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Others say..."Run of the mill"Ok, as most of the other reviews say, the graphics are average 3D environments and the characters have average voice acting, but there are a few additional points I'd like to make. The good points are as follows: 1. I was amazed by the little details in the game such as the way objects could be crushed by moving doors or lifts etc. 2. Each dungeon has LOTS to do, with far more than just straight forward find object/kill monsters objectives. 3. Apart from shop keepers and guild members, every other character is voice acted. 4. There is a clear sense of adventure right from the start. The bad points are as follows: 1. What do you want to see when you enter a city in an RPG? You want to see people walking about - doing their own things, so you can approach them and speak to them etc. NONE of that here. You get a static screen that you can scroll left or right so you can choose which building you wish to enter. You cannot explore the buildings. 2. To complete any dungeon you have to be: psychic and unusually patient. There is no explanation anywhere on how to do things within the dungeon. For example: to do the 2nd dungeon you have to find 5 snake figurines scattered throughout the dungeon (one which is carried by a monkey that you let out of a cage), a coin which you have to get from killing a disciple (which you then place in a snake head to get some incense), place the monkey figurines on some bookshelves (why I don't know), get the revealed wand, go to a pyre, throw on the incense cast the magic wand, say some lines from some book you found randomly and then kill the serpent that appears. Now believe me, to get these things you have to go through much torture. If you wish to see how convoluted and sprawling these dungeons are just check out a walkthough on the internet! 3. There is no background to this game. There is no feeling of history. It's just a bunch of dungeons that you have to access through windy paths. Difficult dungeons. Now I am not a negative person when it comes to games, in fact I was willing to put up with Daggerfall's hiccups to enjoy it. But that game was filled with interest, whereas this game isn't. If you want an amazing RPG experience play Morrowind. By a new PC just to play on it. It is so much better than anything else of this ilk.
"Killing for Fun and Profit" Simply the best on the market right now. Level 1 (of 3) is cake. However, Level 2 is pretty intense w/ some extremely nasty monsters (learn to save game ASAP as soon as you sense ANY mantraps because you will be killed almost every time you meet one until you master blanketing them w/ top level spells - which always works - unless you're standing too close or the software lets them beat up on you first, in which case you're still dead). Level 3 rocks. A word to the wise: this software is NOT compatible w/ Windows 2000, even w/ patches, so beware & have fun killing everything that crosses your path.
"Wizardry is finally back!!! I waited a decade....." Ok I know that [as is true with every wizardry game] there are technical issues and I recommend patching the game before you even play it. If you have any virus software --turn it off and disable all tsrs on your machine. Now you can play the best RPG in a decade. It weaned me off Asheron's Call in 2 days. The story line is well thought out, and engaging. The character creation process is very fun and one of the best features. I especially like the fact that you carry your dead with you instead of having to go back and look for the corpse. I feel that this game is the sequel to crusaders of the dark savant in spirt. I missed DW Bradleys artwork and he is in prime form here. For true RPG gamers there are many paths to take and you can roleplay through it. I am still playing it but i am impressed with the loot generator and the variety of items available. My criticisms are to do with the spellbook. It is a real pain to have to change spells, it would have been nice if there was a hotkey and a popup spellbar where you could store maybe 4 spells at a time for quick use. As it is you have to go into a character screen to change spells and monsters are still hitting you in real time so it is cumbersome. All in all it was well worththe money i paid and I look forward to more games like this.
"Overall, not a bad game" I bought this game and played it most of the way through (my computer crashed, not as a result of the game, just before I got to do Cet's pyramid.) The storyline is okay, the graphics and music are great. If you're a fan of the Might and Magic series, you'll like this game. There are a few things in the interface that are awkward, but you get used to them quickly enough, like Having to switch between different menus all the time to do things that should be on the same menu. There are also a lot of red herrings - active objects that give you a description when you mouse-over or click on them, but don't really do anything. Otherwise, the game is pretty good.
