Others say...

"Splinter Cell, A look back."
For the longest time, Tom Clancy only conscripted game companies to make one franchise, Rainbow Six. For years, Red Storm, Tom's tool for entrance into the video game industry, turned out sequals apon sequels to rainbow six, all of them with the same sort of gaming experience. Ghost recon this and Rouge Spear that, until, sometime in the year 2000, Tom decided to try somthing different. He even changed game companies to do it, but he managed to help make a game that broke the chain of squad baised tech-thrillers, Splinter Cell.

The Review will be procedural, starting now.

#1: Graphics
At the time of it's production, and even to this day, Splinter Cell is a very good looking game. Everyone's face looked good and lyp synching was pretty much dead on. Textures and modeling looked very good, even up close. But where the game really shone (Figurativly) was the shadows, and for a stealth game, shadows should be paramount. The difference between light and dark was nicely pronounced, and that left you with a good atmosphere to go creeping around in. Atmosphereic effects, while limited to rain, were spot on. The only thing that seemed really artifical were the firearm mechanics, very stiff. It seemed that Sam Fisher (The protaginst main charicter) is the only person for which firearm recoil occurs, and the muzzle flashes were all one texture (It only really looks authentic with 3 or 4 different 'types' of flash when the gun goes off). Other than that, all of the animations looked good. And with the addition of different vision modes (Night and Thermal), the graphics in Splinter Cell are, still, top notch.

#2: Sound
To have sound be perfect for a game, two things must occur. #1: everything sounds true to life, and #2: everything is in its place. Splinter Cell gets those two pretty much on the head. Of course, no game to this day can completely reproduce all of the intricacies that real sound produces. But If any game gets ambient and low volume sounds right, this one does, in spades. Every footstep, every whisper of grass in the wind, is produced with cristal clarity. In cities, the sound of family arguments, on the sea, lapping of waves. The voice acting is superb, with Sci-fi great Michael Ironsides playing the lead charicter. Most of the accents of the various bad guys are good (Mostly russian, with a little chinese thrown in). The weapon and gadget sounds are good, with the distinctive high-pitched whine of sam's nightvision. All of the sounds where solid, with impressive environmental audio.

#3: Gameplay
The Gameplay dynamics are what really makes this game fun and addictive. At the core is the ability of the player the wait in the shadows, silenty, until some poor unsuspecting guard walks by, then slowly, ever so slowly, creep towards him until you get close and... success! you manage to grab him and put a gun to his head without any of the other guards noticing! Now, you walk him over to a corner or any other dark, secluded area and, wham! Down does the pistol. Clunk! down goes the unconcious guard. Now to hide to body...
These aspects, combined with gunplay, acrobatic skills and a little bit of tactics are what make splinter cell's gameplay so addictive. You can either shoot your way to success, or slowly knock out every one in your path, without any of them having the faintest clue what was happening untill it was too late...

#4: Overall
This game is definatly a must have. With a riveting storyline, Good voiceacting, Great Graphics and exellent sound and gameplay, This Game is one of the best stealth/action titles of all time, only superceeded by its predisessors, Splinter Cell: Pandora Tommorow and Chaos Theory.

Looking Back:

GRaphics:

Pros:
Textures are solid
Models and animations are superb
Weather effects are dead on

Cons:
Firearm mechanics are off, no recoil for NPC's and muzzle flashes are stale

Sound:

Pros:
Exellent sound design
Great Ambient quality
Voice acting is incredible
Music is non-intrusive and well put together

Cons:
"Only human"
'Loud' sounds are not as good as 'Quiet' Sounds in-game

Gameplay:

Pros:
Addictive
Well designed stealth elements
Great Gadgets including thermal vision and sticky-cams

Cons:
"Light meter" Mechanics are a little off, only dictating from where sam's feet are and not where his shadow is, if his is shillouetteing himself Etc.


I Give This Game a five out of Five.

"One of the most intense game on the market!!! Nuff said"
It begins with a complete tutorial and you might be overwhelmed by the numbers of moves and gadgets presented to you. You will need them all if you want to beat the game on the hard setting.
There is not much to add from the other excellent reviews. If you liked the Thief, Metal Gear Solid, or any other infiltration games, you owe it to yourself to buy this game immediately. You will find it at most bargain bins at less than $10. A steal.
The levels are all in different beautiful and detailed locales and the multiples objectives are never the same.
You want to stay in the dark? Shoot all the lights and wait for the baddies to fall in your traps. There are some timed objectives in the game but those are rare so take your time to enjoy the world of Splinter Cell.


