Others say...

"Just below gaming standards"
2k Games got me. When I saw CivCity and the 2k Games logo I figured that it's from the makers of Civilization 4 and it will be great. Wow, was I wrong. Although the graphics looked good in the previews as well as the upcoming gameplay, it was a disapointment. The gameplay is very buggy, and the tasks don't keep you active. You can build and build, then wait and wait. When you are playing the game, the graphics are slightly choppy. Caesar 4 has better graphics and gameplay if you look at the side by side. So if you are looking for the latest in historical city building, I would pass this one and get Caesar 4.

"Horrible"
I bought this game because it looked interesting. It was on clearance for $10 bucks so I figured "good buy" but it was the opposite, I should have known that it was on clearance for a reason...I cant play it on my computer. I have a 2 yr old laptop that can play every other game I own, but this one makes it overheat and black out... I have only played for 5 minutes but from that five minutes it didnt seem too special. Nothing like Civ...

"This Game ROCKS!!!!!!!!"
This Game rocks. i first played it over at my friends house and I was immediatly addicted to it. the game is great for building a city and the scenarios are cool. you can also build your own city w/o scenarios in free play. you can command armies and build a wonderfulo town by a river. you can trade with other cities and conquer enemy cities. overall the game is terrific and i would highly recommend you buy this product.

"Great Game"
It has great graphics. It was a good game overall Do not use this to study because it has some inaccurate facts.I really liked how you can command the army and how you can make your own scenario in the map editor.I also like how you can make wonders like the Colloseum.

"CicCity: Rome"
My 14.5-year-old daughter, who is homeschooled and has almost two years of Latin, simply loves this game. Dr. J. Busey, Red Bluff, CA

 

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  CivCity: Rome

List Price : $39.99
Our Price : from $3.99

Why I buy this one ?
- For the first time in a city builder you can look inside the Villas, forums, and even the Roman baths
- Create your own living community simply by choosing and placing the wide variety of buildings
- Place hundreds of unique buildings across the city - more options than any other city building game
- Manage and interact with real Romans - bring high drama to your city with their emotions, state of health, and candid feelings about the city
- Build mighty wonders and monuments to influence your city and make it look great


It's better to buy this one too...

PC Gamer (1-year)
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What our customer's say!

"CivCity Rome", Starts out fun, but soon becomes impossible to play. You can never satisfy the town's people and although you are asked to build new homes for them, you have no more space to do so. A lesson in frustration...

"Ancient Fun", This is just an awesome game. You learn a lot of the strategies as you progress through the game. It definately makes you think.

"Combat Bugs ruined it.", Well its a great game after the patch is installed except for one crucial area...combat.
Put it to you like this. Sometimes your troops will not engage the enemy. Period. They will stand close by and die by the dozen while one or two fight valiantly. Then try to control them and you never know what your going to get.
I had full legions at times that wouldnt even leave the fort! Its a known bug but are they going to fix it since it basically ruins gameplay? Do NOT pay full price for this its not a completed game yet.

The game had major potential in the fun department until I ran into this issue. The economics of it are intriguing and very well done.

"Keepin up with the Civ Name", This game is very fun to play if you are one who likes to focus on the city building aspects of a Strategy game. I have been lost for hours playing this game. However it does require a good vid card. MIlitary functions could be increased but im sure that it will happen in an upgrade.
Very Fun

"Excellent strategy game", I've been playing this game for quite a while and as I said, it is an excellent strategy game. Although it does have some military action, it is very related to cities development. In some ways similar to Stronghold, in the sense that you have to build complete commodities chains.
I really like this game and recommend it to people who enjoy adding details to cities, and that would like to know more about Rome.



 
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Read this reviews before You buy...

"A bad knock-off", Hey, have you ever played Caesar II from the 1990s? Yeah, well this game is basically a knock-off of that game with better graphics. And quite frankly, Caesar II was more fun. I don't see how CivCity has any point. You build your city and nothing interesting ever happens. There is no progression to the game that keeps it fresh.

The makers intergrated technologies and wonders from the successful Civilization game series, but they are inconsequential in this game. These people should stick to what they are good at, the Civilization series, and leave city games to people who know how to do it.

I've heard that a new installment of the Caesar series is out now, Caesar IV, and I haven't tried it, but it has to be better than CivCity Rome. This game is boring, don't pay any money for it.

