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Others say...
"a good game to spend a lot of time in" Sacred is very similar to Diablo but set in a more interesting universe. Showing your character running around the screen and interacting with the environment, you can see the bad guys running up and taking damage. 3 zoom levels are available but I never used anything but the most zoomed-out, otherwise your running around blind.
The game starts off with several different character types, each one is fairly generic (Dark Elf, Vampire, Gladiator, etc.) but what makes them interesting is that each is given a unique fighting style. I selected a character that has spells as well as fighting abilities.. it made it fun as the left mouse whacked the monsters with my sword and the right mouse button cast a spell at them. I found that I used the wind spell and the ring-of-fire spell. The ring-of-fire is cool because you can stand unharmed in a ring and the monsters have to walk into the fire to get you..the fire usually does twice as much damage as I do!
The world is HUGE! its amazingly detailed - the artists deserve massive kudos for what they put into the game, there is a simply amazing amount of detail, from the mushrooms growing bewtween cracks to half overgrown altars in the woods to the very trees themselves..just astonishing. And the dungeons look fantastic as well.
The main quest is intertesting, although its a standard "kill the big monster" plot line, there was enough detail, especially as you discover what is going on, to make it fun. The side quests are a welcome system ,you can do them or not - its your choice. They are almost all the typical "kill the monster over there" or "rescue my sister/wife/maiden/etc" or "escort me to x".. but you can accept or not as you choose.
What Sacred gets right: The spells are interesting and their effects are great. The spell concept of auto-recharge is a welcome change from the tired "mana-battery" style of play where you have to keep drinking "mana potions". In Sacred all spells have a "recharge" interval and after so many seconds you can cast the spell again.. simple as that. The more complex or potent the spell the longer it takes to recharge. It works great and makes battles fun as you select repeatable spells.
The world and quest are fun and interesting.
The objects/weapons/armor you find are interesting, especially the ability to insert things into objects - makes it fun to try new things
What Sacred didn't do so right: The "combo" system.. its supposed to be some kind of thing where you can combine different attacks to do something but it never worked right for me. The combos were so weak and the recharge period so slow that the spells worked 10 times better.
The horses.. supposedly riding the horse is one of the big things in the game, I never found them to be anything but a pain. They die all the time, you can't do much of anything while on horseback, they are only marginally faster than running and when doing rapid clicking in the midst of a battle you tend to automatically dismount and run around off the horse anyway.. after the first few died, I just ignored them after that.
The objects.. supposedly like Diablo there are tons of cool objects with different powers, but I found "Dagowits" objects fairly early in the game and never found anything better. The stores don't sell anything, even healing potions. I quickly had hundreds of thousands of $$ without anything to spend it on.
The spell levels.. I think its goofy to have a level 43 character and still be using level 3 spells. You only get the spell levels randomly and they arrive far too slowly. By the end of the game the spell I used the most was still only at level 3! Its massively frustrating to clean out an entire dungeon and get to the chest at the end of it, open the chest and have 642 pieces of gold pop out when you already have 300,000
The ending.. I won't give it away but I really expected a lot more.. bigger I guess, there is a big boss monster, but I think I had a glitch because it appeared right on top of me and I never took a hit from it. I just expected things to get bigger and tougher, with rooms filled with new monsters or something.. you start chapter IV and then there is only one room and the game is over.. wierd.
Overall however, I liked the game. It was fun to play, the world is a kick to run around in and explore. I spent a lot of time going to places I didn't need to go to, like paths through the woods just to see what was there.. its amazing how much detail is around. I did most of the quests, just to talk to people and see what was around. A good game to while away some hours!
"i quite adore this game." this is a great game for any diablo or diablo 2 fan. the graphics are superior and the quests are less routine than those of diablo 1 or 2. plus, you can have a horse which makes traveling quite a bit faster. also, the game was less jumpy for me than when i tried to play diablo, which caused my computer to freeze. as i said, the graphics in this game are much sharper than any other game i have played on my pc. the features keep my interest longer than diablo, which gets boring very quickly.
