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Others say...
"An excellent shooter that delivers everything you would expect from the writing of Clive Barker." Undying was sadly overlooked by most PC gamers when it was first released. At a glance it looks like a rather straight forward shooter with a popular writer's name attached to it for that extra push. Fortunately Undying quickly becomes a memorable experience precisely because of Barker's presence. While the gameplay is interchangeable with any generic shooter the writing lifts the game above this label by injecting enough tension and horror to keep you constantly wrapped up in the story.
Rather than give a synopsis of the game's story I'd rather go into detail about what to expect in terms of "scares". One of the reasons why the game is so memorable to me is because it manages to create a feeling of dread all around you. There are moments where the old stand-by of a creature blind siding the player and giving him a quick jolt of adrenaline are used but these moments are thankfully kept to a minimum. For the most part the terror in the game comes from the wonderful use of atmosphere, particular in the outer planes section of the game. An opportunity to create a completely abstract realm is often wasted on designers that can't come up with anything other than a familiar interpretation of Judeo-Christian hell. Fortunately the outer planes resemble something more along the lines of limbo, with their suspended platforms floating amongst a red sky. The silence in these areas is almost as bone chilling as the creatures that inhabit it, providing a completely different atmosphere than that which can be found in the mansion and monastery.
I've focused mainly on the atmosphere thus far because it truly is the one outstanding aspect of this game. As mentioned before the gameplay is rather straight forward, with most of your arsenal involving human weapons and some magic spells to aid you along. These spells mainly stay in the defensive and passive categories with conventional (and later on not-so-conventional) weapons making up your main offensive arsenal. The graphics are solid, although they haven't aged well. The models in particular haven't done well. However, the level design and artwork are fantastic. Sound is where the game really shines, as with most horror games it is a big part of your experience and works wonders to immerse you, from the far-off howls of demonic creatures to the deafening silence of the wind calmly blowing in the outer planes.
A solid experience throughout, even if you generally don't enjoy First Person Shooters you may very well enjoy this game.
"It really is scary." I'll just echo what others have said here. I'm just now finally getting a ways into this game five years later. Primarily because 5 years ago, this game was just too complex for me to play, and my PC couldn't handle it well either. For an FPS-type game, it actually has a pretty steep learning curve, what with all the spells and knowing what to do with them and how to even access them. But if you're patient enough and read the manual, you'll be rewarded with a very fine game, as others have already mentioned.
The only thing I'd like to add here is that I am successfully running this on an XP w/SP2 machine. Took the game out of the box, installed it with no patches, and it plays smooth as silk. My specs are AMD 2600+ with a gig of ram and an nVidia 7800GS w/ 256 video ram. Take that for what it's worth, as I'm just providing it for reference and I'm sure it'll run on much less.
"Scary as hell!" Horrorific timing, great graphics, slightly interesting plot, action-packed, clever, innovative. Scary scary!
"A Game Ahead of its Time" This game definately is one of a kind, mainly i think because it comes from the distorded mind of Clive Barker. Also though the mindblowing graphics for (2001), and the over all atmosphere is just out of this world, literally. The graphics engine used in the game are the same as used in the FPS game Quake, which this game belittles in every sense of the word. This game as with Doom 3 2 years back was way ahead of its time. Even today the graphics and gameplay pretty much can compete or put to shame anything on the market today when it comes to FPS's, yes even Doom 3 and Painkiller. While the game might be nearly as detailed as say Doom 3, although its not to far behind, the atmosphere is just so impressive you can feel yourself drawn into this Midevil Hell world, as is the same with Clive Barkers movies. Very Possesing. So after all this what could be bad? Well i wouldnt actually put bad per-say, its just with any game no matter how great it is there are some annoyances.
The Pros-Fascinating realistic graphics(superb), the atmosphere is one of the best i've ever played, or felt in any game. You can almost smell the air! Great gameplay, good camera(although turn off the mouse as when you get hit by creatures it will throw your angle all to hell if its left on). Good stroy line, strong dialogue, anywhere you shoot leaves something, a mark, a crack a hole etc. You don't just look in mirrors and always see yourself, you'll see ......hehe. Interaction with characters is brisk and to the point.
The Cons-Its not that the loading times between sections(levels) is to long its just there are way to many of them. Not sure how far along i am in this game but i've only encountered 3 different creatures thus far, and a few ghosts, hoping for more. Killing the howlers(the main beast) can get a bit repetative, but i'm sure as i said i'll encounter new creatures soon. Aim can be slighty off, not bad though. And lastly there needs to be more games like THIS!! or a sequel..ha.
So since none of this is what i would call "bad" i recommend this game to any FPS gamer or just plain gamer period. The last game that impressed me that much was Resident Evil 4, and this game came out nearly 4 years prior. Also look in the used game bin at EB or Gamestop(if they havent ridded themselves of used PC games yet). I got this copy for 1.99. What a hidden gem. Lucky me.:)
"the best!" i love it!
clive barker did wonderful work molding a world of what be cross between harry potter and series of unfortune events with many jumble things and come out with haunting tale
I wish I bought the game sooner ! would have help sales
just hope that the people at ea reliaze the game still lives and that it won't die!
