 hours if you want to. Remember Final Fantasy 7? Even so, the storyline isn't that good, and is so trite and predictable it's not even funny.
The side quests are just as bad,or even worse. These are definitely even more trite, being so unbelievably cliche. They're unoriginal, even sinking as low as to take the Lovecraftian story "Shadow over Insmouth," copy and paste it into the game.
The world in oblivion is minature, yet they have fast travel. Literally, I could travel from the southernmost city to the northernmost city in a few minutes. But who wants to do THAT? Nooooo. We can FAST TRAVEL! I just can't see it in the Oblivion world. it's way too small. But of course, people complained over and over about in Morrowind you had to run everywhere. I can see fast travel in Daggerfall, but the world in Daggerfall was mega-massive. MEGA-MASSIVE.
Periodically, over the small map, you'll see "Imperial Forts" and "Caves." For God's sake, every fort is the same as the next, and same with the caves. In Morrowind, you could enjoy yourself exploring caves, but they were different. In Oblivion,I've seen one cool cave. Thats it.
Everybody remember how there was one set of Daedric armor in Morrowind? NOT IN OBIVION!! Since theres LEVELED MONSTERS...you can get DAEDRIC ARMOR off of a MARAUDER! Come on. Seriously. Daedric weapons? Armor? That stuff should be rare, or at least mega expensive. And if you gant Glass armor(Alien Green UFO suit.) All you have to do is kill a few bandits. It really makes me sick.
I could ramble on and on about this. It's way overrated. So if you enjoy actual storyline instead of hack n' slash, avoid this.
"Swords, Magic, Pointy Ears, and Lag - It's All Here", If your graphics card came out before 2005, forget this game unless you enjoy endlessly changing the graphical detail to achieve better performance. If you have a console, you'll feel much better playing Oblivion on it, frame rates don't stagger, everything is nice and clean. I started playing this game on a 2004 ATI graphics card, until I upgraded to a NVIDIA GeForce 8800 GTS (Which, by the way, is pretty powerfull). I still can't achieve perfect frame rate and high graphical detail at the same time! You will not notice the slightest thing while walking through the woods, but you certainly will notice if something attacks you. Even if it is one single rat, the frame rate will take a considerable dip, more than some hardcore gammers will like.
Well, of course, the graphics are great, but some of the grass polygons could use a little more work. I don't know why, yet there seems to be some graphical corruption with the most common grass polygon. I ended up just dissabling grass altogether.
Want sound? Well, this game features some unrandom and repetitive music (not bad just repetitive), and all physic relating sound effects sound like bottles for some reason. Think string intruments, bottles, and wood and you pretty much have the game's sound lined up for you.
Physics? UNREALISTIC! Couldn't Bethesda at least try more, it feels more like an afterthought. By the way, many times, you will see dead ragdoll models losing their parts, streching across a town, or phasing through a solid door.
I would say there are about nine different vioce actors in this game. Each one takes care of a multitude of races, or just one. You have nine people voicing what I say would be about two hundred NPCs. As you guessed, pretty monotonous.
Artifical Intelligence is pretty standard, people walk around, eat and sleep. If they do more, I have never seen it. It is not revolutionary, but acceptable. Combat is not ground breaking but it is not bad, you can perform a quick attack, a heavy attack, and a block at the begining of the game, and by the end, you get an arsenal of other cool attacks.
The length of this game is good. It lasts pretty long with about one hundred interesting side quests plus the main quest. It lasted me about a year of replay and fun. Yet, now I think I have depleted that last of what was once my addiction to Oblivion. Just one pointer, if you find yourself going around towns killing NPCs, your Oblivion streak is probably at its end. If you do not have a lot of time to pour into this game, DO NOT BUY IT. You need to be at least a level five to have fun.
The stories of the game are very well writen with player imersion kept in mind. After the main quest, there are four guild quests that are equally interesting and time consuming (The best is probably the Black Brotherhood). Then there are random ones which are also great, if not as long.
