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Dungeon Siege 2
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List Price : $29.99
Our Price : from $5.98
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Why I buy this one ?
- Lead an elite battle party against a vicious marauder in this RPG
- Choose up to 6 battle comrades; each class with unique heroic powers
- Powerful and unusual allies; exotic creatures with special abilities
- Challenging opponents; cinematic storytelling; interactive world
- Online multi-party gaming for cooperative or competitive gameplay
It's better to buy this one too...
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What our customer's say!
"A great hack n' slash adventure!", I have an aging PC that won't run the newest games on the market, so I'm always on the look-out for older games that still hold up well. I played the original Dungeon Siege when it first game out, and I remember being very impressed with it. It was definately light on the more serious RPG elements such as story, motivation, and NPC depth, but it was still a really fun action-oriented dungeon diver.
When I decided to give Dungeon Siege II a try (despite it being over 3 years since the game's release), all I hoped for was a game at least as good as the original. But I'll tell you what, I got a big surprise. Because this game stands head and shoulders above the original. For one, it's actually got an involving story with realistic motivations, and believable plot twists. The basic back story that plays during the intro cut scene is kind of cheesey, but once you get into the game proper, you won't be dissapointed.
The combat system is very well-designed, smooth, and just simply a joy to play. Every friendly NPC you encounter in towns (and the towns are much bigger and more fleshed out now), not only responds with dialogue, but actually has accompanying recorded speech. All of them, even the individual nameless guards wandering around.
Another nice feature is that you're free to construct your party of characters from a selection of hirable NPC's found throughout the game world. So you don't have to enlist one person or another if you don't like their character. You have a choice in the matter. Also, the people you do invite to join you will periodically pipe-up and make a comment about your character, the situation at hand, or even get into a small argument with another party member. This feature actually reminded me quite a bit of the fun I had playing the Baldur's Gate games, and how the party members in those titles had their own unique personalities and opinions.
Overall, I highly recommend this game. It's above and beyond what I expected, and would please just about any RPG enthusiast I can think of.
"diablo move over!!!", Don't get me wrong, diablo will always share a place in my favorite action rpg's of all time, but dungeon siege takes the cake for me, you can hire worriors to be in your group and lead them to battle, some foes are very tough and it can get terribly hard at times, but it gives you a sense of accomplishment when you get past a tough area. I highly recommend this game.
"I pretty much got this for the multiplayer", I played DS 1 while in college with my roommates. I'm not a huge fan of the single player because I don't like managing parties; However I love to play the multilayer with my friends. This game is really good because you don't have to take it seriously and you don't have to play for hours to have fun.
"ANOTHER BOTCHED SEQUEL...", When the original game is a groundbreaking masterpiece, its sequel rarely lives up to the unavoidable hype. There are notable exceptions of course (BALDUR's GATE II and MAX PAYNE II spring to mind). However, I have to agree with most of the other reviewers: NEVER had I been so DISAPPOINTED with a sequel more than DUNGEON SIEGE II! Following the innovative and brilliant original DS, the anticipation was so great that minor flaws would be forgiven. With DS2, though, it was one big blunder after another.
Contrary to the original DS (for which one had to physically tear himself from the computer screen) this one is a boring chore. Running back and forth to the base camp to barter equipment is a tedious procedure with all the fun sucked out of it. Moreover, no matter how much you improve your character (either leveling up or equipment-wise), your enemies simply match your abilities (or resort to crowding) resulting in NO CHANGE in the gameplay. I am not talking new enemies, but aren't higher leveled characters supposed to easily wipe out enemies encountered many hours before? This way, the whole game is nothing but a even-leveled blandness.
On a similar note: why was it necessary for **minor** enemies to have so much life? I was bored out of my skin hacking and slashing FOREVER! Increase the damage they can cause and keep it interesting - do not give them a longer life only to artificially increase the game's duration! Oh, and the enchanting system was a joke - since the items found were much better than anything one could pay to have forged.
Graphically, DS2 is not even one step higher than the original DS. Shadows and particles may have increased, but characters (and equipment) have not. As a result, the heat of the battle (even on high-end systems) will find you in the midst of a disorienting...blur.
This was the chronicle of a botched job foretold. With the exception of OBLIVION (which was an excellent game), one can count on 2K GAMES to...ruin any game franchise and kill its successful progress once and for all. Gaming history is littered with the relics of their failures: STRONGHOLD II, CIVILIZATION 4 (not until its second expansion did this one become a playable game), SID MEIER's RAILROADS - the list is endless...They should probably stick to consoles.
My advice: avoid this stinker and, instead, try the original Dungeon Siege (and its expansion). It is a MUCH BETTER GAME!
"Good Game and Well Worth the Money ", Fun, action-packed, easy-to-play, lots of hack-and-slash and loot, no gameplay issues -- not a classic but lots of fun.
Microsoft's "Dungeon Siege II" is a fun, action-packed, easy-to-play fantasy role-playing game that is well worth the money. It's a fairly standard hack-and-slash game where you start with one character and recruit/befriend more characters to join your party (or purchase a pet!), up to a total of four in your party.
The graphics are good but the game interface is great. The controls are simple, user-friendly, and self-explanatory, and all of your note-taking and logging is kept in the game. (No need to keep a notebook by the computer because your quest book will remember everything.) The character interface is especially good, and you can easily compare your new weapons and equipment with what your character is currently using by simply picking up the new item - your character's stats will temporarily change to show both the current stats and stats with the new item. You can also easily zoom and move the 3-D view, although I wish that the game allowed a lower, behind-the-party view instead of the isomorphic above-the-party view.
