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Others say...
"Crap crap crap story, no FPS elements, a few good levels." Man, this one was definatly rushed. It is packed with a crappy story, create a Jedi, but they all look pretty gay in the end unless you are an Alien Chick. Basically you set out to become a great Jedi in a few short missions. The game makes no attempt at making things realistic on that front. Another thing I don't like is the story. It really doesn't seem that involved, plus there are a million guest apparences from Luke Skywalker (which was fine) to Boba Fett, who I could have swore died on Tatooween, unless you count that gay short story where he is saved by the mummy man, gets a heart and attends a wedding... Of course Lando and Chewy have to make an apperence too, it's as if the Universe is really really small. If you want the original star wars cast, then make a freaking game about them for crying out loud, don't wreck an already dull story by trying to past them into random situations!!! Why do the freaking models always show there teeth anyhow? Thankfully some of the levels are a blast to go through, and there are even a few new enemies which make matters better, but then...
...there is the fact that this game is bent on the Light Saber and the Light Saber only! For some reason, I don't find guns useful AT ALL like I did in Dark Forces 2 and Jedi Outcast, that aspect alone really ruined this addition to the series hard core, now I fear that all the other sequals will be Saber Sentric, and we won't have a Star Wars FPS at all, except for maybe those Campain Death Match games, which just ain't the same. :(
"Use the Force... really, put down the blaster and use the Force" I bought this game when it first came out. I thought it was an okay Star Wars FPS, but that some of the bosses were kind of hard to beat. Blasters and thermal detonators were iffy so I just flailed away with the lightsaber while mainly trying to run away. One of the big problems was that a regular mouse, even a wheel mouse did not have enough buttons to smoothly use the Force powers. It was similar to what I thought after seeing Episode IV and V: "What's the big deal with the Jedi Force powers and those light sabers? They have to be pretty close to use them so what good are they in a large scale fight?"
After watching Episode II I replayed it, but this time with a Logitech mouse with a ton of extra controls on it. Whoa! BIG difference. Now instead of stabbing blindly at F-keys I could control the Force powers and deploy them quickly and accurately. Then it was more like "Whoa, if the Jedi Knights could do *this* no wonder people/aliens thought twice before messing with them!".
At this point the game became interesting, especially after watching Episode III. Pay attention to what the enemy Force users and Kyle can do, because they will give you hints at what you can do. Note all the combo lightsaber attacks and their counters. At that point some enemies that were problems are no longer particularly significant.
Because you can select different Force powers as your character develops, it changes how you deal with each level and type of enemy. This means if you like the game you can keep replaying it and experimenting.
As far as good and bad Force powers go, note that Kyle says that it's not so much which powers you select but how you use them (so ignore Luke I guess). For example Kyle uses Force Lightning a lot.
As I type this I'm wondering if it might be possible to play all or most of the upper levels without using weapons at all. I may have to give it a try.
If you think you might want to replay it, be sure to save some of the higher levels where you have to make decisions about selecting specialized Force powers so you don't have replay the whole game if you don't want to.
Unfortunately increasing the single player difficulty decreases the rate at which your Force powers charge and your maximum shield charge instead of adding more enemies, etc. However, at one of the higher levels you get to make the big decision and if you choose the Dark Side you get to fight twice as many enemies.
Then there is a second aspect to the game. Playing single player using the Force Powers shows why the Jedi were so powerful in the movies. But if you didn't rely too much on Force Powers you now know how to fight with a light saber. Besides the basic moves, combo attacks, the counters there are also three combat styles and three diffent types of light sabers. This means there are a LOT of combinations. If you've learned those, go on-line and try your new skills against other Jedi Academy players. I haven't looked recently so I don't know how many servers and on-line players are out there (due to the game's age).
It's an old game so it's hardware requirements are not too demanding compared to 2006 titles. But in my opinion the game play and chance to play as a Jedi Knight make it a fun game even today. For ten bucks I think it's a deal.
"A Fun Game." I thought this game was fun. I just thought it was a good RPG. I loved that you could customize your character and weapons and that you could decide what side of the force you joined at the end of the game. All in all... A fun game.
"A Fun Game" I ordered this game hoping it would be as fun as Jedi Knight 2: Jedi Outcast, and it was better! Good graphics, good sound, everything was great!
"I like it. I like it a lot." I'll keep this simple. Some of my favorite things about Jedi Academy:
1. Lightsaber combat! It's fun, fast, and intense, and you get a high degree of control over the saber. It's a blast against both gun and saber-weilding enemies. The dramatic saber/force power duels with dark jedi are the highlight of the game.
2. I like the power of creativity the game gives you. If you want to try something, it will probably work. You can pull weapons out of the hands of your enemies or push them off cliffs. You can use the vader-style grip to pick up enemies and choke them, or throw them off cliffs, or through windows, or hold them over a fire and let them roast, or throw your saber at them while they are suspended in the air, or simply beat them senseless against the walls. Stealth is a viable option, if you want to use it. If someone fires a rocket at you, you can dodge it, or use the force to send it right back at them.
