Others say...

"no problems"
Everything was just the way is supposed to be.....

no problems with anything

thanks

"Great game, even when aged a couple of years"
I bought this game the day it was released for the Xbox, and I loved it. At some point, I got rid of my Xbox and all of my games and moved along to the Xbox 360. Now that I have the 360, I bought Forza again. This time, I got it for only $8, the best deal I've ever received on a videogame. I have owned just about every racing sim out there for consoles (every game in the Gran Turismo series, every Project Gotham Racing game, TOCA Driver, etc.). After playing all of these games, the first Forza still stands out as my favorite.

The graphics are good, not great. When under shade, the cars look kind of dull without much texture. However, when under light, the cars look great. The environments of the courses are really great, especially for an Xbox title. After owning Project Gotham Racing 3 for the Xbox 360, I am pleased with the graphics of Forza. PGR3 wasn't the most impressive looking game on the 360, and Forza isn't far behind. Remember, this is a title that was launched a couple of years ago on the original Xbox.

Graphics rating (out of 10): 7


The audio in the game is great, as far as car sounds are concerned. The music is not good, just like most driving games. The music consists of more techno-pop music that does nothing to increase enjoyability of the experience. In fact, I turn the music off completely. The car sounds, however, sound great. A Corvette sounds exactly as it does in real life, and a Mustang sounds exactly as it does in real life. Every car has its own individual sound, and they're all great. Plus, the sounds will change depending on what upgrades you make to the cars. If you place a larger engine into a car, or replace the exhaust with a new system, you'll know it.

Audio rating (out of 10): 8


The controls are great, the best of any racing game I've played. Each car has its own feel. The Enzo grips the road tightly as you speed around a corner at 120 mph, and a '70 Camaro slips all over the place when trying to make the same turn at 120 mph. Watch for understeer and oversteer too, they are present. The difference between a GTR car and a D class car is drastic. There's not much more to say other than Forza has the best controls of any driving game I've ever played.

Control rating (out of 10): 10


Fun factor is the most important aspect of any game. If a game isn't fun, you won't play it. Forza is for a specialized group of race fans. If you prefer the arcade style that the Need for Speed series delivers, you won't like Forza. Forza is a pure sim, that is extremely fun. The choices of customization are great. You can customize just about any part of your car from bumpers, to spoilers, to paint color, to window tint, to decals, to engine, to intercooler, etc. If the car has a part, you can most likely customize it. Don't forget the fact that there is car damage in this game. That's one aspect that I love over the Gran Turismo series. In Gran Turismo, you can slam into an opponent at 200 mph and bounce right off into a sharp turn. You can't do that in Forza. Not only is there damage in the appearance of your car, but the damage affects how your car handles. If your front bumper is hanging off of one side, your car will pull to that side. Also, there is tire wear, suspension damage, engine damage, and a few others. This isn't Burnout by any means, but the damage is realistic enough to make a difference in how you drive. Excellent fun factor with this game. After playing next-gen racing games, I still prefer this one over any of them.

Fun factor rating (out of 10): 10


I bought this game to hold me over until the new Forza for the 360 is released on May 29. I am happy that I once again made the decision to purchase it. This experience will definitely hold me over until the new one comes out.


Overall score (out of 10): 9





"Great for all styles of driving."
If you like drifting, adjust your settings, and you can. If you just like to customize cars, you can do that. This is an amazing game, and for the price...just buy it.

"Nice, but Gran Turismo or Project Gotham 3 is better."
Forza is a decent game but I can't help but compare it to Gran Turismo 3 for PS2 or Project Gotham 3 for xbox 360. Mainly because of the fact that it doesn't have an inside (cockpit) view. I hope Forza 2 coming out for the 360 will have this option. For a true simulator, like what Forza claims to be, an inside view is essential. It's just not realistic seeing only the road in front of you.

NOTE: I'm playing Forza which was originally developed for regular Xbox on an Xbox 360 console. I was able to download an update as soon as I loaded the game, but there are still glitches. Mainly the car's sound that I'm driving dissappears (but not the other cars) on most of the harder tracks. This is rather annoying as I rely a lot on the sound of my engine when I'm racing.

