Others say...

"Halo 2 left me puzzled...."
I was one of the many that pre-ordered halo 2 because I enjoyed the first one so much. About me and seven of my friends bought it at the midnight release and went to my buddies house where we played it all night and my friend and I beat the co-op storyline around 8 or 9 the next morning. There were some things I liked and hated about the game.

Storyline: If you played the first one the storyline is lacking and really straightforward. You play the "hero", fight against aliens and save humanity/earth whatever. For the second one when they released video clips it made it sound as if the aliens found earth and are attacking it and you (master chief) were turning earth into a crazy urban war between humans and aliens. Its been a long time since I played the storyline, actually the night of its release was the last time, but you only end up fighting on earth for the first one or two levels (I use the term lightly as halo has no "real" levels). Then you end up going into one of the alien ships or something like that. You also get to play as one of the aliens, which I found to be rather fun but also a "played" story gimmick as this has happened in other games as well. The ending was very dissapointing as it just left you hanging and wanting more and hoping there was actually more to the story left. Bungie could have done a better job and made the story more developed and the game a bit longer.

Graphics: I've read a lot of reviews saying that the graphics are awesome but I didn't see a great deal of difference between halo and halo 2. However, I also didn't play either game with HD cables on an HDTV. They used the same engine and just added what seemed to me a polishing effect to the "levels" and characters.

Sound: I love the music to halo and I was happy to hear the music back in Halo 2. Also the human and alien voices are fun to hear. The multiplayer firefights and single player firefights are wonderfully done as it helps to make you feel like you're actually there in the game.

Weapons: I was dissapointed in the weapon selection as there seemed to be no imagination to what they did with them. Humans have a sniper rifle so lets give aliens a sniper rifle. Humans have rocket launchers (the rocket launcher now targets and follows enemy vehicles-nice!) so aliens need a rocket launcher. The plasma rifle was given an unneeded change as it no longer froze your enemies in place to circle around them and hit them in the back, which made the rifle now another useless weapon in your arsenal. I enjoyed the sword in single player but in multiplayer was a very frustrating weapon to fight against. In single player the sword ran out of charge after so many hits but in multiplayer it lasted the whole game which was a very annoying thing. If you've ever played halo 2 multiplayer you know what I'm talking about. The pistol was toned way down but with few updates they gave it some power back but was nowhere near the "horror" like the first. Grenades were the most and saddest thing they changed in the game. I loved grenades in the first one and ended up using them more than anything in the game. So when I played halo 2 the first time I couldn't wait to throw my first grenade and when I did I literally freaked out. Master Chief "dropped" the grenade right in front of me and when the explosion happened I was still alive??? They turned Master Chief's powerful throwing into a "toss" or "drop" and the explosion of the grenade......well lets just say I might as well have been throwing waterballoons at the aliens with the damage that one of those did. The last thing they did was duel-wield which was a nice feature but the balance of duel-wield and other weapons was crap. The duel thing could've been left out and was a much over-hyped feature.

Vehicles: Like I said with imagination- Bungie seemed to be lacking in that department. Humans have a tank and a warthog so lets give the covenant a tank and warthog. I know, I know the covenant tank was in the first one but could you drive it?? Nope. I liked the fact that vehicles now could be blown up and that you could kick people out of the vehicle and take it or if you were crazy like me you could jump in a warthog with an opposing team driving it, thats always fun. I do wish they would have given you the option to turn vehicle damage on or off. In multiplayer you would destroy the warthog and a few minutes later they would have a brand new one waiting for them, so that was annoying too. The last thing they changed that I didn't like was I couldn't run over people anymore, well you can but its a 1 in 6 shot that you'll actually do it.

Physics Engine: I hate the physics in halo 2, one thing that made the original halo so fun was playing "warthog basketball" in blood gulch or blowing up a ghost over the middle of sidewinder and watching it fly.

Multiplayer: Multiplayer is chaotic and can be fun but 70% of the time if you're not playing with a friend it is frustrating to hear people cussing you out, making really annoying background sounds etc. The addition of "team chat" only would've been really nice. Most of the upgrades they did to the multiplayer levels were nice and done really well, the name changes weren't really necessary though. I liked the setup for the xbl matching, I just wish that the players had more control over what levels, weapons, radar and such would go on during the game instead of the pre-made matches (that counted to your ranking) that you ended up playing over and over and over and over again. Also the hacking and modded xbox's that you would play sucked too, that was neither bungie's nor microsoft's fault, but did hinder the fun of the multiplayer experience.