"rip off", I brought this after having played Caesar3 and loved it but wanted something with a bit more scope for controlling dynamics of a city - and I thought being a civcity game this would offer me the extension - WRONG - this is a bad rip off of Caesar3, sure, graphics are more advanced with the zoom in view but other than that I was playing the same game but with less involvement or control. This is a sit back and let it happen to you game - keep the people happy and build everything and they'll stay. Caesar IV - that's what you're wanting, it looks like everything this sets itself up to be that it isn't. Feel like I've wasted my money.

"Good game - I like it", I think this is a great game and my wife and I are currently addicted to it. It's definitely more to the SimCity style of play than the Civilization series; though it allows more granular control of your city than SimCity. The only Civilization aspect is the research which is enjoyable. But other than that there isn't much "Civ" to CivCity (which isn't necessarily bad).

This game reminds me heavily of a german title "Knights and Merchants" (1998) but with much better implementation. On that note, if you find that this game isn't for you, try the VERY similar but much easier "Glory of the Roman Empire".

This game is definitely challenging, but in a good way. Someone complained about small maps - the maps get bigger as your progress through the game and the small maps are small for a reason - it adds challenge to the game (for example, there is an island map with limited resources which requires that you build a shipping fleet). The interface is generally good, but there are some non-intuitive things like sending tributes.

I think the graphics are nice, especially the temples, but it's definitely not the end-all as far as graphics go. There are a lot of city beautification enhancements (fountains, gardens, etc) that I don't tend to mess with, but they are pretty and increase your city's happiness. (Your citizens will candidly tell you if they think your city "is a dump". I think they did an excellent job on the citizen interaction - amusing yet useful.)

Regarding the "game breaking" click-select bug. I'm playing at 1024x768 resolution and I barely have any problems with it. When I do, I simply rotate my map and I'm able to select what I want. I don't consider the bug to be "game breaking" or even all that annoying; though I'm glad they're coming out with a patch to fix it.

All in all, I think the game play is excellent. Like all modern games, the implementation was rushed (nothing that a patch won't fix, though). I suspect the game will age well and have a high-replay value.

"Flawed, but fun", I agree with some of the reviews about the rush and need to keep up with the happiness tied to immigrant status. That being said - I spent endless hours researching and building and thoroughly enjoyed this game. Well worth the cost and enjoyable. I am not familiar with the other Civ games - and was looking more for a city building game set in the past, similar to my favorite game Children of the Nile - perhaps that explains why I was not disappointed.

"Sadly disappointed", I was really looking forward to this game, and I was prepared to overlook one or two things. Every game has it's own personality, right? I found instead this game actually doesn't have much of one at all.

I didn't mind the graphics. Not cutting edge sure, but not that bad either. A little muddy but a change from cartoony. It was hard to enjoy closeup views, however, when so many buildings lost their roof on zoom. No way to toggle that feature. The camera angles were frustrating and it was very difficult to pick anything out with the mouse accurately.

Not that there was much time to look at the scenery. Immigrants came. And came. And came. Whether there were houses and jobs available or not. As long as city happiness was high enough, which meant that everyone was happy. Which they were not. Because they had no houses or jobs.

To keep city happiness up was the only way to ensure a somewhat stable economy. Forget planning. Forget balancing resources with workshops and markets. It wasn't clear what the balance was in any case. It would take trial and error, and you didn't have the time. For you were building worshops like mad, trying to guess at how many citizens would be employed by each, and researching for temporary bumps to keep your city from being deserted in droves.

The best income boosts were not through sale of goods or trade. It was through research, maximising the tax base with the development of currency and so on. You hit those early on, and reached a certain population level, you made money. The rest of the time you spent trying to keep people from leaving. There was no stability in reaching any level.

It quickly became a game of keep up. There was no way to control immigration or set the pace of development. And for all the decorative options, more than the similar games out, you really didn't care in the end what your city looked like, because it just cost time. Money too, but that was really not the relevant issue. Unless people were unhappy. Then you could stick a few things, quickly, somewhere. You just can't enjoy a leisurely pace of planning, building and finishing it off with a nudge here and there and watching it run...you have to be constantly involved in the process, staying ahead of the curve. You don't have to worry about maintenance, such as city fires or engineers, but the cities cannot not be made self-sufficient or self-sustaining with this inherent instability built into the gameplay. Five or ten minutes away from the screen will bring most cities, if not all, to a screeching halt.

While I enjoyed the research options, and the ability to move homes I thought was a great innovation, not having the ability to control the flow of immigrants to the city and pegging success to city happiness makes this game a poor economic simulation and the gameplay ultimately very shallow and unsatisfying.


 
 
 

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