"Tedious and boring." I tried this game over a course of several months and really tried hard to enjoy and like it. But unfortunately it is just too boring. Nothing of significance ever happens. You just go from one place to another slashing and hacking but get nowhere. Unfortunately this problem is not unique in PC games. Some games such as the old King's Quest and Ultima series as well as the newer Baldur' Gate manage to keep the story interesting but this one does not! For example, you can do a whole dungeon and all you get it is some very standard treasure. On the occasion you may get a stand alone side quest. To keep the game interesting a story must unfold. Conversations with locals is very limited and you don't get much by going around and talking to people. On the good side, the interface is great. In fact the game engine by itself is very good and able to create a great game. It is the story which is poorly done.
"Lot like Diablo, with a D&D aspect" I found this game for $10 and at first, was kind of disappointed at the lack of options in game. Well, many options are there, but you have to find most of them yourself. Ok, first off, this is a spawnable hack and slash, like many of the reviews mention, so if you don't mind killing the same groups as you circle back and forth through the same terrain, no problem. The variety of character types is nice, each character has a great set of skills, spells, and attributes to work with. Comparing this to Diablo I/II, Sacred delivers in some aspects. The horse riding is fun, but seems to attract more enemies, and it's almost worth it to just walk from town to town. The idea of using up to 4 sets of weapons and up to 4 spells at the touch of a key is better. There's even the option to combine up to 4 spells/skills into 1 barrage of attacks, although this works better on quick attack skills, and not so well on longer spells, so if you get knocked around and distracted, it tends to kill the combination and you may have to wait a full minute for it to regenerate to use again, so it's a toss-up. Along with main parts of your quest, there are a multitude of minor quests you can take part. Most are simple tasks, making you feel like a gofer (you know, go for this, go for that), but they are usually quick and simple and can cough up some nice rewards. The Save feature is pretty good, although savegames tend to clog up your list and need to be deleted every so often, but it's nice to save anywhere you want, unlike Diablo II. Like Diablo I/II, you can find rare (Yellow), set (green) and sometimes unique (gold) items. Many have sockets, which you can have a blacksmith in any town add attributes to an item, although I highly suggest killing some undead in the desert and collecting skulls, as they add some to alot of damage to anything they're inserted into. One bad thing about the game is that sometimes people following you can get killed, making you fail a mission. One exception is a chap named Wilbur, who actually fights with you after awhile, and you can give him a better sword and shield if you like. If he dies, he takes a nap, with little birdies floating around his head, then miraculously comes back to life, ready to fight again. Overall, this is a good RPG with realtime combat and a nice variety of gameplay, including decent replay value.
"Misunderstood" Do not let the 75% rating on gamerankings fool you... This is a high quality game, much like the original. Let's start with the weak points of this game.
The graphics are definitely not exciting, however, spells and abilities look cool and are fun to use. It can be argued that the graphics contain a distinct art style to them; regardless they are certainly not up to today's stantards. As you progress in the game you will notice little touches like multiple well placed corpses from a large battle. But, chances are, you will glance at the 2D screenshots and think to yourself:"Isn't this what Baldur's Gate used to look like?".
Now, the other negative aspect of this game: side quests. It's not the actual side quests themselves per say... It's how they are written. This game originates from Germany, which means that it undertook a translation. I have seen 10 year olds write more coherently. My suspicions lead me to think there was no person involved, it was strictly done by program. If you compare the main quests with the side quests you will understand my position. And yes, the main quests are uncorrupted.
If you can see past the above negativities you will be rewarded with a refreshingly deep action RPG. Lets talk about gameplay. There are multiple ways to play each character, much like Diablo 2. You simply will not play the same character the same way. Skills, abilities, spells and combat arts are all very customized. Translation: Very high replay value. Each character is original and all of them (surprisingly) are a pleasure to play. Killing goblins, dragons, zombies and Hill giants have never been funner. Battles are constant, they are everywhere, and most of them are frantic and require a touch of stragety. It's very open ended so you can visit all these beasts any time you want. Assuming of course your able to travel across Sacred's vast terrain to get to them.
If your a long time gamer you know that difficulty makes or brakes a game... And let me tell you, the difficulty in this game is perfect. A word of caution, this game will be difficult for non-hardcore rpg gamers. Length might be your next concern. And let me quiet any doubt you might have about it. It's LONG... to say the least, and much like Diablo you can return to the game on a more difficult setting, meaning better items (the important part) and of course more replay value. Don't be fooled into assuming there is no story here, there is, and while it's not the best like "Planescape Torment" or "KOTOR" it's still decent.