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Clive Barker's Undying
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What our customer's say!
"Unprecidented, and Unexpected Delight", I know that this review is a many years late. Most people now will not have the pleasure of ever knowing this game if they missed it. Others will be turned of by the dated graphics, and lower system requirements than most games these days demand (Crysis, Bioshock etc.). I still feel compelled to write this review however, because Undying deserves nothing less than a standing ovation, but unfortunately never received one.
Originally I purchased undying with the expectation of another gory FPS (first person shooter) with supernatural enemies. Instead what I ended up with was a hybrid FPS-survival horror that had me jumping all throughout. No other games ever pulled of the same scares and atmosphere that Undying did for me. Believe me when I say that I'm no stranger to survival horror. Indeed I've indulged in almost every title the genre has pumped out same goes for FPS. I fancy myself a survival horror enthusiast and FPS connoisseur. This game filled both desires With excellence worthy of replay. True there is no multi-player, but the single-player experience more than makes up for that.
On a technical front: The art direction is exquisite for its time as well as disturbingly rich in little details put into almost every texture. The enemies alone are simply horrifying incarnations of Clive Barker (creator of the Hellraiser series, The Midnight Meat Train, etc.)
The sounds are well produced with fantastic voice acting for all of the characters, and vicious or haunting shrieks and roars from the Demonic enemies. Not to mention an excellent soundtrack that only aids the games atmosphere.
The weapons are many and unique(Deaths' Scythe being my favorite). The game also handles its combat by left and right hand. What I mean is that one hand holds your guns while the other uses occult magic giving you two weapons at the same time, and both of which can be upgraded (Ammo types for one potency for the other.)
The games atmosphere shines as its brightest aspect in that its simply intense! The distant howls of the enemies, the dark hallways of the mansion, the dank moldy torch lit catacombs, the unreal demonic dimension, the symbolic and bloody horrors revealed to the user through use of scrye (Magic Spell), and the heart pounding ambushes that are thankfully not overused.
Honestly games these days that have tried to pull off the FPS-Survival horror Hybrid (Eg. F.E.A.R., Condemned, Doom 3) have been fun, but don't even come close to Undying! And in some cases left me disappointed. This game set the bar at a high level and though a few games have come close to it non have reached it yet. I'm always saddened by game magazine and website writers When they do their top 10 scariest games lists, and Undying isn't even mentioned, but alas Undying never had good publicity.
Obviously I Really enjoyed this game, and if your looking for a game that perfectly blends FPS with survival horror and manages a deep and intriguing story, look no further, This is the Game for you! Better get it before you miss out entirely.
"This game was creepy wierd and fun.", I loved Undying it is a blast to play. The interface is hard to get used to but when you do it is a breeze. Undying is based on the Quake 3 graphical engine so it performs smoothly and isn't choppy even when fighting multiple enemys. It worked great years ago on my parents pentium 3 with a nvidia mx200 graphics card and works like a dream on my 2 gig athalon with a geforce6200.
"One of the most frightening game experiences ever...", Yes, I know what you're all going to say: "THIS GAME'S TOO OLD FOR ME! I ONLY PLAY BRAND NEW GARBAGE WITH FANCY-SHMANCY GRAPHICS AND LOTS OF ACTION! YAHHHHHHHHHH!"
But please don't let the age of this product get in the way of your dull sensibilities (come on, kids, it's not even 10 years old!) First of all, the graphics are very good (not amazing, mind you, but still very good). The only graphical thing I wish was different is the way they did the sky and backgrounds. The first-person environment is incredible but the distant skies and backgrounds look very still and cruddy.
As for the rest of the game, I have no complaints. The enemies are all varied and frightening in their own right. Whenever your health hits zero, you get a lovely animation of the opposing force killing you in their own unique fashion, whether it be by stabbing, decapitating, ripping, sucking, or eating you to pieces.
Seriously, though, Clive Barker's Undying is enough to make the most stouthearted of folks look over his or her shoulder while playing.
The game's atmosphere is the scariest part of the whole experience. Without unearthly sound effects, the whole thing would be startling but not frightening. When I first started playing, I admit I was scared, not because of the game itself but because I was expecting really sudden and disturbing things to happen that would shake me up. In the beginning, things were pretty tame...but as I progressed through the story, the enemies and environments definitely become a lot more jarring.
I finally came to the realization that the reviews I had read were right: This game was indeed quite frightening.
If I had to categorize this experience, I'd say it feels like an Indiana Jones game. There are supernatural elements, period weapons, and a very exploration-centered gameplay (however, the thought of dead relatives coming back to kill a sibling is certainly NOT Indiana Jones). I got stuck several times before I realized that I hadn't explored enough and that the answer was right next to me the whole time.
Speaking of period weapons, since it takes place in the twenties, the weapon technology isn't great. The supernatural weapons are interesting and powerful but I kept feeling the urge to whip out a machine gun or something similar and blow everything to hell. But then again, this isn't your typical first-person shooter. It requires patience and a keen sense of knowing your surroundings.
