Others say...

"Agatha without Poiret"
I've played this game a few times, and have enjoyed it. The lengthy conversations get a bit boring, but it keeps you interested and going forward. I like the different endings.

"The grade for the character artwork is a C-"
You have to love pointing and clicking to plow through this somewhat disjointed game (I like to point and click).As observed by other reviewers, some of the objects are ludicrously hidden, such as the battery in the flour sack, but I wasn't unduly upset by such fanciful flights of the writers. What I was upset by was the absolutely awful artwork employed in the creation of the characters. The worst is Vera Claythorne. She is the worst depiction of a character I've ever seen in a PC game. This babe arrives at the mansion of Shipwreck Island along with her fellow guests adorned in a god-awful lumpy, electric blue full length gown slit to the waist on the sides.It is drizzling rain and more severe weather is to follow. Vera minces around in little steps like a wound-up Barbie doll wearing her crappy looking gown to the bitter end. Like all the other characters, her face is poorly-drawn and her mouth, like the others, opens and shuts aimlessly like Charlie McCarthy or a fish.

On the other side of the coin is the delineation of the cold, drizzly, bleak Shipwreck Island and the mansion. The environments are very well done, although I think if I had been on the artistic staff I would have rendered the mansion spookier. A plus for the quality of the game is the voice acting, which is excellent. But the voice I enjoyed the most is that of Judge Wargrave, reading his confession exactly as Agatha Christie wrote it. You are treated to that scene at the very end of the game.The contrived ending of the game I felt was very unconvincing because the motives were unconvincing and the possibly of the murders being done by the game's murderer is very unconvincing.

What you have here is a strange dichotomy, and "Murder on the Orient Express" suffers from the same dichotomy: the artwork of the environments as opposed to the artwork of the characters. The artists who created the people in these two games are not good enough. Take for example, the deliniation of the people in the Nancy Drew series or the beautiful cut-scenes in "The Egyptian Prophesy". The two Agatha Christie games aren't in their ballpark.

In summing up, by all means play "And Then There were None" and hopefully you will enjoy it in spite of its faults.I am perhaps more critical because I am an artist but the level of the character artwork to me is embarrassing it is so bad.

"Great Fun! "
I'm a Nancy Drew game fanatic and while waiting for a new one to come out this game caught my eye. I looked at the box and although I was unfamiliar with Agatha Christies work I thought this looked really good. I passed it up once but the next time I was at Target I gave in and bought it. For me at first the game was slow (grafic wise that is) but it seemed the more I played it the faster the grafics got.

I thought the mystery in this game was awesome and unlike Nancy Drew where once a suspect always a suspect your list of suspects get slimmer and slimmer until eventually you really can't trust ANYONE! The mystery in this game is when you as the twelveth character are stranded on an island with a bunch of others who were all invited for a house party by the unknown U.N Owen. The house is huge and Mr. Owen is late. That is until murders begin. The killer uses a poem about 10 sailor boys who all die horrible deaths (eaten by a fish, drugged, frizzled by the sun, etc. etc). The more you go on the less suspects you have. Oh and all the suspects were accused of murder!

I found it almost impossible to play without a walkthrough. So I kept one beside me and glanced at it at necessary times.I thought the culprit and the ending to be awesome! I was really surprised! I also liked how you could see the original ending after a little challenge. Over all I found this game wonderful and a great series to play while waiting for Nancy's latest game. I think the series will be fun and mysterious. Plus the games include a free book of which the game was based. A great game for a stormy day! Can't wait for the 3rd game!



"Great Game!"
I liked this game very much and found that it was interesting. I also read the book which sticks close to the game. Great adventure, would recommend.

"Fun game - but a nightmare to install!"
Beware - I was shipped (TWICE) a bad build of this software, with the two discs containing different versions. Amazon was nice in replacing my copy, but the replacement had the same problem. It took nearly two months to straighten it out with the publisher, after many hours were invested in trying to "fix" my "computer".