Sound is the strongest point of this game period. Music and sound effects. There are hundreds of different comments your hero will make (each of them) by either progressing through quests, killing beasts or simply out of boredom. Much of them will leave you sminling to yourself. Music is well placed, it's good and it's executed perfectly for each moment. It's slow when in cities and it's lifting when engaged in battle. Also, it's worth mentioning that the main quest characters all have voice overs.
The length, the difficulty, the sound, the music, the replay value, the customized choices and the sheer amount of pleasure gained by killing an orc with meteor showers forces me to give this game 5 stars. If your a hardcore RPG action player do yourself a favor and go buy it. This game is a sleeper much like Gothic II. Both of them, are simply the best RPGs available to us gamers at the moment. I strongly recommend both of them. Notice: Most of this review was aimed at the original sacred and not the expension.
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Buy Cheap Software Now!
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Sacred
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List Price : $19.99
Our Price : from $2.92
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Why I buy this one ?
- Third-person fantasy role-playing game with battle action
- Epic story with over 30 main missions and 200 subquests
- 16 different regions with 30 percent of the world getting unlocked as game unfolds
- Six unique player characters with different fighting styles and special skills
- For 1 to 16 players (multiplayer requires Internet connection or LAN)
It's better to buy this one too...
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What our customer's say!
"Still fun years later", I got this game soon after it came out and really enjoyed it. Now my kids are into it, and though the graphics look a little dated, it still looks really good and plays well. I played on Bronze level the whole first time through, now I'm trying a different character on Silver and it plays very differently. Each character has their own flavor, fighting style and lots of fun animations and effects.
The only downside is that this game can have some real trouble starting up if there are other apps running in the background. I've found that mouse pointer software, any kind of cpu cycle-sharing program like folding@home, and some full-time virus/malware scanners can really slow the boot-up of the game. Once it's up, it's smooth and runs great.
This is a lot of gaming bang for the buck. It runs well on older computers, has a patch that adds many more square miles of map to explore, has an active modding community even now, and goes beyond just following in Diablo's footsteps. Fun, replayable and interesting, years after its release. I think that's what you call a classic, isn't it?
"Awesome! BRilliant! GOt it! Love it! Nicely addictive, & inspiring...", Easay to install, pretty gool graphics and sound effects & music. Easy to fall in love with. Addictive too. I am fairly picky, but this one sure measured up (unlike Divinity, which was a let-down game, that one was). Unlike anything I have played before, much better. Like darkstone, but way, way better. Beautiful. Easy controls, intuitive, FUN (and bits of humor). The only drawbacks are tiny characters and buildings on map, & i wish it moved a tad faster. I guess a better vid card and/or processor w./ a larger monitor screen would fix that (installed on P3 of 800MHz with ATI9250 Radeon pci 128mb w./ T&L- i think an 03 or 05 Vcard/graphics card- and 512 ram, which is now 1BG Ram, so that should eliminate the ever-so-occasional lagging, mainly B4 combat or during, but easily corrected by zooming in, which is WAYYY cool, like Darkstone by JoWood, and which you can do at any time). The 2nd reason i gave 4stars & not 5 was the intricate, slow building process, only a bit repetitive, of killing the same orc armies over & over, albeit a different vast landscape, in order to gather money coins to (bummer) find your way back to a store to upgrade equuipment. Character upgrades are mostly automatic, but i think there was some leeeway as to how you tailor abilities, which spells one chooses and which attributes to increase. Riding on (2x faster than running) and attacking (though slower) , and even charging orcs with a HORSE-- ya, a real live-looking one you can hop off of and on at any time indefinitely. The water and lakes and flowers are rather pretty. Awesome music and battlecries. Devastating (and customizeable attack packages of moves, and othjer powers/ combo attacks: lightening flashing multiople chromatic swooshing arcs of color with sound effects as you swing your blade. You keep saying , "Wow! Neat-o, cool!" Characters do cool jumps, kicks, and somersaults too. The magic is woven in with the attack/ fighting. You can even pick which of the detailed characters to be. The storyline is coherent and pulls you along; quests are inter-related. The way characters react to you improves as you conquests build your fame. There are even some teleportation arches scattered around. This game is dangerous fun for wasting hours you might never miss. One of the best ever. The only old school thing about it i noticed was the tediousness of the store where you buy equipment and upgrades (a grueling, ongoing experience), and the pop-up chat dialogoes of all the npc's. Note, this is a top-down 2-D view, though you can rotate 360 & zoom (not as much as Homeworld though, another good game but i can't get past ch./lvl 3 or 4 on that one). This game, however, is winnnable, with tactics of attack, retreat & regenerate, then go back for more-- mainly a time investment & common sense, and being a good shopper, and sometimes you pickup NPCs that tag along and fight with ou/ for you, alongside (automatically, following you). NO need for any walkthrough [Thank Heavens] OR for any cheats! How refreshing, huh? The game offers a lot of freedom. Enjoyable to play. You'll love it. Easy to figure ot. Offers re-spawning where you left off at if killed. Character regenerates health & magic (mana).