"Great game"
This is a good game to buy. It has a wide variety of cars and courses. The graphics look amazingly real and the cars appear to handle with the same accuracy. Great all around game. There are also countless ways to customize any car that you own. This is a must for any racing collection.

 

Buy Cheap Software Now!
  Forza Motorsport

List Price : $19.99
Our Price : from $11.00

Why I buy this one ?
- ESRB Rating: E (Everyone)
- Racing/Auto Racing


It's better to buy this one too...

Forza Motorsport (Prima Official Game Guide)
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The Official Xbox Magazine [1-year]
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Electronic Gaming Monthly
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Play
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What our customer's say!

"Best Game on the xBox. Period.", This game is a copy of Gran Turismo on the PS2, however, be thanksful Microsoft created it. Compared to Gran Turismo 4, this game feels more real and cars react more realistically. It also has car damage. However, the PS2's GT4 has better graphics, more cars, and a rally series. The rally series in GT4 is almost a game by itself and the best rally experience out there. Having said that, GT4 is better because of the rally, but Forza isn't far behind and lets you play online and customize cars more than in GT4. This game is jewel and the best experience for the xBox.

"drivers training", This purchase is to replace the first Forza my son had, we wore it out! At first I thought, what a waste of time it is to play these silly games. Soon, I found myself addicted. Forza is a fantastic game, it is well thouht out to the finest detail. Each car drives differently than the others. The handling characteristics can be changed by altering suspension components and angles. Power can be increased by adding parts as one would with a real car. Most impressive is the actual driving. Some cars oversteer, some under. Forza has a large variety of real world tracks to race on. The tracks are real, the turns feel and look real. I think my son learned to drive "playing" Forza and for myself, my love of cars was rekindled.

"This isn't Grand Turismo for sure!", Graphics are OK, the "feel" isn't nearly as good as many racing games I've played. I often found myself braking too late. Who knows, maybe this game is more realistic than most, but it sure doesn't feel like it.

"Excellent Racing Game", Microsoft has finally released something to compete with the current heavy weight champion "Gran Turismo" and they have done a very good job with it. The tracks are diverse, well replicated, and very realistic. The cars represent many different brands and several eras of cars, anyone will find something they like in here. The tuning is incredible, you can do everthing from changing the spoiler, adding a rollcage, buying a new exhaust, new ECU anything! Then what makes it even better is you can then go into the tune menu and adjust everything, if you know what you are doing you can perfect a car for certain tracks. The gameplay is pretty good, some of the races can be frustrating because they are hard to beat, but that only adds to the fun of getting good at it. The menus do a good job of organizing tons of information into very intuitive and usable categories. It is somewhat difficult to progress through the game and unlock cars but not too hard. The driving physics are very realistic and take some getting used to with a game-controller, the learning curve is probably about an hour, and then you can never stop getting better with practice. I reccomend this to anyone who is moderately serious about racing games and wants a challenge, it may be too challenging and frustrating for the younger ones

"A definite contender against Gran Turismo.", This game surprised me in how good it is, especially considering its the first in the series. It has a lot of cars, and some brands that Gran Turismo couldn't get its hands on. For some reason the cars look strange at first, and I just can't figure out why, but you get used to it. The customization is great. The physics and controls feel pretty good as well. The various sound effects are all well done. There is a wide variety of tracks, some real and some made up.My main gripe besides the cars seeming weird is that the game is incredibly easy compared to Gran Turismo. If you're a fan of racing games you should give this a shot.



 
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Read this reviews before You buy...

"Racing video game for the men in my life!", My family (husband, sons, daughter), are having so much fun with this game! The have so many ways to interact with each and tease each other, and are even finding ways to "steal" from each other with Forza.
It is good clean fun and friendly competition. My husband is a race car fan and is especially pleased with all the options and reality-based factors on the cars.
I would recommend this game to most families.

"Great Game", I received what I asked for. Perfect shipping pakage. I received my product in time.