If you can get this installed, though, the game is fun to play, with most puzzles being not so easy as to be trivial, but not so hard that I have to run for a hint guide. There are a few issues with continuity (characters mention story elements I haven't encountered yet, etc) and realism - spatial relationships are confused/jumpy and lead to distracting gameplay, and sometimes make you miss evidence you need to solve a puzzle. However, it's an engrossing game that follows the book (the full original text is included!) very closely while changing the ending enough to make it a detective adventure. Worth the time & money invested.



 

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  Agatha Christie: And Then There Were None

List Price : $29.99
Our Price : from $2.42

Why I buy this one ?
- Video game based on the best-selling murder mystery by Agatha Christie
- Challenging murder mystery with over 20 hours of engrossing gameplay
- Breathtaking third-person graphics that truly immerse the player
- New twist and turns to the original story, plus a brand new character--you
- Developed by veteran studio AWE and designed by famed author Lee Sheldon


It's better to buy this one too...

PC Gamer (1-year)
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What our customer's say!

"Fantastic for the Genre", I thought this adventure game deserved a five star rating, since it did what it was suppose to do. I do not remember reading the novel, many years ago. This could cause a disappointment. If you do not like the genre, then one should avoid the game. Also it was a mystery, which I thought was a good choice.
A common complaint is that some of the actions were obscure, but not really too much in this game, just use your adventure game playing skills, and it should be ok.


"Loved it!", Really enjoyed this one. I've been a gamer for some time and this was a blast to play. It's well worth the buy.

"Just a lot of fun!", I'm a mystery/thriller book reading fiend and am always on the lookout for new version of mystery entertainment. I thoroughly enjoyed spending some rainy afternoons immersed in And Then There Were None. I have read the book and seen every screen variation of this mystery ever produced, and I still found playing this game a whole lot of fun. I just wish the gaming industry would produce more similar products. If you are a mystery fan, this game is for you. The gaming techniques are very easy to pick up and if you get stumped, there are loads of "hint" sites on the internet to provide help. Highly recommend.

"One little sailor boy left all alone....", The first in a series of Agatha Christie PC games, And Then There Were None is a solid book-to-PC screen adaptation that faithfully captures the foreboding atmosphere of Ten Little Indians, Dame Agatha's original novel. Ten strangers are invited to a remote British island by their mysterious host U.N. Owen. Once assembled, they are each accused of committing murder, and all are to be put to death as put forth in the children's rhyme (choking, knives, bee sting, drowning....).

Numerous changes have been made, the most visible being the addition of an eleventh character, Patrick Narracott. In the original novel, Fred Narracott was the boatman for the original party of ten, but was not present on the island. In the game, his brother Patrick has taken his place at the last minute, and is trapped on the island when his boat is disabled. The other characters are faithful to the original novel, although some of their backstories have been changed or enhanced.

Much care has been taken to bring the manor house to life. There are numerous period details, from the 1930s swing music on the radio to the Art Deco light fixtures. Scenes are rendered in superb detail, helping to bring the manor to ominous life. In the original novel (and subsequent film adaptations), And Then There Were None is a locked room mystery; the island was not explored in any great depth, contributing to the claustrophobic feeling. In the game, much of the action takes place on locations across Shipwreck Island. Nearly all of these locations were created for the game and supported by additional in-game subplots. The only downside is the large amount of tedious backtracking to retrieve items as they are needed.

Graphics look dated, and some of the character modeling is distorted (Doctor Armstrong looks like he's hiding a plastic rectangle in his mouth in closeups). Cutscenes serve to move the story along. Voice acting is a mixed bag--I kept feeling like Patrick was slipping into an American accent, but on the other hand Ms. Brent's wonderful accent (and appearance) reminded me of Diana Rigg in The Worst Witch. Judge Wargrave was another strong point in terms of voice acting. The music was pleasant, if repetitive.

