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Emperor: Rise of the Middle Kingdom
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List Price : $19.99
Our Price : from $8.50
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Why I buy this one ?
- Start building your empire by attracting immigrants -- use them as workers and farmers to create commerce
- Introduce merchants, soldiers, doctors, craftsmen and guards to make your city safe and prosperous
- As your cities grow larger, you'll have to deal with new obstacles and puzzles -- deal with new technologies, forge alliances, and build monuments to your own everlasting glory
- Beware the barbarians -- they'll come to invade and take your wealth, so prepare castles, walls and a standing army to defend against them
- Compete or cooperate with other kings as you go online for multiplayer action!
It's better to buy this one too...
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What our customer's say!
"Great Game", This is one of the funnest games we have ever played. Hours of fun!
"Not as good as Zeus", This game is an inferior version of Zeus. Although both games share the same basic principles of agriculture, housing, industry, distribution, religion, and arts, Zeus had a much lighter touch and thus was more entertaining. Emperor does not have as rich a voice acting portfolio as Zeus and instead of humorous voice portrayals like the John Wayne cavalry and New Yorker inspectors in Zeus, you get very tedious, borderline offensive Chinese accents in English. (Additionally, pronunciations of Chinese words are almost always wrong outside of the main intros.)
Like Zeus, combat has many bugs, which sometimes threaten to frustrate the player into giving up. For example, if you launch an invasion, an opponent will sometimes see this as a great opportunity to attack you. Fair enough, but what's stupid is when said invader is the city you are going to attack! And the two armies blithely cross pathes and you get defeated because (ha ha) you have no military. Or worse, the tendency for a defeated city to IMMEDIATELY and repeatedly rebel. Sometimes they will rebel, presumably because you are "weak," when you are returning from conquering them. Just awful and tedious. Also, the computer controlled cannons are like incredibly virtuosos with pinpoint accuracy, but your own cannons seem to be completely ineffectual. Also, sometimes your invasions will fail for no reason, and the program gives you mounds of weapons. I can only imagine that this is because for plot reasons the programmers don't want you to win yet, but they don't want the rigged outcome to damage you too badly.
The same factors that led me to become obsessed with Zeus way back when, the fun challenges of figuring out optimal housing and distribution, etc., are in play here, so all is not lost. However, the distribution system is so dumb sometimes, it boggles the mind. Suggestion for future games: provide different settings for accepting goods from industry and other warehouses, and for distributing to industry and other warehouses.
As a stand-alone game, Emperor would be quite commendable. But as a successor to Zeus, it is a step backwards.
"Highly Addictive", I have always loved this franchise of games and this version did not disappoint. Improved gameplay, story setup and graphics from Zeus. How can you go wrong? Impression games hit this one out of the park.
"Very addicting game", It's sort of like SimCity meet age of empires. I would recommend it to anyone who's looking for a game to play in their spare time; it certainly kept me entertained for 2/3 of a summer.
"Wrong Title .........", As a Native Speaker of Chinese and as a Chinese Myself, I am confident to say that "中國"(Chinese characters meaning China) means Central Kingdom not "Middle Kingdom"
You might need this...
Read this reviews before You buy...
"fun in the big city", If you like city building this is a great game. Like Pharaoh this is not a game for thrills and chills and the combat is kind of lame, regardless of what they hype. But getting the people to move in is fun with lots of interrelated factors. The political aspect is nice, not too complicated but interesting enough and rational.
"Similar to Caesar 3", Emperor is the game for fans of any Simulation game, or big history enthusiasts. It has everything that a game based on Ancient Chinese would have: large cities, trading, war, prosperous provinces, feng shui, etc. I really like this game, and you may too! I was playing this game for months a few years ago and now I miss this game and want to play another mission. :D
This game focuses on government. You are required to balance the prosperity, health, and some other things in your city. Make sure that your citizens are employed, healthy enough, well educated, have access to entertainment facilities to keep them happy. As an Emperor, you can adjust taxes, hold festivals, open new trading route, and many more!