Vision change: For the longes time I couldn't figure out why halo 2 seemed visually different than halo 1. One day, it hit me, I was playing multiplayer and was running around getting p'wned as I usually did in halo 2 and I realized the levels were closer to me than in the first one. I realized the developers went for a tunnel vision view instead of the periphial expanded look as in the previous one. In halo when I walked around, I had a periphial view and the levels looked so much larger and massive. In halo 2, however, they give you a more narrow view and make everything seem closer for a more "unreal" look, by unreal I mean like the unreal series.

Single player exploration: This is one of the things that made the original halo so awesome. My friends and I would spend countless hours in the single player mode going to areas we really weren't supposed to go and do things that were absolutely fun and crazy. You could actually get online and see things people would do and it made it all the more entertaining. In halo 2 they "controlled" the areas that you were not supposed to get to by putting skulls or I think in one level there was a huge ball or something. That made me lose the appeal to actually go and explore the level like I did in the first one. Now the developers want me to go find these "hidden" places that I wasn't supposed to......puh-lease!!

So to sum it all up, the cons seemed to outweigh the pros for me as an avid Halo 1 fan. The lack of vehicle and weapon imagination, physics engine change, tunnel vision with the short and dissapointing ending storyline made the rush of halo 2's release makes Halo 2 an average to below average first person shooter experience. Halo 2's multiplayer is fun with friends and the added detail in the levels makes it more tactical and visual treat. If you're looking for a game that has a good story and imagination this is NOT the game for you but if you just wanna play a fun shooter with some friends its not to bad of a game.

It only gets 2 stars from this dissapointed halo fan.....

"Halo 2 Seduced Me"
I'm not a gamer. The most game I'll dabble in are games based off of movies or shows that I loved. So I really don't know much about what makes a great game a great game. I've enjoyed Crash Bandicoot and Resident Evil 4 when I played, but only moderately. The story of how I got interested in HALO is very different than those. See, my friends love playing games, and when we'd chill and drink, the nights that we didn't go out would end in them playing against each other in HALO 3. Eventually, tired of being the odd man out, I picked up a controller and started playing... and naturally, got killed in each round. So I went home to practice, and since my dad loves games, all I had to do was ask him to borrow HALO 2. I started playing with the intention of ignoring the story and game play and just logging in some basic practice.

Well, turns out, the game rocks. The graphic were great, the story was enthralling and lacked the cheesy dialogue that even games hailed as the best of the best (the aforementioned Resident Evil 4) were rife with, and the gameplay was simply great. Each board is so interesting and throws you into such different, complex worlds that you sort of feel a mixture of triumph and regret every time you beat one level and move onto the next.

I had every intention of using HALO 2 to practice so I could whoop my buddies when we play HALO 3 together, but the game is just so good that I couldn't help but stick it out to the end and beat it. It's challenging but not overly hard and--most importantly--a very fun game.

9/10

"Good Game, But Could Be Better"
Halo 2 is a good game, but not perfect. The campaign is fun, a little short, but fun. The levels are great on any difficulty, and I love the Elite missions. They are fun and challenging, a great twist to the game. The only two things I wished that did not happen in the game was the short storyline, and the ending. They leave you hanging, waiting for the third Halo. Campaign is fun, but it is not a fun game unless it has a good multiplayer. The multiplayer maps are great, but there are not enough of them. Bungie could have waited a while to bring out the game to make more multiplayer maps. Overall a good game.

Campaign- 4 stars
Multiplayer- 4 stars
Fun- 5 stars

Also here are some cheats:

To get the blind skull start the map Outskirts. Walk through the first door and crouch jump onto one of the lights. Then look to the leftand you will see a wall. Run at the wall and crouch jump onto that wall. Walk foward about 10 steps and look left. You should see a hallway. Go to the end of that hallway and press x to pick up the skull.



"Not as good as the first, but still an excellent follow-up"
After the incredible installment of Halo it seemed like every gamer around simply couldn't wait to play the follow up! Well here it is, finally in my hands! I'm happy to report that overall this is a very solid follow-up to the first installment. There are a couple minor things that I didn't like, but there are a lot of things they added into the game that are just awesome.

