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Others say...
"Issue with windows operating system" I am still trying to resolve game-crash issues with Buena Vista Games. I have well over 70 games and occasionally have had to deal with these kinds of issues. Not often, because I have a high-end system, but this particular game has been a time consuming headache to even get to run. (something I still haven't been able to do!)Companies that code these kinds of games that take many hours of trouble shooting to even play should at least provide a higher level of customer support. I will never purchase another game from Buena Vista Games, this was my first, and last! On the plus side Amazon took my return and promptly sent me a new one without charging me, your organization rates a "10" for customer satisfaction! Thanks much! Paul K. Guzman
"The best deal...." I got this for $2.99. This is by far, the greatest software deal I've ever gotten, short of getting Star Control II as a gift for christmas 10+ years ago. First, I liked the movie Tron, so it didn't take much for me to buy the game. Second, I'm in IT by profession... So fantasizing a PC and its architecture is fun for me personally... (although how they depict and use terminology is maddening, you realize its just for fun) Lastly... I got this thing ROCK CHEAP. (bargain bin at some random store) If you liked the style and gameplay of System Shock 2, you'll like this game, as much of the same look n' feel are the same, indeed some of the sounds and graphics are similiar. The storyline is similiar to the movie, and its fairly well laid out. I like the upgrading and optimization of routines. Overall very fun. And of course... the light cycles. It will not make the top 10 greatest games of all time, (like I said its a derivative work of System Shock 2), but it is fun.
"Good choice" This is definitely a buy for fans of TRON; however, even non-fans can find it interesting(it could even interest you in the original movie).
The story is unique enough to keep your attention, but is not that radical - at least considering the fact that you are inside a computer.
The controls are flexible enough that most anyone can enjoy the game without reaching for awkward buttons.
The only complaints I have are an occasional lag in the jump command that leads to my character dying (though this might only be my machine) and the fixed nature of the game. By this I mean that once you've beaten it, you're done. The puzzles consist of defending places or people, jumping, or how to take down an enemy without getting killed in the process. No code-breaking etc. Really, you are in a computer; now the nature of the "world" may prevent this sort of puzzle, but are we to think that a password is represented by a digital soldier who attacks you?
In summary, the game is pretty good, but has some room for improvement.
"The Electronic World Awaits...." After reading through several of the reviews here I've noticed that the single most common denominator is that the majority of us are 30-something males who saw this movie in the early 80's and have had a deep affection for the basic idea of it all. I mean, c'mon now, who wouldn't want a few days *inside* the computer in neon highlighted clothes while throwing a guided Identity Disc at people and get to drive around in a Light Cycle? No other movie I can think of screams for some kind of sequel quite the way TRON does (especially in todays' computer-driven world), and Buena Vista has tried to fill the gap with this awe-inspiring game.
The plot revolves around an encroaching data corruption plague that threatens the computers of ENCOM, against the backdrop of a hostile takeover from rival corporation FCon (on paper it sounds like a Bill Gates-like boredom fest in the making, but it works out quite well). The main protagonist is Jet Bradley, son of Alan Bradley (voiced by Bruce Boxleitner himself), who is sucked into the computer world, a la Flynn, by Alan's brainchild computer program Ma3a (voiced by Cindy Morgan, Yori/Lora of the original movie). Needless to say the storyline is intriguing and wonderfully put into the aspect of the Digital World with such panache that I wonder how this game didn't do better sales than it did.
Graphics wise this game is a virtual feast for the eyes. Where Doom 3 might hold the title for most visually realistic FPS this game is by far the most beautiful. Syd Meade's virtual world comes completely alive in this game, and to get to be *in* it is a dream come true. Almost every surface of every character and object is gorgeously highlighted by the cool neon lines of Tron-esque cyberspace. There is absolutely no other way to play this game but on the highest possible graphics setting because to put it even a smidge below that would be almost criminal.