What the game really focuses on is player customization. You can be anyone, a sneaky assassin, a powerfull magician, or a hack and slash warrior. Oblivion also boasts a unique and fun leveling system, that forces you to chose skills, that when improved, give you benefits and experience.
Sadly, there is no multiplayer in existance, would it really kill Bethesda to at least consider it?
Ultimately, this is a great game. A pleasing break from conventional RPGs and contains an element that is essential to success; fun.
Graphics 9/10 Gameplay 9/10 Story 10/10 Sound 7/10 Presentation 9/10 Length 10/10 Stability: Minor Problems, Minor Lag
Score 9/10 - Great
You might need this... Elder Scrolls IV: Shivering Isles details..
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|  The Elder Scrolls 3: Morrowind Game of the Year Edition details..
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 The Elder Scrolls IV: Oblivion (Official Game Guide) details..
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Read this reviews before You buy...
"Oblivion: Gaming goodness", With minimal problems, this game has sucked away weeks of my life. In three points, here are the best things about this game: 1) Non-linear. You can choose to play the game as you want without worrying about the game coming to an end without you.
2) Role-playing system. Different enough to be unique from other systems (D20, e.g.) but similar enough and easy enough to switch into smoothly.
3) Gameplay. Fune and engaging, though the non-linear style takes a little away from the need to finish a quest, leaving you to want to do so.
Small bugs and annoyances, like having to follow NPCs to quests halfway around the world sometimes, and NPCs jumping in your line of fire. All around great game, 9.5 out of 10.
"exceptionally beautiful and fun to play !!", This game is so amazingly beautiful and fun to play! It really is quite addictive, and will give you many hours of pleasure. It's really good that you can just travel around at your own pace, and choose which quests you would like to follow and complete.
Make sure, though, that you have a powerful graphics card.
"free form gameplay gaoe", This game was highly anticipated by me and a few friends and once i finally owned it myself, i was pleasantly surprised @ how much freedom they put into the story. great follow-up on the previous games cant w8 2 c if theres gonna b a new one
"Just not my kind of game", I tried hard to want to play this game. Like all RPGs, you have to endure some measure of tediousness. You have to fight a lot of battles to advance your character. This aspect of the game doesn't bother me. What I don't like is the transformation of the RPG from a 2D turn-based genre into a 3D first/third-person shooter genre, of which Oblivion is by far the best example. While the physics in Oblivion are much better than those in Morrowind, I still don't like the feel of 3D pseudo-medieval, melee combat. Range and sneak attacks are fun and tense, but melee combat is block-hack-and-slash. On the contrary, I like the 3D action of shooters like the Unreal and Quake series. I don't know what it is, but something is missing from Oblivion, and I simply don't believe the melee encounters.
My PC is no slouch. I can run Oblivion with decent textures and effects and at a good resolution. But it bothers me that with a system beyond the recommended requirements, I still have to sacrifice to play the game: I don't get all of the pretty details, can't see to the maximum distance, and no matter what settings I use, certain vistas and battles always lower the frame rate noticeably. It's just not very fun to play a game that suffocates itself from time to time. I imagine I would like Oblivion much better on a console rather than on the PC, where the frame rate is more consistent and the graphics are much, much higher and cleaner.
Oblivion really is quite an achievement in gaming--the graphics, sound, voice acting, writing, and especially the music are all fantastic--but consider that it does suck large blocks of time out of your life. That kind of gaming isn't for me anymore. When I was a kid, time was unlimited, but as I have aged, I've become much more selective about the games I play. Oblivion is a serious game, and I'm no longer a serious gamer. I play for stupid fun, not immersion. Before you buy Oblivion, ask yourself what kind of gamer you are. The answer will be a more significant factor in how much you will enjoy the game than the high quality of the game itself.
"MasterWork", This is one of the best computer games ever. It is a MasterWork, a game the fulfills the vision of a company that knew where it was going, but just now has the horse power to get there. The character creation, the ability to choose to do or not do anything. I once was so lost in this game that I thought after finishing a quest I felt as if I had been at sea, it took me a few seconds to realize I was just sitting in front of a computer screen, the immersion is that deep. Try a Redguard Barbarian and enjoy this game!
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