| |
Silent Hill 2
 |
List Price : $14.99
Our Price : from $24.98
|
It's better to buy this one too...
Special offer for you..find the cheapest!
productproz from UT, United States offers this stuff for:
 | Price : $24.98 Usually ships in 1-2 business days
|  |
BLS Mart offers this stuff with condition New, new for:
 | Price : $24.99 Usually ships in 1-2 business days
|  |
iscenario from NY, United States offers this stuff for:
 | Price : $24.99 Usually ships in 1-2 business days
|  |
wijoco from VA, United States offers this stuff for:
 | Price : $29.99 Usually ships in 1-2 business days
|  |
online_products from FL, United States offers this stuff for:
 | Price : $48.88 Usually ships in 1-2 business days
|  |
online_products from FL, United States offers this stuff for:
 | Price : $58.88 Usually ships in 1-2 business days
|  |
What our customer's say!
"Great Game", Fantastic game! Gets really psychological and plays with your head when you think about it. High Replayability because of the extra unlockables you get!
"A True Thinker", Even after three other games succeeding Silent Hill 2, the graphics still remain remarkable good. What makes Silent Hill 2 replay-able are the more than three possible endings and items that only could be picked up after so many plays. The only real drawback is the awkward camera angles--but it is this aspect of the game that makes it unique.
"This is a GREAT GAME in soo many ways!!!", I have to say this is one of the most enjoyable games I've ever played. Even though there are a few cons to it, the pros so far out weigh the cons that I have to give this game the highest rating I possible can.
First I will mention the cons.
- the camera angles are annoying at times. At the very beginning of the game I thought this really sucked hard but after a little while I got used to it and can actually appreciate it somewhat for how it adds to the game. Other positives in the game would have been lost if you constantly had the rear view while playing this and I understood this as I played further into the game.
- I wish the multiple endings started a little earlier in the game. I don't understand why these games only give you the main differences in the end. However, on a positive, I love that there are some minor differences in different loads of the game that aren't available in all games started. My wife played second and got the chainsaw and I never got it. I even restarted because I wanted it, thinking I must have passed it but it wasn't offered. I love that they did this sort of thing.
- Some of the hallway/building/mulitple rooms scenarios got repetitive. By the time I got to the hotel it was kind of a bummer that I knew I was going to have to do the same kind of exploration all over again that I had in the hospital, prison and both apartment buildings.
- The game was pretty linear but that's understandable here. Also, there wasn't enough exploration options available in the town itself. Wandering in town could have and should have been much more adventurous instead of being tedious.
I know that seems like some significant cons but the pros were so much more that the cons are totally fine and I realize nothing is going to be perfect.
Now the pros.
- The music was excellent and fitting. Kudos for putting some real effort into the music. Laura's theme is a beautiful piece of art and is constantly going through my head. The ambient sounds are awesome as well. They are what makes the game so intense.
- The puzzles were good. I chose the hardest setting and found them all do-able with some effort.
- The scenery was awesome. I can't say enough about this. The sounds and the scenery really helped set and maintain the mood of this game.
- The story was very deep and well done. I really enjoyed being able to feel an attachment to my character and to the story. I liked the interaction with the other characters and the way that other characters were also drawn to that town to face their own demons that you are able to learn about. My wife had to quit playing because she didn't want to go to bed and have bad dreams as interactive games such as this can do that to her. Not me though.
- I feel emotional about the game. I can't explain it but this game really runs you through a roller coaster of emotion. I feel bummed that its over. I want more. No single player game has done that for me before near to the level Silent Hill 2 has done it for me.
There are so many other things I want to point out about parts of this game that I can't mention because I don't want to give anything away. I purposefully avoided as much of the story as I could before I played so I could enjoy it to its fullest and I recommend the same to all of you. I also recommend that you avoid all hint FAQs that would be available on the internet. Play it and if you get stuck, give it a rest and think about it and try again the next day.
Lastly, I totally recommend this game to everyone whose not a child. The game can be scary and depressing at times but those are actually positive qualities to it. That's if you don't have real life issues dealing with current depressing or scary happenings in your own life. If so, avoid this game as it will more than likely amplify those for you.
5 stars all the way on this. Go buy it. I got it for about ten dollars and it was a steal. Its worth 50 bucks even as old as it is. It will resonate with you. One of the best games I've ever played and I've played ALOT of games.
"incompatibility blues", this game (commonly) won't run in xp with ati cards. a driver problem i guess; prevented me from running it under bootcamp =(
apparently it likes nvidea cards (google search) but it wouldn't run on my vista laptop either that has this card (maybe it doesn't like vista?)
anyway, some older games like this need to either be revised to run properly on new pc's or just go away. i'm bummed after reading the great reviews -- but buyer beware regarding pc compatibility
"Very strange", Like the first Silent Hill, this game is very tense and scary. The story is just as vague and convoluted as the first game. The controls in the PC version are a lot harder to get used to, especially if you play mostly console games like I do. This game isn't absurdly difficult, but I did find myself running from many enemies, because there isn't enough health and ammo to kill everything. For any fans of the survival horror genre and/or the first Silent Hill, I definitely recommend this game.
You might need this...
Read this reviews before You buy...
"Excellent adventure game!", I truly enjoyed this game! Although the graphics is 4 1/2 out of 5, everything else is 5/5 like the plot, or even 6/5 such as the music (wow! the music is simply amazing).
If you are looking for a creepy game with a real twist to it - this is your choice as not only does it have plenty of puzzles and miles of walking but also a lot of action (shooting, fighting, etc).