"Starts off good, but sours." This game is based around three towns on your journey where you can join guilds and do quests to gain experience. Those quests also enable you higher rankings in the guilds and the occasional super-elite role, such as the Valkeryie, Assassin, and Zen Master. The armor and weapons become increasingly interesting (through the first 1/2 of the game, anyway), although the assortment of weapons is rather low unless your characters use swords. You can do a full array of movement - back, forward, side, looking up and down, running, and swimming (except no squatting/ducking). You'll even ride a horse and a few other modes of transit. The early characters you'll come across are memorable. My mate and I have come to deem the game "Ukabu," a name you'll be given by a strange group of toad people. You'll kill spiders, skeletons, trolls, and some other interesting characters. Watch out for the Mana/Lily Traps. They're a sore point of the game. As for technical issues-- the game stopped crashing after I installed the patch. Overall, you should be fine as long as you save fairly often and don't try to ALT-TAB to another program. I still haven't finished (I have the final dungeon to complete), and I've put twice as many hours into the remaining dungeons and getting to them as the ones before. My opinion of this game has dropped the more I play because the quality of this game went down considerably after the first half. Except a few new monsters/things to fight that appear when you reach the ocean, you don't see much development in the fighting. It became boring and required little skill. My people are almost invincible to all the monsters, which makes fighting just an annoying task. Unfortunately, you can't level up to get the spells you NEED to do the dungeons and travel unless you fight. The worst part of the game for me has been getting to and being in the sunken city. You have to spend forever searching for crabs to kill for their shells, then go all the way back to the second town to turn them in. Then you have to buy them back as breathers and helmets. You need BOTH a breather and a helmet to survive the long dives with your characters, totaling _12_. It took me hours just to get the shells... not a fun task. I finally gave up trying for all 12 and had to let 2 characters die during my dives until I found breathing areas to resurrect them. This games needs a quicker way to get from town to town and town to dungeon. It's okay to have to take the long road there, but once you've gone through a dungeon once, it's crazy to have to travel back through the same dungeon just to get back to the town . It just wastes time. I was really disappointed that this game went from being so good to so cruddy. I guess the changes in who developed the game really hurt it worse than I expected.
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Buy Cheap Software Now!
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Wizards & Warriors
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List Price : $49.99
Our Price : from $29.98
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It's better to buy this one too...
Special offer for you..find the cheapest!
Hoots Loot offers this stuff with condition New, new for:
 | Price : $29.98 Usually ships in 1-2 business days
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What our customer's say!
"An unknown gem", This game is a nice blast to the past. Somehow this game was missed by the general public despite the fact it is actually pretty nice. Or perhaps it has more to do with the fact that it's competition was so superior that it just wasn't worth spending the money on (Baldurs Gate, Fallout...) It combines a bit of old school RPG (and their associated annoyances) with a bit of new school perspective (first person 3d graphics). The game can be made to work under XP with some tweaking and even mostly made to work under Vista (with UAC turned off).
"Pretty Good", I was attracted to this game because it was by the same people that did the Wizardry series. I was not disappointed.
While not quite as much fun as say Wizardry 8, this was still a pretty good game and I played it all the way to the end. I liked the first person party based perspective and liked that it was open ended like all the best games. Highly recommended.
"Return to the Golden Days of Gaming", I've read a lot of mixed reviews on this product. For those of us that have been gaming for more than 20 years, it's a real find. First up, it's NOT new. It's dated and reeks of those 90s games that we find in a bin at Best Buy for $2.
Once you crank it up, the fun starts. It's a very open ended game like Morrowind. You can follow your given quests or just explore vast areas and be your own boss.
Character creating is a hoot. If you're a guy, load up your band with female characters. Reverse that if you're a gal. You can even pick a character that looks like Ganesh. lol.
I've seen the complaints about the point-and-click method for entering buildings. That's not really relevant. The fun takes place when you LEAVE the town(s).
Like Dungeon Siege, make sure you have some members of your team with distance weapons and/or spells. Your warriors will go down fast without them.
Skip the online manual and directions and just dive in.
It's a hellova lot of entertainment for an older game.
Okay, I'm ready for all of the dissing now. : >
"David", This game was very addicting and fun. Some of the voices are done really well! The graphics are pretty good for an older game and you can go up to 1024 x 768 resolution with it. The monster animations are done rather well and there are lots of quests to do. You can join guilds and change your charater class whenever you want. The spell effects are good too. My favorite is the Firestorm and Tornado. The sound and music are done well too. It even has positional sound with a four or more speaker setup. I enjoyed the ending movie, becuase it was totaly unsuspected. For a three year old game, this game still holds its own!