3. There is a strong modding community. There are gigabytes and gigabytes of extra maps, missions, player models, and weapons available for download. Jedi Academy helps by being very mod-compatible, and the result is a lot of extra replay value.
4. The missions are nicely done, and have a pretty good variety of objectives and environments.
Some things I didn't like as much:
1. The storyline is pretty weak.
2. Except for the very last mission, there is no real lightside/darkside choice, and no real consequence for using the powers of the dark side.
3. Some of the vehicle code seems a bit unpolished.
4. There are other weapons besides lightsabers, but they are rarely useful except for taking out the rare enemy you can't get to with a lightsaber. They're generally well done, but they feel somewhat extraneous (in almost all situations). Fortunately, you generally have the option of simply ignoring them and sticking with the lightsaber.
5. The lightsaber occasionally feels a bit underpowered. Against more powerful enemies, it may take several clean cuts through their body before they actually die, which is a bit annoying. 3rd party mods are available that fix this though.
Overall, highly recommended.
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Buy Cheap Software Now!
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Star Wars Jedi Knight: Jedi Academy (Jewel Case)
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List Price : $9.99
Our Price : from $65.99
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Why I buy this one ?
- First-person Star Wars action/adventure, with a story-based singled-player campaign and a variety of multiplayer combat modes
- Learn the ways of the Force from Master Luke Skywalker
- Customize your character by choosing species, gender, clothing, and physical attributes such as hair and facial features
- Create a custom lightsaber by choosing hilt design, blade color, and style: single, double, or dual sabers
- Unique level selection system allows players to choose their own path through the game
It's better to buy this one too...
Special offer for you..find the cheapest!
metrocactus-com from TX, United States offers this stuff for:
 | Price : $65.99 Usually ships in 1-2 business days
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buyerworld from FL, United States offers this stuff for:
 | Price : $129.95 Usually ships in 1-2 business days
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What our customer's say!
"Simply Amazing", Amazing 5/5 best star wars game hands down, ill never reach a point where i cant play it.
"Fun", bought this game Aug 2006 which is several years after its release and it still can compete with current games. very fun, especially for a star wars fan. not the sharpest graphics and transistions but its excusable. jewel case doesnt come with manual, just 2 discs. lightsaber and force play well done.
"Very good - yet not great - leap over Jedi Outcast", "Jedi Academy" is the latest in a long-line of Star Wars shooter games that began with "Dark Forces" (1994) and followed the adventures of Kyle Katarn and other new Jedi Knights. As with "Jedi Outcast", "Academy" has you fighting various enemies across the Star Wars universe as rendered by the QuakeIII engine. Rather than play Kyle, you lead the fight as Jaden Kors, one of his assistants - an acolyte jedi (who ya' callin' Padawan!?). Looking and sounding little different than Outcast, Academy stands apart in more flexible gameplay. You can alter the appearance of your race, gender, skin color, dress and (before this becomes less a game than some Supreme Court case) your lightsaber. Choose the color and style of your saber - single or double sabers, or the double-bladed saber-staff made famous by Darth Maul in "Episode 1". A semi-centralized mission/level structure allows you to play various unconnected levels - each with its own unique challenges and styles - in the order that you choose. You play a set of small-level missions, then one big-compulsory mission which ramps up the running story of the game.
The problem? While it's always fun to play "Star Wars", I spent much of my time just reminding myself that this was supposed to be a sequel to Outcast, with all the improvements that sequels should be expected to have. Using the same graphics engine as Outcast means that the game overall looks the same. Gameplay is new, but the differences aren't really big improvements. Levels are typically shorter (enhanced by the fact that the levels don't form a single, compelling story as they had on previous "Jedi Knight" games, or even the original "Dark Forces"). Puzzles are simpler, and enemy AI seems less overwhelming. Sabre battles seem much easier than on "Outcast", though the evil Jedis will still be at least incredibly challenging. The levels themselves fall into two categories - traditional Dark Forces-style fighting and shorter gimmicky missions. (One mission has you fighting from car-to-car on a huge flying train; another has you salvaging components needed to repair your ship while your stranded on a desert planet inhabited by gigantic and voracious sandworms; another has you battling your opponents while riding "speeder bikes" ala "Return of the Jedi; still another has you infiltrating a floating Imperial fortress, leaving marker-beacons for attacking X-Wings.) Just as in "Outcast", there's a point where the story becomes more compelling and sharply broadens the scope of the game - In "Outcast", it was the Imperial prison planet where you went from navigating hallways to fighting for your life in a warzone in the canyons above. In "Academy", the "Money Mission" sends you & Katarn to Vijun, home to a fortress once owned by Darth Vader and now infested with vicious evil Jedi known as "reborn". Unfortunately, Academy then reverts back to "choose your next generic SW mission" with missions that are probably better than the first ones, but don't measure up to the complexity and sophistication of Vijun.