All in all, I'm giving this one a solid 5 stars. Excellent story, excellent environments, simple controls that work well, and fairly good graphics (a bit flawed). I don't consider it a classic...but it comes pretty damn close. A worthwhile, disturbing experience that will haunt you for years to come.
For a real unsettling evening, play this thing by yourself at night with the lights off and the volume turned up. I promise you won't be bored.
Remember, this game is not going to be readily available one day.
If you're up for a good scare and smart gameplay, get it now.
"Creepy fun", Strictly my opinion but for those that like playing games such as: Thief, Alone in the dark, Doom.....Undying will deliver. The storyline is great with twists along the way and the rich environments make for good creepy exploration. The game is challenging without being impossible to advance if you pay attention and use clues. All and all I found Undying a title worthy to sit beside the others in it's genre.
"A great game to lose yourself in for days", Patrick Galloway, adventurer, set out to become a debunker of superstition and the supernatural. Instead, he becomes a believer- and a highly sought after expert at combating hostile forces from beyond this plane. It is for this reason that he returns to his native Ireland in 1923. His former commanding officer during the Great War, Jeremiah Covenant, has summoned his old friend to free his family of the ancient curse that threatens to destroy its every member.
Barker truly created a superb atmosphere in this game. It reminds one of a Lovecraft or Hodgson story, but with a generous helping of Barker's trademark creepiness mixed in. The overall plot, the main characters, the monsters, and above all, the level design are all first rate. The covenant mansion is probably the most intricately designed building that I've ever seen in a game, but you also have a huge monastery (which exists in two times), the family mausoleum, catacombs, lighthouse, pirates' lair, Oneiros (a dream dimension), the Land of Eternal Autumn, etc. The environments are incredibly large, detailed, and elaborate- you have entire worlds in this thing.
I somehow missed this game when it first came out in 2001. That is just as well. If, like me, your system will not run the latest games, then this is a chance to run something first rate that an older system can handle (you might also like to check out Heretic II- another overlooked gem.)
My only complaint is the load times. When you play this game you might like to keep a book or magazine handy. I've never seen so much loading in a level- or such long load times. It is almost like they tried to do too much with the technology available at the time.
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"WOW!", Its 2005 and I know this game came out 5 years ago but I am still impressed not to mention a little freaked out. The graphics are just fine by any standards and the gameplay is typical first person shooter, but thats not what make this a great game its the feeling you get when youre playing it and its creepy atmosphere. The game has an erie horror feel to it that will scare you into turning on the lights even if youre an adult. I was playing this game with no lights and it was dusk outside and dim in my house. I saw a shadow come around the corner and my heart beated faster. It was my dog!!! Thats what kind of psychological effect this game has on you! It will creep up on your mind almost stressing you out with its subtle and violent horror. A skeleton rips your heart out and then eats it. Monsters can quietly come upon you and just start ripping you apart furiously if youre not careful. This is one great survival horror game that was sadly overlooked when it first came out and is worth a go to any action survival horror game fan.
"One of my all time favorite games", The story is a little convoluted but I don't recall playing a video game that wasn't. The graphics in this game are breath taking. The colour the shadow and ambience. I play this game every so often, like reading a favorite old book. Too bad they never made sequel.
"Hmm...er....", First off I would like to congratulate EA for making a SUPERB trailer for Undying, hell, I was caught off guard, I began my immediate purchase on my road for supah-dupah disappointment. It's not scary, I think it's even funny. The characters arent scary, the SFX SUX, the textures are almost too wide, its ridiculous. I really tried hard to be scared but I just couldnt. I tried to enjoy it but I failed. It's like playing Counter Strike while on PCP.
"Possibly the scariest game out there.", I am a big fan of the horror genre which includes movies, novels and the very few true horror video games. And no I am not talking about thrasher run around horror movies, I am talking about the true horror that keeps you on the edge of your seat and actually leaves you dreading to go to bed at night. So after finishing Clive Barker's the Undying I have to say I was very impressed. First of all the graphics were amazing for when the game came out. The sound effects along with the music added to the creepiness of the game which gave it an overall very creepy atmoshpere. Top that off with an amazing story with some awesome plot twists and you have an award winning game. I have beat the game about 5 or 6 times now and keep going back for more when the need arises. I don't think that there is any other horror game out there in my opinion that compares to this. I would truly like to see more horror computer games made in conjunction with Clive Barker. Surely that is a winning combination. Lets just hope that the Call of Cthulhu game coming out is worth the wait.
"One of the scariest games of the new millenum", Even if you're not a fan of Clive Barker, this game is still well worth playing. Its got a solid and very scary plot, and manages to avoid most of the survival horror cliches'. You start the game a Patrick Galaway, who is summoned by his old friend Jerimiah to investigate some strange goings on at his island manor.
The levels manage to convey a sense of connectedness without becoming repitious and boring, and there are enought variations in enemies to keep things interesting.
My only complants are 1) It takes a while to load levels (even from quickloads) 2) The last couple of bosses are repetitive, and drag the game down at the end.
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