Gameplay is equally absorbing. You begin your stay in the computer world with your trusty disc weapon. There are a number of weapons you can pick up later in the game, such as the mesh Blaster (basically a machine-pistol), Suffusion (a cyber-shotgun), LOL (a sniper rifle), as well as a wide array of energy ball weapons. You'll find yourself highly reliant on your trusty disc though, and really there's nothing wrong with that as it's the most reliable weapon you have and a pure joy to use. In addition you can aquire various "subroutines" by downloading them from data bins located all over the digital world. These subroutines allow you to do various improved styles of combat, or give you armor bonuses, or can give you increased abilities such as jumping higher or running silently. Most subroutines start out as giant Beta versions which suck up a lot of space in your configuration, but can be upgraded to Alpha or Gold versions throughout the game, provided you can find the subroutine enhancement critter-thing (there seems to be one for each level). This increases the combat/power value of the subroutine while letting it take up less space in your configuration, thus allowing room for more. Quite clever indeed!
One of the biggest sells of the game is of course the universally loved Light Cycle. No one who tries this game can deny what a long-dreamt about experience this alone is, and the inclusion of the Syd Mead-designed Super Light Cycle only sweetens the deal further. Cycles zip around on racing grids and every sound you remember from the movies is there, from the digital "thwip thwip thwip" of your cycle passing over grid lines to the fantastic sound of an opponent running into your light-trail. There are admittedly some rather odd (and questionable) maneuvers that your computer opponents can perform that will have you shaking your head in disbelief, but overall the Light Cycles half pay for the game by themselves.
Jet begins his trek in the digital world hotly pursued by ENCOM's ICP's, basically Anti-Virus programs, who blame him for the spread of the corruption. With the help of Byte (an upgrade to Bit, from the movie) Jet travels from server to server, hard-drive to PDA, and all over cyber-creation. Some of these digital world locale's are genius in design and are pure fun to go through, notably the Net (complete with a pub called, quite cleverly, "The Progress Bar") to the old EN-8212 mainframe of movie fame. All the while Jet is pursued by ICP's and the corporate thugs of FCon, who seem obsessed with finding and capturing Ma3a.
As gorgeous and engrossing as the game is there are a few weak spots that prevent me from giving it a perfect 5 star review. Others have pointed out a dislike for the puzzle/key-finding aspect of the game, but I rather enjoyed it. It was a lot of fun exploring every nook and cranny of the Tron universe. But I will say that while most of the maps are great fun to experience there are a few that are outright frustrating. Right off the bat the PDA is a living, breathing nightmare to navigate and beat(can I get an Amen?). The old ENCOM mainframe is a lot of fun, no doubt, but something of a letdown when you discover that you can't find Tron himself but only a sparkly bubble known as the Tron Legacy Code. Further the FCon antagonists are quite a bit over the top in their sinister designs. The HR woman looked like she was on a 48 hour caffiene binge at any given time. And the tragically short encounter with the infamous digital Tank only left me wanting for more, in addition to the elsewhere-mentioned scarcity of Recognizers (the few times you see and hear them really bring this game out). And the ending was almost anti-climactic. This is a long game and to go successfully through it to an ending that was, shall we say, underwhelming at best, really just irks you.
I should note though that Tron 2.0 is left open for a sequel story-wise, but that the luke-warm sales of this game probably told Buena Vista Games that it wasn't necessary. And that's what really saddens me because the Tron universe has a truly rabid following. The Light Cycles alone could make a fantastic game in and of itself, and it's included in the package! The ending leaves a number of questions. Where's Flynn? Is the CEO of FCon who I think he is? And most of all, where the heck is the sequel??? Overall a fantastic game that I find myself playing again and again! Fantastic work Buena Vista and Monolith!
"Get it for the light cycles"
I admit I was a Tron freak way back when. I remember playing Tron disc games with a frisbee in grade school during recess. I assure anyone reading this review who isn't in their 30s, a movie like Tron really made us kids turned us into religious fanatics. I even have the remastered DVD release that my family finds annoying, for some reason, every time I pop it in to bring back those wonderful memories.