After the first game I was kind of wondering how they would follow it up since the Halo facility blew up and the Master Chief with Cortana were the only two sentient beings left alive. Well Halo 2 brings us deeper into the lore of the rings and their Forerunner builders. Apparently there is definitely more than one ring, or else this game wouldn't have made as much sense without a Halo facility. I really don't want to give away any of the story line because it's a really intriguing story so far. To be honest the story is really what held this game together for me, but let's just say that they end up coming upon another Halo ring and there is already a major Covenant armada on site. The best chance for survival is to get onto Halo and fight from there because we all know the Covenant will not destroy the ring. The best part of the story is that the covenant between the species that make up the Covenant doesn't seem to be nearly as strong as we all assumed. In order to take us down that path we get to play as a Covenant elite named the Arbiter. This is one of the better changes they made to this game! It was a lot of fun to play on this side of war and see things from their perspective.

That's all I'll get into for the story. Honestly the game play and mission details are fairly rehashed from the first Halo. This is sort of unfortunate, but somewhat expected because what's Halo without Halo? But running missions through the Library to find the Index again seemed tedious and uncreative, although they managed to spice them up a little by throwing in the new Brute character named Tartarus (and the brutes in general). The thing that really saved these repetitive elements was the backdrop story of the Covenant. Also they threw in new lush atmospheres found on Halo. Halo is a big place and it stands to reason that not every place is going to look the same, so it was nice to see them try and capitalize on newer elements. This gives us some familiar maps and ground as well as giving us whole new terrains to explore. One of my favorite is that at one point we end up on Earth and go through a whole urban warfare sequence. That was probably one of my favorite parts of the game.

Aside from the repeated levels the only other major problem I had with this game was the HUD. If you read my review for the first game you would remember that I mentioned that the view was great because it gave you sort of a mock peripheral vision. In this game it feels like you're looking through a very confined screen, which makes it a little more difficult to play in co-op mode. This is unfortunate because it feels like they removed something that I thought was an improvement to a First Person Shooter game, maybe they felt it was an error? Of course I think this was more than made up for by being able to dual wield weapons and being able to use the Covenant energy swords. Though they got rid of the MA5B standard issue assault rifle from the original game and that made me sort of sad. Oh well, I can now wield two Needlers!

Overall I thought this was a very fun game. I even enjoyed going through the Library again, so while some may find that "uncreative", which it is, I still enjoyed it. The Flood takes a bit of a back seat in this game and show up more as an annoyance until a big revelation at the end. Story wise this game is much bigger and more ambitious. I think if you were into Halo for the unique world and story you will also like Halo 2 just as much. So be prepared for a wild ride to save the universe and see how precarious the Covenant's species allegiance just might be.

Overall Rating: 4.5 out of 5

"good purchase"
This one of the best deals i have found on a game by far. Halo 2 is a game where the multiplayer is not that interesting but the in depth story line is all there this game should be played for the story line if nothing else.

 

Buy Cheap Software Now!
  Halo 2

List Price : $19.99
Our Price : from $17.10

Why I buy this one ?
- Master Chief can now wield two weapons at once, board Covenant vehicles and steal Covenant weapons like the incredible double energy sword
- Lead an all-new unit of super-soldiers, the ODST -- tougher, badder and deadlier versions of your old comrades
- New enemies, allies and surprises around every corner - intense combat action with enhanced AI and real-time lighting
- Immense single-player action with maassive landscapes and huge cities to explore and defend - destructible and interactive environments
- Take the action online with your Xbox Live and switch sides, to become a Covenant Elite!


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Electronic Gaming Monthly
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Play
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What our customer's say!

"Minor tweaks, but the same idea", Basically, if you liked Halo, you will like its sequel. Here's a rundown of the new pros and cons:

Pro: You can now use some weapons two at a time, allowing for more raw firepower.
Con: The shield/health system that worked well in Halo has been scrapped for a harder-to-interpret, seemingly easier to defeat system.
Pro: Graphics are better.
Con: The ending is a total gyp (no spoiler here, but if you really want closure you'll have to buy a 360 and play Halo 3).
Pro: More weapons, and improvements on existing ones (the needler especially).
Con: I found a few rare, intermittent glitches, mostly with the Arbiter levels.
Pro: Multiplayer is vastly improved, now with XBox live.
Con: While the levels are more varied, they don't stand out as much as some of the memorable levels from its predecessor.
Pro: The plot is much deeper.

So, all in all, it's more of the same, which isn't necessarily a bad thing. There are some minor improvements, but there are a few things that could have been better. A good buy.

"best game in the world", having never played h3 but more than a couple times, i believe this is the best game in the world.

and if it isn't, its only second to halo three!

"Halo 2", Liked the game, however...had to return because of shadowy images in several areas which covered up part of the picture. Returned game and had replacement issued. Had same problem. Returned again and received refund.