Emperor is not a new game, yet it is fun to play. With a few bucks, you can get great simulation game that will run smoothly on slower PCs.
"Good game", Horrible batlles , the army control is pure BS, i hate when house is downgrading because of lack of some resource people are leaving . Everything else is great .
"nothing beats it for intricacy, interest, intrigue...", First, you can't buy this game from the manufacturer anymore but you CAN buy it "used or new" from Amazon online, so it is still a game in play. There are plenty of hint and help sites live and online, as well as online hosted multiplayer games ('though I only play it standalone).
Second, it is the MOST advanced of the fixed-view city building games that started with SimCity, advanced through Caesar, Pharaoh/Cleopatra, and Zeus/Poseidon.
Third, I love the game so much I've worked through all the campaigns at "easy" and have started back through them all at "very hard". I have read books on Chinese history and art because of the interest aroused in me by the different campaign chapter visuals and narratives.
Nothing since has yet come close to Emperor for economic intricacy, interest, and intrigue. NOTE: The first attempt in the MULTI-view city building genre (i.e., zoom out, zoom in, rotate, spin) is Children of the Nile (see separate review) IS outstanding for adding stunning visuals and different challenges, but does not yet offer quite the ARRAY of intricacies in Emperor Rise of the Middle Kingdom. But I'm waiting!
That's the summary. Some of the things I like about Emperor follow.
1. Highest control of "walkers". In the earlier games like Caesar you could go bonkers distributing food etc. to your residents because of the random nature of the characters distributing the food. In Emperor, you have roadblocks AND gates. You can get quite elegant in your layouts and be satisfied in having them WORK.
2. Intensely interesting historical background. Each campaign is a different Chinese era. In the beginning your food types, metal types, etc. are limited. Then your society technology and culture become increasingly sophisticated with the replacement of copper by iron, wood by paper, bronzeware by lacquerware, etc. Chinese history was complex with the evolution of four major types of spiritual / religious regard, and this is also reflected in the game.
3. In the "Qin" campaign it is SO COOL that you get to build the Terracotta Army monument and tomb of the first Qin emperor. There are monuments and great works in all the scenarios, including the Great Wall and Grand Canal.
4. Intricacies include handling multiple food types to satisfy your common and your elite residents. Also, the placement of different buildings should correspond with good "feng shui" (wood, water, fire, earth, metal) for optimum city benefits. This at first drives you batty but then you begin to catch on. NOTE: Even today the Chinese still use feng shui in planning and design, and it's become popular in the west... not that Emperor is a course on it - it's just interesting how the designers wove it in!
5. Intricacies also include dealing with other cities as allies, enemies, trade partners. You can FIGHT them with your army, you can SABOTAGE them with your spies... but there will be armies and spies in YOUR city too, with different ways to detect / thwart them... Sometimes you keep on trading with another city all while you sabotage/fight each other. Hey, it's business... Machiavelli would have understood! NOTE: At the "easy" level it's quite... easy... to avoid having to play military stuff, if that's not your thing. At the "very hard" level having an army alone isn't enough... spies and walls and the help of the Ancestors are a must!
"Emperor (not very original, but it'll have to do.)", When I first saw Emperor rise of the middle kingdom on the internet in December 2003, I knew I wanted it. Unfortunately, I didn't get the game until August 2004. After all these months, I still play extensively, although I am a cheater (God, I love cheat codes). I do not agree with what other reviewers say about Emperor being a remake of all the other great Sierra games. I should know, I have played these games extensively. Caesar III came out, then Pharaoh. 2 very good games, but excrutiatingly dull. Zeus and Poseidon came out and quickly revolutionized the way Sierra made games. Those are my favorites, next to Emperor. And then I finally got Emperor. I still play it. Emperor gives one to grow new crops, build new monuments, and discover new ways of fighting. And you can now play online- which I still can't get on my computer. So all in all, Emperor may seem a little like all the other Sierra games, which is ok, because you can be a little more familar with the game, but they are not all the same. Emperor is a good game,I applaud Sierra, and I anxiously await the next one.
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