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Others say...
"Awesome!" Far better than any other game series out there. The realism and authenticity all the way down to the sounds of the weapons while you reload, this game just continues to improve and impress.
Key Features: basically the same features found in the first Brothers in arms. This game however improved a bit by adding new weapons and increased the difficulty right off the bat at the beginning of the game. It is not recommended anyone attempt this before playing the original. The storylines tie together exactly and the gameplay is virtually the same, I highly recommend this series for anyone out there but you must please play them in order!
Cons: NONE!
In fact this game improved on the replayability too! The first one was storyline only and proved to be boring after youve beaten the game multiple times on all difficulty settings. Whereas this sequel has been improved in that, there is an optional skirmish mode that allows different types of play when you just wanna have fun and shoot Germans rather than listen to storyline in between each chapter.
Overall: EXCELLENT!
"Anti piracy issues" This is a review for all those guys that give this game a bad rating for antipiracy software ubisoft puts in. The reason you're having a problem more then likely is because you're using a DVD RW drive to load the game, you need to use a normal CD or DVD combo drive for installing the game. Ubisofts antipiracy software reads you have the game put into a DVD RW drive and it thinks you're trying to bootleg it, which in most cases people probably are. Farcry had the same thing and even most DVD movies have that to now a days. If you're a seriose desktop gamer you should have a primary CD/DVD drive and SECONDARY DVD/RW drive anyway, if you don't get one and stop crying about it.
This game has so so graphics, I wasn't blown away as much as I was with farcry when it came out but it was alright, I was mainly in it for gameplay and story. The voice overs leave little to be desired but watch Band of Brothers if you want an all star well scripted thing to watch. I'm into brothers in arms for the action and the squad control aspect which is really nice and innovative.
Kudos to ubisoft for making a secure and innovative game
"Nice Game-Loads Easily When Using DVD ROM Drives" Brothers In Arms: Earned in Blood is a friendly game. It plays well on my old 1.5 GHz AMD machine with 512 MB of RAM using Windows 2000 Pro. I run it at 800x600 using an old ATI 9600XT graphics card with 128 MB of video RAM. It does take a bit more horsepower to run than Brothers In Arms: Road to Hill 30, only because of the better and more realistic graphics.
You will enjoy it if you like nostalgic WWII games.
"Fun at first............." I bought this game because I've played and beat all the other WW2 games, so I thought I'd give this one a try. It's basically part strategy and part fps. You have a fire team and an assault team that you direct to outflank the enemy and suppress fire. You have a battlefield map that you can pull up that gives you an aerial view of the battlefield so you can decide where you can most efficiently utilize your teams to suppress fire. It was fun at first, but there isn't much variation from mission to mission. It's just outflank, suppress, move on, and after a while it got pretty repetitive. The graphics are decent, and the game is challenging, since there are checkpoints and no quick saves and the levels become more strategically complex as you go, but I found it got tedious and just wasn't that much fun. If you like more strategy oriented games, then you will probably like this one, but if you are into games like MOH and COD, then you will most likely be disappointed with this one.
"Tired of all the hype and BS." You know, I am sick of all the hype about this game by a bunch of weenies that don't seem to know real combat, real weapons or realism of any sort beyond what they see on their TV screens.
This game is not the authentic real life war on-the-battlefield war game that all the geeks are hyping and signing the party line the company puts out.
I bought two of these games after reading the reviews and I have to say that you people don't know what you are talking about.
There is pseudo-realism and that is about it. Sure the maps are close, the look and sounds of the weapons are close and even the dialog is about right, but that is about as far as it goes.
These games fall down severely on the accuracy/authenticity in several key areas.
1.Ludicrous restriction on the tactical options available to the soldiers and the squad leaders. Some of this is bad level design, some of it is probably trying to make up for the limitations of their AI, and some of it is just plain dumb.
2. Ridiculous limitations on interaction with the environments. You cannot open doors or windows. You cannot climb fences. You cannot use the wire cutters that every paratroop carried. You cannot go under a normal barbed wire fence, which thousands of hunters do several times a day in america.
Barrels and crates don't blow up or even move when hit by a tank. You can't even climb over a low wall that some other men just went over.
Perhaps most unforgivable of all, you cannot go into a prone position or crawl. You know, the stuff they teach everyone in BASIC TRAINING!
3. The gunsights are ludicrous. The amount of creep even in a crouching position is ridiculous. If I was that shakey I'd head for the retirement home.
4. Terrible path blocking and object collision detection. Quite a few times when I had a perfect view of a target and as perfect a sight picture as you would ever want I could not hit the target no matter how many rounds I fired. In real life I would have put a round through both ears of my target.