"Halo Forever! Continued", Halo 2 is perhaps one of the best games in history! At first I played it at a friend's house and then I decided to buy it. The Graphics are very realistic and it feels very intense. Plus you can play as Arbiter, an Elite! Your enemies such as, Grunts, Elites, Jackles, and Hunters can also be your allies! Halo 2 is just really fun! I can't wait til' I get Halo 3!

"Not since Quake 2...", Not since Quake 2 has a science fiction shooter sucked me in. Halo 2 is the best in the series.



 
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Read this reviews before You buy...

"Grandson loves Halo 2", I have no idea how to play this game, but my grandson does and he loves it.

"just average", played the first halo. it had some great moments. mind you, it wasn't perfect. game was too dark, some maps were reused, & too much backtracking. i dont understand why bungie couldn't have included a map so i'd know where i was going. also, the library chapter was plain repetitive tedium. halo 2 was basically the same, probably even worse. i mean, playing as the arbiter sucked. basically too much hype. but the multiplayer is where halo shines. solo campaigns are just ok.

"Deep Single Player, Awesome Multi-Player, Near Perfect Game", Halo 2
One of the greatest selling games of all time and the best selling X-Box game is Halo 2. If you have not heard of this game yet, you need to come out from under that rock. Almost everyone loved the original game. The sequel had a huge name to live up to, and I feel they did an amazing job on Halo 2. The Multi-Player gameplay will have you playing for an extremely long time. Single player features a unique, deep story to play through. Halo 2 takes everything that was good in the original Halo and improved on it.

Graphics- 9/10
The graphics are probably the best that the X-Box could handle. Reflections, lighting, and glare all have been extremely improved upon in this game. Master Chief has breath-taking reflections on his armor and visor. The guns all also have a nice shine to them.

All animations and characters are well done. A new race, named the Brutes, has been created, and brings a nice sense of freshness to battles. The Brutes can battle with guns like everything else, but can also charge at you. Nice animation is done on their part. Elite, Humans, and Flood characters are equally well designed.

Level design is a little bit of a let down. The previous Halo had a problem with having repetitive levels. Halo 2 continues this trend to a lesser degree. While some levels are constantly unique, some still have repeating areas. This can cause you to be turned around and lost easy. Luckily, this is not as much of a problem as in the first game.

I only have two other problems. The Energy Sword you can wield should have made areas like up more. The glows a bright blue, but never illuminates the ground or surroundings. My second problem is the way the graphics work. As you get closer to something, details you see will increase. This sounds nice, but you will notice many weird graphical sequences where the graphics shift from ugly to beautiful to ugly again. Sometimes the graphics will not change at all and you will be left with a very ugly view.

Story- 9/10
The story for the original Halo was amazing. This game is much deeper, and has a more intricate storyline. Some people will enjoy this; others will shun the complicated ideas in this game. I loved the storyline and its ideals based on Natural Selection, Racial Wars, and Mankind as a whole.

This game is broken into two parts. In one, you play as Master Chief. Chief has just learned that Earth is being attacked the Covenant, the same alien scum you took on in the first game. Your mission is to stop the covenant. Soon you learn of another Halo that could potentially be used by the Covenant, based on some outrageous religious-like claims. I like how Covenant follows whatever their prophets tell them without question. It really should let people look at themselves and maybe make decisions on their own and not just based on what a "higher knowledge" tells them.

In the second portion of the game, you play as The Arbiter. He is of the Elite race of the Covenant. He is being held responsible for the destruction of the original Halo and has been sentenced to death. The Prophets have a better idea for him though. He will work for them in tracking down heretics and stopping "the demon," who happens to be Master Chief. I actually enjoyed this side of the story better. The Arbiter works off his debt, but slowly learns the truth about Halo. There is also a ton of tension between the Elite and Brute races, which both work under the Covenant. This leads to the Elite's being undermined and often pushed to the side for the superior Brute Class. This reveals a lot about our own society in how we push away those who we feel are weaker.

Master Chief and Arbiter will meet eventually in the story. To me, not many people will understand the depth of the story. If you can though, there is a lot to get. I hope reading this review will help you understand it a bit better. People may also have a problem with the ending, or lack thereof.

Sound- 10/10
Halo has always been known for its phenomenal sound production. The music, or absence of music, has been a strong point in the series. Whenever you are traveling a large area with not much going on, music will usually not exist. Traveling a small area with an enormous conflict will feature a thunderous musical score that you will love. No matter what though, the score will not distract you from the gameplay.

Voice Over is also great. Every main character in the game has a unique voice. Chief and Arbiter bring depth to the story with their voices. Grunts and Human Soldiers often bring a humor in their voice.