As for the PC game, Monolith did an excellent job in recreating the Tron atmosphere. The light cycle routine itself is phenomenal and works great as a stand alone game which would have blown my socks off even more had this been released in the early 80s. Problem is, the annoyances that are standard in Monolith games, are pretty apparent here. They definitely have a distinct, polished style of their own. But they never quite succeeded in the gameplay department. This is very apparent in Tron as much of your time is spent on jumping puzzles. I am not really one to complain of a jumping puzzle every now and then, but when I am thrown against a series of 50 or so moving platforms that could mean certain death when I don't time my jump just right, I really have to throw in the towel.
There is also too much of a 'find the key (or in Tron's case, a permission) and open the door' element in Tron. It is kind of sad that a game that looks this good, couldn't quite present something that is equally innovating in the gameplay department.
That being said, if you must buy the game, do so for the light cycles. The game itself should only be considered there for a curiosity.
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Buy Cheap Software Now!
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Tron 2.0
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List Price : $9.99
Our Price : from $2.99
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Why I buy this one ?
- Jet Bradley, the son of the film's hero Alan Bradley, must the same computerized dangers as his father. Identified as the source of a Virus threatening the future of computer systems worldwide, Jet will battle Digital opponents to save your reality.
- Over 35 levels of challenging gameplay -- Race at the speed of light, fight off computer Viruses and engage in violent digital combat
- Stunning next-generation graphics designed to impress you, as you explore new worlds like the Game Grid, Power Router, Infected Server and more
- Impressive new lighting and visual effects combine with an innovative Upgrade system, designed to function like a program's subroutines -- all for a completely new kind of gaming experience
- Thrilling multiplayer action in amazing digital arenas, for non-stop combat and strategy gaming
It's better to buy this one too...
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What our customer's say!
"I'd hate to say it: But it doesn't really deliver", This review is not intended to thoroughly downplay the qualities of this game. The graphics are stunning -- unlike anything I've ever seen before. The music is great, especially the opening sequence which would have worked magnificently on the silver screen. (I won't go into story details; you can get that easily enough.)
But, fellow TRON-fans, this game just isn't worth it. The gameplay is fun only to a degree. It's addictive, certainly, but only in so much as you keep on wanting to see that pay-off cut scene (which sometimes come and most of the time do not) or that grandiose image or situation that has a big connection to the 1982-hit film -- which, let's face it, is the whole reason why we're playing this game in the first place.
Also, there is no payoff at the end. I watched the ending animation clip and thought, "That's it? That's all you're going to give me for all this trouble?" For, make no mistake about it, this game is a lot of trouble. I played it on "Easy" (there are also "Medium," "Difficult," and "Insane" levels) and it was tough. After awhile, I felt like I was just being challenged for no reason and my character was wandering around. It was like reading an 800-page book that could have been condensed to 300 pages.
I think most people who bought or will buy this game are doing so mainly because of the unique opportunity to explore the TRON universe. The gameplay is just an added bonus. Unfortunately with this game, the universe you're exploring occasionally looks like the film you saw as a kid, but overall it's been revved up with extra icing and eye-candy and less actual substance.
I think the game could have been a lot better if it had looked much more like the movie. Or perhaps if there had been gameplay scenarios like the movie. Yes, there are a few. For instance your primary weapon is the memory disc (that frisbee-looking thing) and there are light-cycles galore. (These things earn this game two stars from me instead of one). Perhaps we just weren't ready to jump immediately into the 21st century. Maybe they could have divided the storyline into segments: one key chapter of the game taking place in the 80s (perhaps right after the film takes place), one in the 90s, and a climactic finale present day.
Those are my two cents' worth. And I hope for the sake of a possible sequel that they echo many of the desires of other fans as well.