The inventory system is clunky; there is precious little use of many clickable items, so you spend the game lugging around useless objects (although Patrick will object to picking up some items, saying "I'm no packrat."). The developers put a strange amount of research and design into a major red herring (think of a Hitchcock film involing avians). Puzzles in general range from the intuitive to the outrageous (Patrick's solution to a "thorny" problem involves a ludicrous chain of events involving goats). The second installment, Agatha Christie : Murder on the Orient Express, has improved upon some of these shortcomings.

The game's greatest accomplishment and tribute to Dame Agatha is in its foreboding atmosphere; sheets of rain and lightning flash outside, dark storm clouds roll low over the island as you walk across it, and waves crash violently on shore.

Generally, the additions to the original story work well. There is more of a WWII political atmosphere than in the original novel; there are references to Hitler, Nazis and sympathizers. The ending has been completely rewritten; in fact, there are no fewer than four possible endings (one "happily ever after" scenario and three not-so-happy alternatives) and one "treat" ending, that of Dame Agatha's original ending read as a voiceover with still renderings.

The game also comes with a copy of Dame Agatha's original novel so you can compare the two for yourself. If you haven't read the original novel, I would suggest waiting until after you've finished the game (or better yet, read along as you play). Even though the ending has been rewritten, reading the story first will take away some of the gruesome surprises in store. Overall, this was an enjoyable game with lots of atmosphere and attention to detail.


"Need a help web site", This game is fun, but when you get stuck, you have to completely start over. It would be cool if there was a place to go for hints or tips like a web site or something, so that you could avoid having to re-do everything.



 
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Read this reviews before You buy...

"GREAT MYSTERY GAME FOR AGATHA CHRISTIE LOVERS!", EXCELLENT GAME FOR FANS OF MYSTERY. AGATHA CHRISTIE AT HER BEST.

"An Incredible Game That Pays Tribute to the Original", I loved this game. Not only did it expand the book, which is one that I love and have read over and over, but it brought in new characters and expanded on the story that I love. It's interesting to see the characters play the game out and see some of the back story behind it. I think it's a great game. Great graphics, great sound effects and it's not choppy.

"This is ridiculous", If we hadn't found an on-line cheat page on this game, we'd never have gotten through it. The entire fifth chapter is a ridiculous joke - get rotten apples, make cider (but first find the parts for the cider press) and feed it to the goats to get past the thistles? Who on Earth would think of doing that on their own? The flashlight batteries in the flour was another unheard of puzzle. Both my boyfriend and I are intelligent, college-educated people, but there is no way, without help, we would have figured that one out.

Ridiculous.

And after that chapter? The entire game takes about ten minutes.

Figuring out whodunnit? We knew very early on.

Nowhere near as good a tribute to the great book as it could have been. I'm very disappointed; we won't be playing again.

"Great Mystery Game With a Few "Issues"", I really enjoyed playing "And Then There Were None"! The gist of the story is this: 10 people are lured to an island in the middle of nowhere - each having been promised something to attend a weekend party at the request of a Mr. & Mrs. Owens. However, when they arrive, they come to find that both the host & hostess are delayed & won't be able to join them for at least a day.

Then, 1 by 1, the murders begin - with each one bringing with it new anxieties for those who are left. They realize that the deaths correspond to a ghostly rhyme about 10 little sailor boys being killed. Who could the infamous Mr. Owens be & why has he chosen them to be his victims? It's up to you, as Mr. Naracott, to find this out.

Overall, I found the graphics to be realistic & there quite a few neat places to explore. The reason I've given this game 4 stars instead of 5 is that several of the tools picked up along the way were of no use to the game & there were quite a few times that I needed to consult a walkthrough (I used UHS hints) because what needed to be done was not logical & no hints were given about them within the game. Having said that, I would still highly recommend this game. If you enjoy playing mystery games you may just want to give this one a try.

"Good, but no match for the book", This game is a good effort. However, it is rather boring and is made so starting acts are long, whereas last chapters (obviously because even the developers got bored) are very short.

You should buy this game only for Agatha Christie. The book which is included in the game, is an excellent book, a top.

If you have already the book and expect a gripping experience from the game, you will be disappointed.






 
 
 

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