"This is NOT!!!! an action game.."
Splinter Cell should be listed under adventure because thats the type of genre it most resembles. The only thing you do is follow directions and try to solve the puzzles on each level. You do something right, you advance, do something wrong, you dont. This is definitely not a shooter. I felt like I was playing Kings Quest or something. This is the second time I've been burned by a Tom Clancy game, there will not be a third.

"Splinter cell"
Splinter Cell is a game in its own unique class. It is the only game I have seen that is a realistic stealth game based in the near future. I first rented this game got stuck and gave up. A few weeks later I picked it up at Best Buy. I beat the part I was stuck at and went on to fall in love with this game.

You are Sam Fisher. An Elite member of the 3rd Echelon that uses stealth and ingenuity to overcome obstacles to complete his missions. You are battling the middle east and even the US in this game.

"Good fun."
When I first started playing Splinter Cell I didn't really like it but after a while I came around and I couldn't get splinter cell pandora tomorrow in my comp fast enough :P

I thought it was very linear and I felt confined by the whole "one way through" thing. Eventually, I began to feel like it was part of the plot because i figured most "secure" locations would have very few weaknesses.

In the begining I was also a little dissapointed with the whole "don't kill anyone but the target thing". I was used to just fragging everything that moved and now I'm surrounded by all these nice little potential targets and i'm not supposed to kill ANY of them??!!?? Now i'm completely bored with the games that only requre a finger permenantly attached to the fire button to win. Mass murder is good and all but it's definatly better to savor your kills and interrogate and force them to co-operate. And it's good to be able to use a little strategy.

I liked the story a lot too. It was very captivating compared to most of the games i've played recently. The movies gave the game the sence of urgency and importance that make your missions seem worth while and rewarding.

 

Buy Cheap Software Now!
  Tom Clancy's Splinter Cell

List Price : $24.99
Our Price : from $2.50

Why I buy this one ?
- Next generation Unreal engine.
- Reactionary AI that keeps the player on his toes.
- Fully interactive environments including Retinal Scanners, Finger Print Key Pads and more.
- Amazing lighting effects.
- 14 deadly missions.


It's better to buy this one too...

PC Gamer (1-year)
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What our customer's say!

"Not much fun :-(", Right after the first map I knew I was not going to enjoy Splinter Cell. I was expecting stealth action, similar to the Hitman series, but in truth Splinter Cell offers very little action. Each map plays out like an obsticle course. You merely perform the required action to advance. No thinking is required at all. Your actions are scripted from start to finish. Very dull game.

"Pathetic game", All I can say, is that I'm glad I purchased this game at a bargain price. It's total crap. I dont know what game these people are playing, but its not Splinter Cell. Talk about false advertising..

"Not what I thought it would be.", As a fan of stealth games like the Thief series, I thought Splinter Cell would be fun, but its not. In Splinter Cell you have absolutely no freedom. All the great moves and gadgets the game claims to offer never really come into play. You cant just up and repel of a wall if you want to. You can only do it as part of a heavily scripted sequence, and only at the designated wall in the designated location. Kinda takes the fun out of it. Also when you sneak up behind someone, you have to get close enough for some bizzare antiquated menu to drop down, and then you select the appropriate action. I should not need to go through all that nonsense just to hit someone. The game was boring. It was simplistic and required no thought or strategy.

If you want stealth action check out any of the Thief offerings, Splinter Cell was a major let down, in my oppinion.

"This is YAWN FEST of the Year!!!!!!!!!!!!!!!!!", Splinter Cell is the most boring linear OVER-HYPED waste of time in video game history. There's no exploration, no alternative path to victory. You either do it Tom Clancy's way, or go put the game away. Honestly I had more fun playing Pong 30 years ago. Hell at least that game had some replay value.

"Here take this gun, oh by the way, if you kill anyone the mission is a failure"

"OH um why do I have this gun than?"

"So we can market this game as a shooter, even though everybody under the sun knows its not; except the pre-schoolers writing these reviews and hailing this game as a five star must have"

"WOW I didn't know Tom Clancy was so popular in kindagarten!"