"Gran Turis-who?", Forza Motorsport is as much about style as it is about speed. Buy a car, tweak it with numerous upgrades and choose your paint colour for the main body of the car, the hood and the mirrors. Tint the windows, change the rims, apply a million decals to the vehicle and take it to the track. No, you can't fit neons and no, you can't change the colour of your exhaust, but you don't need to. Resizing the decals and vinyls, colouring them, spinning them and moving them to the desired location can result in some incredibly intricate designs - and the chances are that when you take it online, you won't see a modified car like yours.

But, that doesn't win races. Upgrading your engine, suspension, turbocharger, intercooler, bodywork and a whole host of other parts is what's required to do that. Along with a bit of tuning to the camber, tyre pressure, suspension stiffness and more. If you obtain a car that allows it, you can even swap out the entire engine for a better one to improve performance.

The results of these changes can be viewed instantly, using Forza's "out of ten" system. Your car is given a score for acceleration; cornering, braking, top speed and rarity, with these updating instantly should you choose to buy a new part. Installing more custom parts increases the car's rarity, which in turn increases its value when you come to sell it back to the CPU, or if you take it online and flog it to another human player. The whole system is incredibly easy to use, and is as in-depth as you wish to make it. Cars don't have to be tuned, but if you want to squeeze an extra couple of miles an hour out of the engine and a little more grip on the corners from the tyres, then you can tweak all of the settings to get the car feeling just right. Paint and decals don't have to be applied, but having your own personal car when racing online - and knowing that nobody else has one that looks exactly like it - is a very cool feeling.

The gameplay - thankfully - matches up. The game does move at a solid 30fps - which many have criticised - but you'll rarely notice it. Had the developers chosen to cram so much graphical flair into a game running at 60fps, we might be mentioning slowdown here, but we aren't. The game whips along at a stunning rate, and you won't notice the framerate at all. You'll be too busy trying to slice an extra split second off your lap time by riding an apex a little more than you should, or blocking off one of the fighting CPU AI drivers to stop them passing you, or brutally knocking you spinning on a corner. Make them mad and they'll begin nudging, pushing and taking more risks - just like you would. If you're bored of racing but still want to proceed through the game's offline structure, train a "Drivatar" and make them race for you - a bit like the B-Spec option of GT4. In this mode, you're rated on how well you take different types of corners, and this is then applied to your Drivatar. If you drive badly, he'll drive badly - simple as that.

Playing in the game's career mode is also as customisable as you want it to be. If you're having trouble timing your turns, pop the "Suggested Line" option on and watch as it tells you where to brake, where to cruise and where to put your foot down - dynamically - meaning that the line changes to reflect your current speed. This, along with the optional traction control, stability control, damage type and opposition difficulty is all changeable. The penalty for setting these all to the easiest option is that you won't earn as much money for winning a race, with the opposite happening if you set them to the most difficult levels.

Online, Forza Motorsport uses a modified Chess ranking system to grade players and find the best opposition for your race. The game slides along at breakneck speed and rarely suffers from lag or slowdown. PGR2 has also been unseated here.

I know I'm not doing the game justice here, because there are simply so many things to talk about, that its impossible to get it all in without running over thirty thousand words.

I haven't touched on many of the game's features, but they are best left for you to find. All you need to know is that if it was a poker hand, Forza would be a royal flush. If a football score, it would be a 7-0 win. As a game, it is the finest straight-up racing game to grace any home console system and as such, is an absolute must buy. I don't often say that a game has no flaws, but I certainly can't see any in Forza Motorsport.

"Almost perfect!", This game is not perfect. You just can't expect that out of a game. After all, the creators are merely mimicing a real driving experience. But they've come pretty darn close.

I have to start off by saying that the most important factor in this game is it's use of the Xbox remote's progressive, pressure sensitive buttons. Unlike PS2, the triggers are easy to modulate much like a real accelerator and brake pedal. You just cannot achieve that that level of feel with the PS2's imprecise trigger buttons.