Weapon and Vehicle sounds are all perfect. Usually the addition of weapons will lead to some having similar sounds; this game does not though. Each vehicle also sounds exceptionally well.

Gameplay- 10/10
Many people say that the Halo series never really brought anything new to the table. I completely agree with them. This series did take everything that was good in other games and placed it in this one, thus creating one of the best first person shooters on the market today. Halo 2 expands on the idea of the first Halo with more weapons, better levels, more vehicles, and more customization.

In single player, you will play as both Master Chief and the Arbiter. You usually play a chapter of the game then switch to the other. Master Chief plays like a normal character. You usually find yourself shooting through walls of smart enemies. Arbiter is different though. You usually begin with an Energy Sword, and you can turn invisible for a certain amount of time. This allows you to become a stealth-like character at times. If you do not like being stealthy though, you can always pick up a gun and begin killing everything. If you find yourself in trouble, you can quickly turn invisible and escape the battle.

Enemies range from Elites, Brutes, Flood, Human Characters, and more. It just depends on how far along you are and whom you are playing as at the moment. The Flood will run at you like maniacs and try to overwhelm you. Elite and Humans characters hide behind objects and try to stay smart. Brutes are very hard to kill and can go bezerk, charging at you to hurt you. There are other ranks of enemies such as Flood mixtures and a giant Covenant monster, whose name eludes me right now. They all have their weaknesses and strengths. Therefore, the game stays fresh the entire play.

Halo 2 also features some new vehicles. Favorites like the Scorpion Tank, Warthog, and Ghost all return. New vehicles include the Wrath, Spectre, and a new version of the Warthog. The Wrath is a Covenant Tank that you saw a lot in the original game but never could ride in. This time you can. They sport an angled weapon that shoots blue plasma. The Spectre is the Covenant version Warthog. It shoots plasma from its turret. The new version of the Warthog shoots mortars instead of machine gun ammo. Did I mention that you could jack all of these vehicles?

Multi-Player has always been this games biggest aspect. If you have three or more friends available to you, this game will last you a long time. You can connect X-Boxes and have some epic battles. Levels like Beaver Creek and Coagulation are remakes of some of the first game's best levels. Lockout and Zanzibar are just two of the awesome new levels to play on in the game. I suggest buying the Multiplayer Map Pack for even more great levels.

This game allows you to edit your Multi-Player characters in detail. You choose between Master Chief and the Arbiter. You can apply multiple different colors to your characters. You can change your looking speed and controls. You can even create your own unique logo.

Difficulty- 10/10 (Note- This is how much I like the difficulty)
There are four different difficulty levels to choose from. Easy allows you to plow through enemy after enemy with little difficulty. Normal is good for those on their first try. Hard will have you dying a lot and feeling satisfied with yourself. Legendary mode will have you slamming your television into the wall out of anger. Maybe you are good enough for that to be necessary though. If that is not enough then you can Log onto Xbox Live and be killed by the masters of this game.

Overall- 10/10
This is one of my favorite games. I personally prefer the Single Payer in the first Halo, but I enjoy the Multi-player in this game far more. Still, this game has a very solid Single player experience. The graphics are nice, despite having some repetitive levels here and there. If you own an X-Box, you need to own this game. This game also is compatible with Xbox 360 Console.

"A continuing classic", Halo 2 is probably the best in the series. Many may argue that Halo 3's many new maps, high definition graphics, and new vehicles weapons and modes make it the best, I rest with Halo 2.
First of all, the campaign is much better than Halo and slightly better than that of Halo 3. The game also is at a perfect sci-fi state without being too ridiculous. Halo 3 gets a little out of hand and ends up being just too ambiguous.
Once past the Halo 2 ending (which leaves you really curious and a great hook for Halo 3) you would naturally move on to Multiplayer.
The multiplayer of Halo 2 is, to say the least, fantastic. There are always people online looking for games to play and you can customize the games in so many different ways to your liking.
It gets a little hectic at times but is built so that skill is really all that matters, perfect for a great FPS

"trash", This game is absolute trash. In fact the whole Halo series is trash. The whole idea of an inter-galactic warrior batteling space creatures is a dumb idea. I played all of the games in the series and after 10 minutes with each of them I wanted to gauge my eyes out. Wht don't you go out and buy a real game like Saints Row, Call of Duty, Rainbow Six, or any other game that isn't this.If you even think about buying this you might as well throw your money into a fire and watch it as it slowly burns.

 
 
 

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