"Oh he's a God with them"

"Incredible game !!!", All I can say is this is an awesome game !!! cool graphics .... realistic sound.... sam fisher has a whole a lot of gadgets... makes you feel as if you are watching a movie. The most important thing i liked in this game is the game scripting and screenplay. You should know when and what should be the next move. you should look for secret openings, ladder and other stuff. There will no pointers in the game (as in call of duty, medal of hornor) which will guide you to next location.... its all left to the player to discover these things.
I would stongly recommend this game



 
You might need this...

Tom Clancy's Splinter Cell: Pandora Tomorrow
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Tom Clancy's Splinter Cell: Chaos Theory
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Tom Clancy's Splinter Cell: Double Agent
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Tom Clancy's Splinter Cell: Chaos Theory
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Far Cry
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Read this reviews before You buy...

"Good graphics, good gameplay final payoff a letdown", It takes some time to master the controls as there are many. of particular frustration is the left directional button is used to turn on/off the night vision goggles, I found myself trying to evade enemy fire, only to turn on my night vision goggles and a take one for the team. Ouch!

However, once you get past these kind of quirks, Splinter Cell does offer some fairly intense stealth situations that make the game entertaining and satisfying when you make it through a particularly frustrating section.

I only have two knocks on the game, number 1.) the game is EXTREMELY linear, i.e. you can only take one path to complete a level with very little variation. And 2) The final payoff, when you finally win the game is a HUGE letdown. Granted, you're playing the role of an undercover stealth agent who shouldn't be basking in the glory of his/her victories, but we're talking videogames here, I want big hollywood productions when I win the game. This victory felt like a retirement party. I found myself saying

"Stealth Action Redefined", Its the year 2003, in response to the growing use of sophisticated digital encryption to conceal potential threats to the national security of the USA, the NSA has ushered forth a new dawn of intellegence-gathering techniques. This top-secret initiative, dubbed third echlon, marks a return to classical methods of espionage, enhanced with leading-edge surveillance and combat technology for the aggressive collection of stored data in hostile territories. when intelligence deemed critical to national security cannot be obtained by traditional means, third echlon is granted clearance to conduct physical operations.its existance denied by the U.S. Gvernment, third echlon deploys units known as splinter cell: elite intellegence-gathering forces consisting of a lone operative by a remote team. Like a ilver of glass, a splintr cell is small sharp and nearly invisible. March 10, 2004: The CIA contact NSA officals regarding the loss contact with agent alison madison, a cia operative monitoring widespread communication shortages plaguing the former soviet republic of georgia. a second operative agent blaustein was inserted into georgia capital T'bilisi to locat agent madison, only to drop from contact seven days later. fearing for their lives of american agents compromised at the hands of suspected terrorist effort, third echlon has activated splinter cell operative sam fisher to locate the missing agents and evaluate the situation. you are sam fisher. you must leave no trace of physical or political map. remember" although killing maycompromise secrecy, the choice between leaving a witness or a corps isno choice at all. you do not exist. you are a splinter cell.

"Awesome", I've been playing through the demo, and its so awesome, i love the thermal vision, its very helpfull on the jail, because its so hard to know if there coming down the hallway, and also the sticky cam! and the fiberoptic cord, all sweet! i was about to buy it today, but i had only 3 dollars short, so i couldn't buy it, but when i saw the prices on amazon, i seized all day! ((no, not really... just trying to find the best price)) i love the way that you can climb on pipes on the ceiling, i love the sticky shocker... i love the suprises.. if UBI soft could see this, Rock on!

"Marvellous style", This game is awesome. I like the best feature of stealth which is first time ever introduced in any game. Well it's hard too, but it's action and style deserves the qualities that are missing. When I played for the first time I found hard but realastic too. The agency NSA is the best agency im serious. Sam Fisher is a wonder person working for NSA. I like that he can do things like stick to wall and move, split jump, doing zip lines and more. ... But this game is good. Shooting cameras or lights to pass cameras, Hiding in dark, killing an enemy silently and hiding in the dark, low bullets , WHOAHHHH!!!!!, that's cool.

"this game rules", take it from me...
This is one of the best games I have ever played in my life. Period. This is one of those games that is just plain fun. Many games, like James Bond, is very unrealilistic because you don't sneak around that much, you kill everyone you see and you can carry unlimited weapons. Tom Clancey is a stickler for reality so he and Ubi Soft have made one kick but game.

 
 
 

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