"sacred review", this is a fun game with a lot of cool features (like the option for horses). The gameplay is a little rough at times, and the storyline is barely there, but it makes for a good rpg style hack 'n slash. Multiplayer is definitely rough, with no party options and no clue where anyone else is. Overall good game, and a good start to the Sacred series (no, I haven't played the new one yet).
"Interesting world ~ Sacred", Not bad game, graphics of the environment you play are quite detailed, although a little bit repetitive. Probably about 1/2 way through the game playing vampiress now. Awkward access to potions when you want to use them on accompanying characters is frustrating and there are some bugs on the version I'm playing (unable to complete some side quests). Otherwise great, particularly that most the world (Ancaria) is open to explore at your leisure, rather than available only after some prerequisite missions have been completed.
"A Great Time-waster with a few flaws.", For those who want a Fantasy based "RPG" that will waste a few hours or days (depending on whether or not you do the side quests), consider Sacred.
Props: Characters - The game provides a nice selection of different character types. Characters in Sacred include the Gladiator, Dark Elf, Wood Elf, Vampiress [complete with soul], Battle-Mage, and Seraphim (let's not get technical about the name). Sacred Underworld and Sacred Gold (Sacred + Underworld) add the Daemon and the Dwarf. The Dwarf is humorous enough to recommend buying Sacred Gold instead of the original. The makers have provided each character with some nice personality features and comments making the choices both important and distinctive. Each character has a back story. Back stories range from unimaginative to purely humorous. Each character begins with it's own starting place and mini-quest.
World - The world is well developed and fleshed out. Non-Player Characters range from those with something important to say (these have names) to those who merely exist for environment. In the course of the adventure you'll visit farm lands, plains, deserts, forests, mountains, ocean. The land is huge but still a bit small to explain all of these terrains in such proximity. This is a trade off to minimize the amount of time it will take to get from one area to another... and this game will definitely run you all over the place.
Horses - To help minimize that distance, most characters will get to ride a horse. The horse aids in defense, attack strength, and outrunning annoying pests who are trying to attack you while you're trying to complete a mission.
Gear - At the outset you will have only one ready weapon or weapon-shield pair slot, and one special ability ("combat art") slot. As you progress you will gain levels you will get up to 5 weapon-shield sets and 5 ready combat arts. This will allow you to switch rapidly between your spells and the appropriate weapon for a situation.
Combos - Additionally, you will discover combos. A combo allows the character to combine several combat arts into one special ability slot. With a combo, a player could begin combat by putting a couple of protective spells on himself and adding a couple of protective auras without using up all of the available slots.
Gripes: Sets - In the course of exploring, questing, and adventuring, you will find some armors and weapons that are part of sets. When all parts of these sets are used together, they provide vastly improved abilities. Unfortunately, these are purely random with duplicates of these "unique" items turning up as often as new members of the set. By the time you have assembled a complete set, it may be no more powerful than items you've had to pass up.
Controls - In order to minimize the number of controls, most of the code has been placed behind the mouse. While this can be helpful it can also be a serious (sometimes deadly) nuisance. To cast a spell on yourself, you need to click on your base circle, but in the midst of combat, monsters may mob you making it impossible for the mouse to identify your base circle through the mobs. Similar problems happen when you are escorting someone. You may need to quickly protect them, but catching them while they move or are mobbed can be difficult. Additionally, some are chatty and the mouse may activate some pop-up yammer-box which not only keeps the spell from activating but blocks you from doing anything else until you close it (at which point you or your charge are dead).