Being able to customize your appearance and your missions seems niftier than it plays. It doesn't really add to the experience - you're just a generic character in a generic Star Wars story (young and untrained Jedi students against former imperial forces and darker jedis who try and kill you with their fast moves and taunts). Anyway, players have been able to "mod" their appearance and play user-designed missions since the days of "Dark Forces", so even that feature isn't so new (I played that game as Boba Fett). Though a technological leap over the first "Jedi Knight" game of 1997, neither "Academy" nor "Outcast" match it in making you feel like you're inside a Star Wars movie. Even forgetting about narrative, Academy is still less of a leap in technology over "Jedi Knight" than that game was over "Dark Forces". I'm not sure why it was even released at all (the only real effect is that the on-line communities that craft mods for Star Wars games stopped working on Outcast mods, and turned to Academy exclusively).
Being little advanced over Outcast, the same system specs should apply. I played this on my P4-2ghz, GeForce3, WinXP system (remember when that sounded like more horsepower than you'd ever need?) and had no problems. Remember to check LA's website to make sure your graphics card is on the approved list - though I was able to play it flawlessly on a 2.4 ghz notebook equipped with GeForceGo. Whatever your specs, make sure you have some kind of gamepad - the Rotten Review has sworn by the Nostromo Speedpad since 2002. In short, if you missed on Outcast, get Academy. If you got Outcast, Academy is still a worthy game, but not one that will rock your universe.
"Love Jedi Knight", Star Wars Jedi Academy is a lot of fun. I found myself unable to turn off my computer until I finished playing it. I completed Jedi Academy in a little over a week, playing about 2 hours per day on the average. I highly recommend this game to anyone who likes Star Wars. There is nothing like wielding a lightsaber and fighting dark jedi. I found that I rarely used the first person mode with a gun/blaster. The lightsaber was too much fun!!
"A game for the Jedi in all of us", This is my first Star Wars game I've played as a Jedi and it was the most fun I've had in a pc game. The only trouble I had was in getting used to using my keyboard and mouse to move my player around (only the first few tries). There aren't many choices of species but, the choice of sabers and colors make up for that.
The beginning is nice and easy so you can get used to using your force abilities. As you progress you get stronger and faster as well as bigger challenges. I really got into this game and came to like the characters alot. You get to travel all over the place and fight with a nice selection of weapons. The Wookie Bowcaster is my favorite!
The imagery is very good. Planets, creatures, and bad guys/gals were done very well. The cut scenes are fun to watch because they tie in with the whole story line. I especially loved the fight scenes with the Sith. The slow motion effects during these battles were awesome.
Overall, I had a great time playing this game. Some parts were easy while others were alittle bit of a challenge. Take your time and "use the force" to guide you. You will have so much fun and probably laugh at what those Stormtroopers have to say! Enjoy!
You might need this... Star Wars: Jedi Knight II: Jedi Outcast (Jewel Case) details..
|  Star Wars Knights of the Old Republic 2: The Sith Lords details..
|  Star Wars Knights of the Old Republic details..
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 Star Wars Jedi Knight: Dark Forces 2 (Jewel Case) details..
|  Star Wars Jedi Knight 2: Jedi Outcast details..
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Read this reviews before You buy...
"Review of my purchase", Besides the fact that Amazon.com bungled the first order horribly and had to zer-charge a second order to get the item out to me, I am satisfied.
"Awsome Mutliplayer - Terrible Single Player.", Ok so here is how this game breaks down. Time and time again I am having these babble ridden reviews shoved down my throat and it is time to chime in.
This game was built for the online community, end of story. Being a long time veteran of online multiplayer games such as MOHAA, D2, HALO etc.. etc... Two of which I have built and been members of clans, owned servers, PWNT ALL. I can honestly say that this is a top notch multiplayer game, I say again for the mentally challenged... MULTIPLAYER!!! The single player story is weak at best, it looks great but it is weak I will grant everyone that. However, launch that multiplayer game, join a server, spark up that double sided saber, get into a one on one with another live player and the adrenaline does flow... Use the speed force and or the pull push force, any of the three detonators they give you or a multitude of blasters just for fun and you cannot go wrong.
For those familiar with online gameplay, you know that pings are important. In MOHAA, if you have a ping of 180, you have the worst possible response time and most likely end up on your face dead before you've even see the enemy..... And this is with graphics set to minimum. With JA, your ping can be 180 and the gameply is still seamless even with all the graphics, colors and action. Very few interruptions in gameplay which is also refreshing.
Overall: Gameplay=Great Graphics=Great Single Plyaer=Weak Multiplayer=Great Sound=Great Charater Mods=Weak
If you like multiplayer? I highley recommend it. If you are a single player noob that only enjoys playing with yourself? Look elsewhere... Might I suggest that sing along barbie game?
"Sabers, powers + free online = FUN!", Very fun. Online you can download some extra "Skins" for an even better online play. Missions are fun, storyline is great. Can't wait for the next one!
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