"If your a FPS fan, don't miss it.", I play every shooter I can get my hands on and this one I've played 3 times and enjoyed it every time. Most shooters are quickly forgotten, but this one will stick in your mind. You know your playing a great game when your awake in the middle of the night thinking of the game. The levels are just incredible. The graphics, audio, and story line are all first rate and there is a great deal of artistry that went into the making this game. It can be a bit difficult at times, but no more so than other shooters out there. It's and older game so there should be no performance issues running it on newer hardware. Like a previous reviewer remarked, it does have issues with SB Live cards and I actually reinstalled an older SB16 to run the game properly the first time I played it. I've played the game again recently and it runs fine on the SB Audigy. It's a shame that there is not going to be a sequel to this really fine game. I guess the folks at Buena Vista figure they didn't haul in enough millions.
"Pretty good--if you liked the movie", This is one of those rare games that takes a movie franchise and turns it into a good gaming experience. I saw the original Tron movie back in the 1980s and really liked it. This game captures the spirit and look of the film. However, because it sticks pretty closely to the conventions of the first-person shooter (FTS) genre (i.e., run-and-gun fighting, silly jumping tricks, unending searches for health packs, etc.), the gameplay itself does not distinguish it from the crowd of FPS games out there. Only the movie tie-in makes it worth playing in my opinion. Thus, gamers who never saw (or liked) the movie may not appreciate how faithful this game is to the film, or care.
Gameplay: As stated above, the typical FPS game. Controls (AWSD, mouse, etc.) are fairly standard and easy to learn. Both the discs and light cycles are fun for a while, and the game has a leveling system like in role-playing games that allows your character (Jet) to get better over time. The game includes a bit too many key hunts and jumping mini-games for my taste, but overall delivers a good 20-hours of solid gameplay.
Graphics: The game looks better than the movie, which should be no surprise 20 years after the movie was released. You do get the sense that you are inside of a massive computer that is self-aware and in crisis. The use of lighting and colors is about the most creative you'll see in any game. Character models and animations are pretty good, as are special effects.
Sounds: Appropriate for a game based on a computer theme. Beeps, synthesizers, and so forth. The music is mostly from or inspired by the movie. Voice acting is pretty decent but not very memorable.
Technical issues: The game ran very smoothly for me. I had two crashes to desktop, but no big deal since you can save the game at any point and in multiple slots. The manual is good and the first part of the game is a tutorial.
Replayability/Value: Not much replayability for the single-player mode. There is the campaign and light-cycle "skirmishes," but nothing else. In multiplayer, you can go online and have duels with discs, but I don't know if there is much of an online community for this game nowadays.
Bottom line, if you liked the movie, you'll like this game. You really can't go wrong at the current price ($10). However, if you never saw the movie or didn't like it, this is simply a pretty decent FPS game, nothing more.
Overall rating : 3.75 stars (out of 5)
Pros: +faithful translation of the movie +excellent visuals +light cycles are fun +good manual
Cons: -a typical FPS game -limited replayability for solo gamers
"A Dream given form!", As a child I went to see Tron in the summer of 1982. My life was changed forever. Though there were a few arcade games based on the Tron movie and a handfull of home system games there was still a longing for something more. Another adventure, not just a few games set in Tron's world was necessary. The years passed and though I never forgot about Tron, I put any thought of a sequel out of my ming. Disney had moved on to better things I guess. BOY WAS I WRONG! They fooled me into thinking the TRON legacy was over. TRON 2.0 was born and once again we have a fresh electronic world to explore.
"Off to a good start... then crashes", I picked up this game rather late: I have given up on keeping ahead with computer upgrades, I just want to settle for games that run well on my current hardware. Tron 2.0 does and a few years down the road, it was very cheap to buy.
This game got off to a great start, it was great fun submerging in the world of Tron, a truly different experience from your regular shooter. Unfortunately, when I was finally introduced to the light cycles (only the second level), the game kept crashing hard on my Windows XP system. It took the entire computer with it and did a hard reboot (my system is configured NOT to do that ever). I am running the latest Tron patch, it doesn't seem to make any difference. I tried and tried but after hard reboots 5 times in a row (all in the light cycles practise arena), I was forced to give up and stop playing this game.