5. Absurd size of the weapons relative to your field of vision when zoomed in. Come on folks this is ridiculously UN-authentic. There is a reason for the open sights on fast action weapons like the Thompson and other SMG weapons.
6. Really stupid scenario designs. There are several instances where you are put face to face with tanks and no tactical options except to run for enemy panzerfausts. Making this worse of course are the level designs that force you to follow a relatively linear and restricted path to said anti-tank weapons. This is completely ridiculous.
7. Poor level designs. Too many places you cannot go or step when you should be able to. Places you cannot jump over or crawl under where you should. Only in EIB do you get to even blow holes in the hedges with the TNT that all paratroops carried as part of their standard pack during that theater of operations, and then only in key places and one whole scenario.
8. Situational awareness mode. Give me a break. This is supposed to substitute for the advance study done by the troops? It's not even as good as a raw topo map dump. You are chained to camera angles around key points and there are no indications of any significant type for changes in elevation and quite often the terrain features are faded out due to the choices made for the camera angle.
9. Another limiting factor is that you cannot issue movement commands to a location you know is there but are not lined up on directly yourself and you had better be on the side away from the enemy when you issue the order. This could have been easily fixed by using some option to issue commands while in situational mode, especially if that were better done.
10. Lastly the much hyped authentic tactics. Authentic, sure, in a very introductory and watered down way, severely limited in permutations, applications and variations due to all the other limitations of the game.
By the way, I am both a veteran and an experienced programmer and I am highly disappointed with this game on both counts.
If this is the latest in realism then it shows what a sorry state the gaming industry really is in. Of course I still haven't seen AI in a commercial game yet that matched up to what I saw undergrad programmers doing in college during the 80s. We deserve better and it's not that hard to do. It's time we stopped allowing these companies to hype this stuff up like it is so great when it's all fluff like pretty pictures and sound.
Oh, one PS. The AI cheats. You can observe how the enemy becomes magically aware of things completely out of the blue, such as someone being behind them, not moving or firing, and behind cover. This is inexcusable.
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Buy Cheap Software Now!
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Brothers In Arms: Earned in Blood
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List Price : $19.99
Our Price : from $5.99
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Why I buy this one ?
- Delve deep into an authentic WWII experience with this military action game
- Command 2 squads of American paratroopers with easy 1-button command system
- Compelling story; close-quarter urban environments; next-generation A.I. system
- Skirmish mode; challenging and dynamic combat; new weapons and vehicles
- Single-player narrative, new cooperative multiplayer missions
It's better to buy this one too...
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What our customer's say!
"Read Some Great Reviews....", I am all for a good World War II shooter. I get even more excited when it is a "tactical" game. I read the PC Gamer reviews and talked to a couple of people who had played it. All gave it pretty good props. One guy warned me it was a bit tricky to get used to, but that isn't a reason to not buy it. I played this game and I seriously had to stop and regather myself after five minutes in the first board. Since when does the army train someone to shake his gun like he is a drug addict who is going through withdrawal? I was emptying clips at guys who were standing still with no cover and I couldn't hit them, point blank sometimes! Even if I did manage to get a few rounds in the guy he would turn around and blast me and I would be a goner. I used to shoot rifles competitively in a league that had age groups, one being 8-10 yrs old, and those kids were putting this aiming to shame. No one shakes like that. The whole tactical thing is a complete joke. I would tell my guys to fire and they would run off to the right and disappear. Or I would want them to fire and my guy would tell them to flank them...which would be fine if there weren't walls in the way or no way around. I got so sick of it I tried going through it disregarding the squad stuff and it is impossible. I gave up on this game after the second board. I would recommend for a decent FPS game set in WWII that you get COD or MOH.
"Protection program suspect", I play 1sr shooter games. When i recieved this I was excited . Except there is a protection program that comes with it. Forget the name but I have heard it linger s on you computer. I had to go to this program's web site d/l a another program to delete it. This company should make clear it uses this type of protection program and Amazon.com should require them to.
Brothers in Arms should just use the usual keycode or Steam.
"Pretty Good Really", I really liked this game, once I learned to play it. Earned in Blood is the sequel to the first. The next is on the way. You get to have a squad of one or two groups, which is really fun because you get to play the role of the Squad Leader. It is true you cannot go to prone, but only crouch. I learned to overcome that. There are no health pack, nor quick saves, so you on your own to make it to the next stage. The will after several tries offer to reheal your team. Options unlock when difficulties are accomplished. The battlefield is condensed, so the enemy troops appear a lot closer than they are, so you may have to hit them a number of times. Another thing that was incorporated was suppressing fire. The M1 was better at this than the Thompson sub-mchine gun for example. So you would use this type of weapon up close. The one thing I always tried to remember was that it was only a PC game, far from reality, so enjoy it. Keep your enemies suppressed and move in to kill, and stay on the move. You will run down on ammo which if is your own teams weapons, can be resupplied from fellow troops. I thought all things combined BIA made a more interesting game than the usual comparable PC games, where you are normally just on your own, and there are so many health packs.