The quests are easy enough to complete without the use of online guides, with lots of dungeons and bad guys to kill. However, the quests are very scripted, and you rarely have any choices to make when talking to others, you're just along for the ride. As is typical of this genre, your character follows his destiny in a struggle to save the world from one evil villain. Although the character acting is very bad, this doesn't detract from the game because the ongoing plot is just a sideshow to the action.
This game is a lot of fun with many hours of gameplay. I never had any problems with the software. The quests are not as involved or challenging as those in some older classics such as the Might & Magic or Wizardry games, but the monsters you face are not your typical fantasy monsters but are much darker and more macabre. This game is not a classis but is still lots of fun.
You might need this... Dungeon Siege 2: Broken World Expansion Pack details..
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 Dungeon Siege II: Sybex Official Strategies and Secrets (Sybex Official Strategies & Secrets) details..
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Read this reviews before You buy...
"For Fans...", Dungeon Siege 1 was the game that got me started with RPGs, and I have been a fan of DS ever since. As such, I enjoyed DS2 as well. However, there are some aspects of this game that I didn't like too much. The save game system is odd. You can save everywhere, but it only saves what you have and what you have accomplished, not where you are. So when you re-load, you are always back to one of the 3 towns. This actually works better than one would think as it moves the game away from constant quick-saves and quick-loads. However, it does NOT work well whenever you die near a boss-battle, since you basically have to run back naked to get your gear. Not fun at all.
Another aspect I didn't like is the map. DS1 had a great map, while in DS2, I constantly was lost. Back-tracking to complete secondary quests is a major PITA for that reason. Makes me wonder what they were thinking.
Similarly, I didn't like the quest-log interface. I do not like seeing ahead of time how many quests there are. Neither do I appreciate the whole setup of the non-resizable log-screen that is just plain hard to read.
One of the oddest things is the difficulty level. You can only play at lowest difficulty until you played through the whole game. Once you are all the way through, you can re-play the game at a higher difficulty level and with more party members. Hu?!? WTF?
Oh, and btw: Your party now has a maximum of 3 members plus a pet that acts as a limited additional member. I liked the larger parties from DS1 MUCH better. Also, it was much easier to manage your party. I really do not appreciate this kind of dumbed-down gameplay.
Nevertheless, I had fun with this game. If you liked DS1 a lot, then you will still have fun with DS2.
"Dungeon seige 2 the good/the bad", The Good: If you loved the first you'll absolutely adore the second. I recomend going through the campaign with friends though. It would probably be boring doing just single player. Better graphics, great world, and a semi-interesting plot make for a great game. Even if you are new to the series I would get it if I were you. Great combo of the original game and more like Diablo II. <3. Awesome Boss fights too.
The Bad: Some horrible bugs. If you aren't a hack and slash fan don't get it. It's basically like Diablo II except simpler and with repeating story lines for each town. Story is pretty much like any other fantasy, with only a slight twist here and there. If you like mmorgs go buy guild wars not this game.
Even though there seems to be alot of bad to this game its never the less addictive till the end, where you still thirst for more. If you love all the rest of the games like this then get it! It'll fit VERY well on your gaming bookshelf!
"Nice game but multiplayer problems", I have played this game up to a level 90-something multiplayer character, so I did get my moneys worth. I faithfully installed all the patches.
However, I have also encountered some frustrating problems along the way:
1) Other players can join (local LAN) my level 90-somethings games, but the level 90-something cannot ever join any other multiplayer game. If I create a new character, the new character can join any game, so my network is not broken. I have saved files from a level 40 version of the same character. That character can join other games, but when it gets to around level 60, the same bug always occurs. I sent the before and after versions of the character to the developers, but they couldn't help. Also, this character has some quests that don't work.
2) Multiplayer does not work with some Linksys routers. The linksys BEFSR41 version 2 router works with DS2 but BEFSR41 version 3 doesn't. Everying else I have except DS2 works with the version 3 router. I also have a cheap $10 LAN router that works with DS2. Maybe the rule is that you use the simplest router you can find.
"Quite splendid", Ok, so this game is totally a cross between Neverwinter Nights and Diablo (or similar), but hey. I liked both of those games quite a bit, so I'm pretty happy with the game overall. The only thing that would have improved some of the quests is information availability. For example, some of the side quests are very difficult to flow through and there aren't little nuggets of information stored in, say, books or conversations that I could piece together. Really this was only two quests, and they aren't major, so it wasn't a big deal.
Users should know what kind of game this is. For those seeking to buy it as a gift, here's a quick rundown of what age groups you should consider.
There is violence and blood in the game, but it is very minor and the way the game is, visually, doesn't reflect realistic gore and destruction. It is quite engaging and requires a player that will want to read, figure out tasks, and generally follow a story line. If the person is looking for something that is a no-brainer, this game might tax their patience. Very long game play for the money and a lot of additional side quests to occupy them further. Personally, not being a parent and figuring that kids age 12 and up are already used to such things, I think this game is fine for teenagers and probably even younger. My little bro would have a ball playing this, and he's 12. Some parents, however, prefer to keep this type of exposure to a minimum and should consider that there IS violence and some gore.
Great game and well worth the price. I'm particularly fond of the fact that MS allows you to play the game if your My Documents folder exists on a network. Heroes of Might and Magic 5 blames MS for being unable to play the game in this way, so it was nice to see that DS2 worked just fine under these conditions.
"A Perfect Follow up!!", DS 2 plays almost exactly like DS 1 with slightly better graphics, an upgraded skill grid, new weapons, armor and spells. I think they did a great job on this game. They kept the same feel as the first game. The worlds are very submersive, unique and and highly attractive.
Runs perfect on my 6800gt with all graphics set to high and it aint software mode either.
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