A real shame... I would have loved to see what is beyond this level, but I simply can't reach it.
You might need this...
Read this reviews before You buy...
"Take the good with the bad on this one", If you're a fan of the movie, you'll love the look, feel and sounds of this game. It does have some drawbacks:
1. There are emails in the game that are nearly worthless. They add some atmosphere, but that's about it.
2. They take away your disc at one point and give you a nearly worthless weapon. Then you're cast into areas where you have to fight multiple guards, which will undoubtedly lead you to do numerous save and restores. The weapon they give you is horrible - a tazer like pair of sticks that you can only use to kill 2 guards without recharging. And the recharge stations are in plain sight of other guards so you conveniently get killed as you try to charge your only (and not very effective) weapon.
3. The puzzles really aren't that hard to solve; it's surviving with a crap-ass weapon that's the challenge.
Other than that, the game has some killer visual effects (volumetric lighting is used a lot as characters and weapons glow).
In short, a lot of great graphics and sound with mediocre (and often frustrating) gameplay. If you like to cuss at your computer, this is your game!
"Disappointing", The original TRON arcade game from the early 80's is still my favorite arcade game of all time. I played it all the time and, if I ever see it anywhere (which is rarely) I would continue to play it.
So, I was really looking forward to this game.
The good news is the game looks good. The graphics and sound are terrific. The story is reasonably involving. The battle scenes with the discs are fun.
But unfortunately, the game play throws it all off.
Too much time is spent running around, looking through emails, getting passcodes, getting the permissions to open up the box that has the emails and passcodes in it, etc. Mainly just busy work, not really entertaining.
Plus, there is a whole RPG like, leveling up sort of thing, where you have to customize all your abilities that is also just busy work.
The game does have a few glitches as well. I reached a point, midway through the game where I had to find the cheat code to skip a level as there was a glitch that wouldn't allow me to do something in the game play.
And finally, the light cycle races. Again, this looks cool, and is a lot of fun for a time. But some of these races are just too long with no midway save points (they are broken into three races and if you fail on the third, you have to start over from race one. I could never beat that third so had to give up the whole game.)
So, for me, the game didn't live up to expectations. But, for what the game is going for (as I write this I see used copies available for under $5) it is probably worth picking up.
"Thoroughly Modern Retro", "Greetings, Program."
Remember those days, when the original movie "Tron" came out? It was like seeing your fantasy there on the screen, a computer user transported into the world of the computer, seeing what it's like to play games from the inside. Back then, it was a distant futuristic vision to think along these lines. These days, as games have become more and more realistic, that faraway vision has gotten ever closer. "Tron 2.0" is, in some ways, the realization of it: a video game in which you play someone (once again) trapped in the digital world, playing games.
In this sense, "Tron 2.0" completes the circle begun by the movie over 20 years ago. It also takes the concept of "Tron" and brings it into the modern world, incorporating technology and terminology we use today into the overall idea. The metaphor continues to work very well for the game, as your character's advancement is gained through build points and version upgrades, special abilities can be attained in the form of subroutines, which can be installed or disabled from your program memory, and healing is gained from patch routines. At some points in the game, you may have to defragment, disinfect, or port some of your subroutines using procedurals within your program. Some of the environments you'll be travelling through include a PDA, a laptop, the Net, a router, and of course the Game Grids.
Despite the updated framework, the original "Tron" is still clearly here. Your characters staple weapon is the Identity Disc, which can be upgraded and will be the weapon you have with you throughout the game. The look and feel of the game just screams "Tron" like nothing else, with the same clean lines and glowing environments that characterized the original film so perfectly. Recognizers, tanks, and Bits all make their appearances through the game. There are many references back to "Tron," both direct and indirect, as the story progresses. And we mustn't forget the lightcycles, which are incorporated into the single-player story, as well as being playable in standalone form both on- and off-line. Frankly, the lightcycles alone are worth the cost of the game...more on that shortly.