Escorts - These can be one of the biggest annoyances. You usually need to move this person safely from point A to point B through monster infested territory. However, the designers have decided to have these unarmed puny NPCs run directly into combat (often bare handed) so that they can shed their mortal coil. An NPC aggressiveness instruction would be so nice.
Horse combos - The combos mentioned above are tremendous, but most will not work from horseback, even though all of the individual combat arts will. There's no real point to this other than to make you trade slots for time.
Monster levels - Monsters advance at roughly the same rate you do, so the puny level 1 goblin you killed at level 1 will be a level 35 goblin when you get to level 35. However, some monsters are initially much more powerful than you are making levels of at least SOME use.
Respawn rate - The respawn rate is too high. Monsters respawn almost immediately as you leave an area. This keeps you from proactively clearing an area to bring your escorted charges through and insists that you will experience all of the fun of protecting them from mobs of Dark Elves or what have you.
You might need this...
Read this reviews before You buy..."Great Game", I bought this game when I heard it was pretty much a Diablo 3, and it's pretty close. I really can't compare the two too closely, because of all the similarities they have they have just that many differences. It has the same click on creature and kill it style play that Diablo had, and the items have just about the same importance that it did in Diablo also. But the graphics are better with actually 3-D characters that you can zoom in and out of in three different perspectives which is really nice since every piece of armor or weaponry you equip changes your characters outlook and it's nice to see what they look like from a close up perspective, or when your using a long range attack you can zoom out to get a good view of everything in the area. The special abilities leveling is also a nice change from the level up and get a new skill technique you find in most RPG's, that and mixed with the ton of unique/magical/set items in the game, you'll find yourself running off the main quest just to engage a group of monsters just to see what you can find. I really don't know how many month's I've been playing this game but out of the 6 characters I started only one has gone all the way through the first game and is about a quarter way through they're second. Every time I start a new character there seems to be a side quest that the first few didn't find so every time is a little bit different. All the characters are really fun to play and I find myself bouncing back and forth between them all the time. The only bug I ever encountered was when the compass was pointing at the wrong area after I completed one of the main quests, but it corrective itself eventually. If you really like hack and slash RPG's, I'd say buy this game. "Boring unimaginative game", This game is nothing but standard RPG hack and slash. Nothing new here, yeah big deal I get to ride a horse! The creators of this game try to make up for their tedious title by spanwing you to death. That must be what they think imagination is. Its been done so many times it let me count the ways. And I am really getting tired of this isometric view, why can't the user have the ability to rotate his view. If you want the same old stuff this is your game, if you want something that shows someone put a little effort into, skip this title. "Like a much improved Diablo", Anyone buying this game should first of all download the 1.8.6 (or whatever version is current) patch from the official Sacred website. It fixes a lot of minor annoyances, including not being able to heal your horse when you drink a healing potion. That aside, this game is like a beautifully rendered, modern-day Diablo. 3D character models and items set against gorgeous, photo-realistic backdrops make for an exhilirating gaming experience. The lush, detailed forests; the snow-capped mountains of the north; the harsh deserts of the far south - it's all here, and shown in amazing detail. In short, Sacred is like a much improved version of Diablo. If you've a love for adventuring, for questing and "dungeoning", it's a must-buy. "VERY ADDICTING! [My wife hates it]", This game is alot of fun! I start playing it and I can't stop. There are so many things that you can do and with different characters. I start playing it and the day is gone in no time [that's why my wife hates it]. Very good graphics. This is my favorite RPG. I can't wait 'til Sacred Underground is available! Make sure you download Sacred Plus from the game site. It offers some improvements and extra missions and characters. "stop whining", The people that actually play the game dont care if your computer doesnt play the game. if u cant play it then its your computer cause mine isnt top notch but good enough and i can play it no problem with no gliches or anything. otherwise i have polayed it through and it is a great game. a pure hack n slash and just like diablo 2 cept bnet way better. if you like d2 then you will like this cause it is awesome gameplay and lots of fun to play. i only borrowed it and the day i returned it i bought it. its awsome and buy it.
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