Also, Forza's physics make driving at the limits, really driving at the limits. You can sense when the car is losing traction or biting into the tarmac. While going through a long, swoopy bend, you can modulate the vehicle's traction with the steering as well as with the accelerator. And if you get a little too happy with the trigger, the tail will start to slip out.. but it's controllable. You can actually feel that slippage and you can manipulate your controls accordingly. It's not an arcade game where you stick like glue or if you lose the rear you just drift through the corner like a pro. I feel a sense of accomplishment with every successful turn.

Braking in this game is nothing like I've ever seen in a video game. You can't just mash on the brakes to scrub off speed. Much like in real driving, you need to be steady on the brakes and gradually apply pressure. Too much force and you'll lock it all up sending you into a wall or off into the gravel. Too quickly, too soon, on an off camber corner and you'll lose your rear and cause the car to go sideways. Although it is correctable ofcourse.

The acceleration needs just as much care and attention. Ever accelerate out of a corner real hard on a fwd? You start spinning your inside tire. Same thing happens here. Full throttle right off the brakes and you spin the tires. Much like the rest of the controls, you have to be smooth to be fast.

What I noticed first was since the physics are pretty realistic but there's no visible grittyness in the screen as you go faster, it's hard to tell how fast you're really going. Because in GT4 whenever you hit the brakes, you immediately scrub off speed. But in reality, at those speeds, it would infact take quite a bit of time to come to an entry speed and that's where Forza got it right. The sense of speed eventually came to me though.

But even after hours of play and the realistic physics, I still felt detached from the car. So now that I'm familiar with a lot of the tracks and could focus more on the car, I realized that when I'm going through a corner, the stability management system cuts in when I actually need the power to smoothly negotiate a corner. So I turned it off and immediately felt more in control of the vehicle. Then I turned off the traction control and it felt as if I was playing a completely different game. The controls just came to life. I had to modulated the brakes and accelerator more than ever before to keep the car from losing it and it was absolutely great! I never felt so in control of a video game before. Forza is truly the most realistic car simulator ever made.

And personally, what I love most about this game is being able to drive my dream car, the Enzo Ferrari. I misplaced my PS2 for months and was dying without my GT4. I never even thought about getting a racing game for the Xbox. I'm so glad that someone told be about Forza. It drives better than GT4.

"The best (cliche, but best way to sum it up)", I myself am not too big into the racing genre. The only other racing game I like is the burnout series. I got this game when I bough my Xbox as the new package deal for 180$. Like always, I give every game a chance, If I can't help it. Im glad I did. the game has gread car physics and feel, Fantastic Xbox live, Great costomization to put in you car, not to hard or easy, plenty of cars to choose from, and just outstanding. This game of cource was made to be a Gran Turismo killer, and It worked. the game has a line on the road to help you to find a strategic position on the track, and tells you when you should slow down, or speed up. Credits are easy to obtain to buy new cars, and costomize them. There are so many cars to choose from to buy, I almost soild myself. It even has a Buick Regal GNX to buy which is a great, under rated car. I am glad that they put it in because I love the car in real life. hopfuly this game will make more people know that before Buick went into the Granny car nitch, they made some nice cars. You can dramaticaly upgrade ANY car to make it WAY faster, and its easy to do. The soundtrack isn't all that great, but I just loaded up some Motley Crue, Black Sabbath, Iron Maiden, and Metallica so It works out. This game also has a few Muscle cars from the late 60's early 70's to add to it. I just wish ther were more, not just a Challenger, GTO,and 2 Camaros. O yeah it also has the king of all cars made in the mid 60s, the 427 1965 Shelby Cobra. I know, my pants became 5 shades darker when I found this out too. you can change the color of your car to any color you want, even the color schems that change color when you move around it. plus you can add decals to your ride. thats cool, but I only do it with some cars, like if I HAVE to have some asian rice grinder for a race or too. Then I cover the car with decals as a joke to show that I really dont like ricers. I could go on and on, but then You would eventually slam your head into your desk rapidly if you dumb enough to read a 1,000 line review. so pick this up, you wont regret it.

 
 
 

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