In terms of the technical stuff, "Tron 2.0" holds up quite well. The graphics are gorgeous. They meet and occasionally exceed the standard set by the film, and really allow the user to involve themselves in the story without interference. In one memorable level, one of the most vertiginous moments I've ever had in a game, the graphics go a long way to conveying the impression of height and distance and speed. The sound is excellent, particularly the effects and music, both of which work well throughout the game. The voice acting is excellent as well. The stability of the game is fairly good. I experienced a few sudden crashes in key moments on my Windows 2000 machine, but for the most part I didn't have problems.
The single-player story should sound fairly familiar. Jet Bradley, son of Alan Bradley from the original "Tron," is brought into the digital world and must find his way out. In doing so he discovers a conspiracy to not only take over his father's company and their sought-after digitizing software, but taking over computer networks all over the world. As you play through you'll learn more about Jet and what's happened to Alan since the events of the film, as well as uncovering more and more of the plans of your enemies. It leads up to an ending which was a bit unsatisfying to me. In this game, getting there is definitely most of the fun.
The multiplayer levels offer some good variety. You can participate in Disc Arena and Tournament play, which allows you to compete on some updated game grids using only your disc and your agility to defeat your opponents. There is also a Derez match, often called "deathmatch" levels for other games, in which you have a fuller arsenal to choose from and more room to fight in. And, of course, there's the lightcycle levels, which allow you to pit your skills on the lightcycle grids against other riders around the world. Now that I've finished the single-player game, I find myself spending a great deal of time racing other riders in my super ligthcycle, seeing who can run rings around who. It's completely addictive and I love it.
"Tron 2.0" is great fun. Perfect for those who saw the film in the eighties and have always wanted to re-live it from within, but also just a good game for any gamer. Fairly light, not easy but not too difficult, and playable by just about anyone. It has lots of replay value and should be enjoyed by kids of all ages. Drop yourself into the digital world for a while and give it shot.
"End of line."
"this review brought to you by old milwaukee", I've had this game since the day it came out. What, about a year now? Anyway, I very much enjoyed playing the single player game through. After I completed it, I set it aside. Coming back to it, it's still the second best game in my collection (Deus Ex is hard to top). If you enjoy FPS games, then you should give this a try. It's a cut above the usual Doom and Quake type shooters, as you are allowed plenty of flexibility as to how your character performs in the game. You are given upgrade points, and can put them towards whatever attributes you want.. which basically means you can play the game in a number of ways. You aren't really given the freedom that a game like Morrowind or Deus Ex gives you, but the game does ask you to think about what you want to do, and it accommodates your decisions better than most games.
However, after coming back a year later, the single player FPS part of the game isn't what keeps me playing it. I'm addicted to the Light Cycle races, now. The light cycles are the most innovative, hyper, and fun thing I've seen in a game in a long time. I'd rather play Light Cycles than buy Half Life 2 at this point.
Overall, this game has a lot to offer you. It isn't the kind of game that you'll stop playing after it's done. With the multiplayer and light cycle modes, you shouldn't be done with this game until the sequel comes around.
"Well worth your time.", I have played almost every FPS shooter that came before Tron 2.0. It is not the best of that lot but it should please you with its game mechanics and overall look. I have a Pentium 4 2.8 Ghz and a G-Force Ti 4200 and I could crank up the graphic options to the max and still have excellent framerates. I wasn't impressed with the sound department though. The music is good but there was a sound bug with my Soundblaster Live. Nothing dramatic but it should have been taken care of since this sound card is very popular. The RPG side of this game consists of upgrading "subroutines" and your basic attributes when you version number reach a higher level. You have to get permissions "keys" to open doors or crates. There are emails scattered in boxes that let you follow the story but I stopped reading those after the fourth level. I suspect you will be doing that too. The voice acting is pretty lame but who ever bought a game because of the voice acting? There is a nice selection of weapons. The disc was my favorite along with the LOL (sniper rifle). Overall, I would say that Tron 2.0 is a very good game with lot of action and is relatively bug free, except for that sound issue. Have fun with it.
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