"Dang Tasty! ", This is my first experience with the Brothers In Arms series, and I'm pleasantly suprised! I'm probably only about a third into the single-player campaign portion of the game, but can already tell it's a solid, enjoyable piece of work. Here's why:
- Beautiful graphics & seemingly bug free! I can run the game fine on my old clunker of a laptop with lowered settings, and it still looks and runs splendidly! - Good music, SFX, voice acting! - Surpisingly cinematic & immersive single player experience, with a likable protagonist and strong storyline. - Fun & exciting gameplay! You usually have limited control over a group of your fellow soldiers, which help you out on missions. The AI is really good, too!
A lot of people are complaining about the combat and stupid nerd stuff like that, but I don't see the problem. The combat seems very realistic, with occasionally challenging weapons. Unlike every single action movie and the majority of FPS games, you're not gaurunteed to hit the target every time you shoot at it. Just like in real life, right? If realism frightens or irritates you as a gamer, then you may want to leave this one behind. Your character also reacts realistically to getting injured...so, shock of all shocks, if you let a german shoot you three or four times at close range you'll die. Duh.
There is a strong tactical feel to this game. You can't just charge blindly into combat and blow everything up. You'll have to actually think things through and use the abilities of your allies, which makes for a much more enjoyable and interesting FPS game, as far as I'm concerned. There is also a very useful 'tactical view' type of thing, which allows you to pause combat, pull back and examine the battlefield and plan your attack. Nifty!
It's action packed! It's fun! It's gorgeous! Overall, it's a solid piece of warfare game-r-y! Despite the sometimes repetitive nature of the game, and a few minor annoyances, it's totally worth Picking up!
"Good game.", Played the Road to Hill 30 demo, so I had to get this game. It was alright don't care to have to play through game multiple times just to unlock another difficulty level. Overall liked it.
You might need this...
Read this reviews before You buy...
"Tired of all the hype and BS.", You know, I am sick of all the hype about this game by a bunch of weenies that don't seem to know real combat, real weapons or realism of any sort beyond what they see on their TV screens.
This game is not the authentic real life war on-the-battlefield war game that all the geeks are hyping and signing the party line the company puts out.
I bought two of these games after reading the reviews and I have to say that you people don't know what you are talking about.
There is pseudo-realism and that is about it. Sure the maps are close, the look and sounds of the weapons are close and even the dialog is about right, but that is about as far as it goes.
These games fall down severely on the accuracy/authenticity in several key areas.
1.Ludicrous restriction on the tactical options available to the soldiers and the squad leaders. Some of this is bad level design, some of it is probably trying to make up for the limitations of their AI, and some of it is just plain dumb.
2. Ridiculous limitations on interaction with the environments. You cannot open doors or windows. You cannot climb fences. You cannot use the wire cutters that every paratroop carried. You cannot go under a normal barbed wire fence, which thousands of hunters do several times a day in america.
Barrels and crates don't blow up or even move when hit by a tank. You can't even climb over a low wall that some other men just went over.
Perhaps most unforgivable of all, you cannot go into a prone position or crawl. You know, the stuff they teach everyone in BASIC TRAINING!
3. The gunsights are ludicrous. The amount of creep even in a crouching position is ridiculous. If I was that shakey I'd head for the retirement home.
4. Terrible path blocking and object collision detection. Quite a few times when I had a perfect view of a target and as perfect a sight picture as you would ever want I could not hit the target no matter how many rounds I fired. In real life I would have put a round through both ears of my target.
5. Absurd size of the weapons relative to your field of vision when zoomed in. Come on folks this is ridiculously UN-authentic. There is a reason for the open sights on fast action weapons like the Thompson and other SMG weapons.
6. Really stupid scenario designs. There are several instances where you are put face to face with tanks and no tactical options except to run for enemy panzerfausts. Making this worse of course are the level designs that force you to follow a relatively linear and restricted path to said anti-tank weapons. This is completely ridiculous.
7. Poor level designs. Too many places you cannot go or step when you should be able to. Places you cannot jump over or crawl under where you should. Only in EIB do you get to even blow holes in the hedges with the TNT that all paratroops carried as part of their standard pack during that theater of operations, and then only in key places and one whole scenario.
8. Situational awareness mode. Give me a break. This is supposed to substitute for the advance study done by the troops? It's not even as good as a raw topo map dump. You are chained to camera angles around key points and there are no indications of any significant type for changes in elevation and quite often the terrain features are faded out due to the choices made for the camera angle.