A+++ game!
p.s. If you don't enjoy darkness in a computer game, may be you should try something else, because most of the time the characters spend in really dark places with nothing but a flashlight.
"Brutally honest meditation on moral decay", This Konami game, which has become a new classic since its 2001 release, is tied with Square's Final Fantasy Tactics, Silicon Knights' Eternal Darkness, and Konami's own Shadow of Destiny, for the distinction of being the most literary video game of all time.
The foggy atmosphere and desolate aura of the New England resort town of Silent Hill, which has inexplicably become a ghost town by the time that protagonist James Sunderland visits it in desperate hopes of discovering a reincarnation of his dead wife, reflect the foggy confusion of James' own mind, and the curse lingering over the town allows it to conjure personalized avatars to haunt those who enter its boundaries with a guilty conscience. In trying to discover the truth about his wife's death, James will therefore encounter physical manifestations of psychological phonomena related to his regret over how their relationship unfolded while she was still alive, along with four other travelers who are lost in their own nightmarish versions of the town. If this summary seems to place the plot dangerously close to horror cliche, the execution of the story, realization of the town's creepy atmosphere, and final resolution of the plot prove that this game is an original work of art. Inspired less by Stephen King than David Lynch, whose film "Lost Highway" featured a defeated man creating an alternate self-identity which allowed him to become the hero of his own story, until the dangerous re-invasion of reality, Silent Hill 2 is a character study masquerading as horror, and the true horror is not the grotesquery of its monsters or grimy corridors, but the reality, and the commonality of the profoundly oppressive and inhumane events which haunt the characters' backstories.
This might be the only game that is painful to play by design rather than as a biproduct of ineptitude. The arduous, repetitive combat, slow-paced "action scenes" and excessive empty distance between places of significance combine with the headache-inducing dissonant soundtrack to make the player every bit as anxious as the protagonist, and if one is to accept that any form of stimulation, not just positive stimulation, validates the quality of a work of art, then it follows that Silent Hill 2 is an incredible success. Form echoes content, as the game itself is as sadistic as its characters. Its goal is not to challenge the player to overcome its trials, but to challenge the player to experience it, and one ultimately walks away from a day in the life of James Sunderland with a newfound appreciation for one's own life. Unless, of course, one has just lost a spouse.
"You promised you wouold take me there again someday... but you never did.", I had wanted to get this game for some time, and when I saw how cheap I could get it... well, I did.
The game starts out... unnervingly. You begin in a gas station bathroom, and once you leave, your character reads a letter. From his wife. Who has been dead for three years. Now, this may sound like some "back from the dead" story, but it isn't. Or it is, but not in the way you would expect.
Working your way around, you meet only four people- plus a few bodies(something funny I found, in the game options you can switch the blood color between green, red, black and violet.) However, these four people all have importance- or at the very least, will make you think. Even Laura, however annoying during your first couple of encounters, grows on you. Eddie's character makes me feel unclean. Angela worried me throughout the game(with good reason.) Mary made me think twice about being nice to strangers.
The graphics are superb, all the way through. Mist rolls around the streets, bringing bloody, glistening monsters in and out of view. Flickering lights reveal cockroaches the size of your head. Every little detail adds to the overall feeling of depression mixed with terror. Every demon moves in its own way, from the sexy strut of the Nurses to the slimy writhe of the Patients. And, in one particular apartemnet room, shadows of tattered butterflies flit around. Maria's velvet skirt looks real, shimmering and shifting with the light.
The little touches add up- James heaves and tries to catch his breath after running, his head turns to relevant people, monsters and objects. If he walks in a puddle- whether blood or waters- he tracks wet footprints for a little while. After he shoots his handgun, the shot lights the room for a nanosecond, and then the shell falls to the ground with a cling.
That's right. A cling. Every possible action has a sound- James catching his breath, the whoosh of a swinging pipe, the slosh of wading through waist-deep water, the drip froma leaky pipe. Ambient sound is everywhere, and little snatches of music can make you alternately make you want to piss your pants or cry. Your little radio that emits static when monsters are nearby will make you forever afraid of white noise. The voice acting, while not movie-quality, is still good enough to not detract from the game. The cut-scene with Angela in the Lakeview Hotel stairway is wonderful, though. It's also one of the few times a game has made me cry- besides being sad, it is a defining moment in the characters of both James and Angela.
Considering this game costs about $6- there really is no excuse not to buy it. It has 6 separate endings, too- so that's like paying $1 per ending. Two are sad, one is hopeful, one is scary, and the other two are hysterical- not to give anything away, but one involves a small dog and the other a UFO.
Without a doubt, a beautiful, terrifying, and sad game, and one of the best I've played.
"What can i say . . .", I just finished this game, and it was one of my greatest game experiences. I was a big fan of the first Silent Hill, realesed on Playstation and i must say, that this second game is as good as the first one. Great and sad story, atmospheric graphic and sound. I can't complain about game controls, because they are almost the same like in the first game, and there was nothing wrong with them. I also love the voice acting. So turn down the lights, set the graphic to maximum, turn on your 5.1 surround system and enjoy this great game.
"One of the Best", This game is fantastic. The quality of the graphics are great (and it's Konami's 2nd SH game), the story is very well thought out, and the controls are easy to use (and learn). I am not really the kind of person who liked to play "scary games" (i.e. Resident Evil) but there is something about this game that just makes you want to play it. I have played it and the words to describe the experience escape me. You just can't put it into words!! I highly reccomend this fantastic game for the quality of graphics, the great story, easy controls and for the experience you'll get. Hope this helped. =^..^=
|
|