9. Another limiting factor is that you cannot issue movement commands to a location you know is there but are not lined up on directly yourself and you had better be on the side away from the enemy when you issue the order. This could have been easily fixed by using some option to issue commands while in situational mode, especially if that were better done.
10. Lastly the much hyped authentic tactics. Authentic, sure, in a very introductory and watered down way, severely limited in permutations, applications and variations due to all the other limitations of the game.
By the way, I am both a veteran and an experienced programmer and I am highly disappointed with this game on both counts.
If this is the latest in realism then it shows what a sorry state the gaming industry really is in. Of course I still haven't seen AI in a commercial game yet that matched up to what I saw undergrad programmers doing in college during the 80s. We deserve better and it's not that hard to do. It's time we stopped allowing these companies to hype this stuff up like it is so great when it's all fluff like pretty pictures and sound.
Oh, one PS. The AI cheats. You can observe how the enemy becomes magically aware of things completely out of the blue, such as someone being behind them, not moving or firing, and behind cover. This is inexcusable.
"Critique", If you are a Call of Duty Player, this game will be quite a surprise for you. BiArms adds a lot of Realism to it's game. I have never quite seen a military game ever like this. As you might already know, this is a squad leader base game (Authenticy). I was a little disappointed with the inaccuracy of the weapons fire. If you are use to the common First Person Shooter games, you will be in for a change. One will have to utilize extreme skill in aiming on target. There are no Health-Packs. I experienced a real burn-out effect, as I could only play for so long. If you want an more authentic real life war on-the-battlefield war game, this might be for you.
"Best FPS since the ORIGINAL Doom?", This game is incredible. It breathes new life into the WWII shooter by adding a new dimension. (The ability to COMMAND men and tanks in the field.) I realize this sounds like it would be a hastle to deal with, especially in this already intense genre, but it really is easy and becomes second nature very fast. (I'd say its on a par with learning how to aim down the sights the first time you played an FPS which used the feature.) Thats really enough for me to buy the game but there is SO much more. Single player is really fun and feels far more realistic than any WWII game I've played. (When flanked enimies attempt to fall back to a new line of defense, rather then let you blow them away, and each level has a set number of enemies. They don't just keep comming until you set foot on a specific spot like the COD games.)Not to mention beating levels on harder difficulties unlocks "extras" which are pretty intresting, incouraging you to beat it on the hardest settings. (Believe it or not thats just the tip of the iceberg when it comes to replay value.) The real fun is in multi-player. They're all objective based missions and with players controlling they're own squads both sides move and act like teams, rather than a run around free for all. And boy are there a LOT of missions. Almost overwhelming the first time you play online. (I never thought I'd be able to master every level.) As if that wasn't enough, there are quite a few "skirmish levels" These can be played alone or with a friend and they basicly amount to an entire seperate single player campaign, or, you can play it as a co-op campaign. Not to mention each of these levels have adjustable objectives. (I.E. you can attack a level and then try your luck at defending it.) Truly amazing.
Side note. Some people have complained that the M1 Garand is not accurate enough in this game. I find this intresting because the M1 Garand is not IN this game. The M1A1 carbine is. It is the lighter weapon given to paratroopers. It fires ten rounds instead of eight, and can be re-loaded mid clip unlike the grarand. Most importantly though it is both less accurate and less powerful.
"Brothers In Arms: Earned In Blood", I've played all the Medal of Honor titles and Call of Duty but this and BIA Road to Hill 30 are the best. Some reviews will tell you that it has it's glitches but I haven't had a bad experience. I love the fact that you can control your own squad and have more control in the game overall. I also love the fact that it is based on real history. The production crew went to great lengths to reproduce towns and the environment these real men experienced. All of the production can be seen in the 'extras' in the game. Some of the towns in the game haven't changed much in 60+ years. It's a great WW2 first person shooter game. If you like these types of games I highly recommend it. Be prepared to spend hours on end of enjoyable play time.
"WW 2 combat", out of all the WW 2 combat and flight simulators i have i must say that brothers in arms is my over all favorite, it is so real and just like being in the thick of the action, there are a lot of diffrent missions and commands that you have to do given they are your mission, these missons are a true challenge and makes the game seem as if you are there and in real combat, just turn up the speakers down the lights and put your self in the game, and as far as realisom, this is it in Brothers in arms, blood if you are squimish can be reset so you dont see much, the Fighting is very real and the game allows diffent levels of play depending on your skills and exsperiance in playing WW2 shooter, you can also edit missions in editor,some missons are harder than others but this game gives you the thought that you are in the Military in the thick of action of WW2, also the graphics of ( Brothers in Arms Earned in Blood ) are as good if not Better than any game out thier, i give this game in Graphics realisom and game play 5 Stars
dont miss out you wont be sorry for this buy
sundance58
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