"David", This game was very addicting and fun. Some of the voices are done really well! The graphics are pretty good for an older game and you can go up to 1024 x 768 resolution with it. The monster animations are done rather well and there are lots of quests to do. You can join guilds and change your charater class whenever you want. The spell effects are good too. My favorite is the Firestorm and Tornado. The sound and music are done well too. It even has positional sound with a four or more speaker setup. I enjoyed the ending movie, becuase it was totaly unsuspected. For a three year old game, this game still holds its own!
You might need this... Wizards & Warriors Official Strategy Guide details..
|  Might and Magic: Platinum Edition details..
|  Throne of Darkness details..
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 Beyond Divinity details..
|  Baldur's Gate 2: Ultimate Collection (Shadows of Amn and Throne of Bhaal) details..
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Read this reviews before You buy..."Game is way behind current Gaming Technology Standards", The gaming engine is outdated and the interface is clumsy... The other thing that really bothers me is that Text area... When I enter an inn or armory, etc... I have to read text... What happened to a real voice.. or an option to either have voice or text or both.. but instead its another text box.. scrolling away.. COme on... Just add a few more .wav's to take care of that....... This reminds me of those blasted silly Japanese RPG games for the Playstation.... text...text...text....with no voice...... Very Boring..... In addition, too much of the screen is taken up with menu buttons and other junk. You should have a hotkey to close out some of the junk that is displayed on the screen.. The player deserves more gaming area than what is provided... Fighting in the game is extremely awkward and since I can't use the mouse to help with movement while pressing keyboard keys..... its very clumsy... The baddies basically own....... What happened to MOUSE LOOK - looking around with the mouse...... Whoops.. the developers must have missed that one...??? Clicking arrows on a screen to move around is is outright silly..... Come on.... I thought we graduated from that junk..... ALthough many years ago.. Great games such as Eye of the BeholderI/II and Lands of Lore pulled that stuff off... beautifully... but this game doesn't even meet those standards of those old classics.. My recommendation is to pass this game up.... and let the developers smell the salt and wake up.. This game should have been a free mod or shareware title.. so that the developers can learn how to trully design a good game...... and this aint it...
"Good game, mostly!", I'm about half-way through it, but so far, it's worth the money and the wait. The patch seems to have fixed almost all the bugs (but characters still "loose" things they pick up...where do those items go???). It looks and feels like the Wizardry series (no surprise) so if you liked those games, especially the last two or three, you'll like this one, too. Some complaints: the way the game handles the passing of time is strange - I seem to do most of my travelling and fighting at night! There's no way to rest and let time go by, as in M&M. I don't like the way the outside world is arranged, in long winding "paths" rather than just one wide open space. And I definitely don't like the game's tendency to give one hit point when a character levels up. Other than that, a pretty good first person RPG. I hope Bradley gives us more of the same!
"Great character advancement, but a couple of bugs", As noted in other reviews, there are a few bugs, and the discussions surrounding Activision/Heuristic Park have been the most confusing thing I've ever seen in game playing. Who ever heard of a publisher reluctant to release a patch?? The gameplay, however, is fantastic. I've restarted the game on three different occassions and explored different character advancement strategies. The whole skill/magic advancement is very enjoyable -- there's a real sense of progress in this game. The dungeon crawls are fun; the puzzles tend to be pretty self-explanatory (not a whole lot of "find the right pixel"). The journal/quest tracking mechanism could be better, and there are quite a few bugs, but overall this is the best game I've played in the last few years.
"Unplayable in it's current form.", Revising my previous review: having tinkered with this game some more, the problems are even worse than I thought. If I could give this game zero stars, I would, because it is absolutely unplayable in it's current form. In spite of some interesting design elements, there are EXTREME problems with both programming and game balance. I honestly don't see how this game could have made it through alpha testing without someone catching these problems. It is clear that nobody at the company ever played it all the way through. About half way through the game, you hit a pair of monsters called "Amazoni man traps". I don't use the term "unkillable" lightly, but these things deserve it. They have an ENORMOUS, rapid fire, area effect attack that paralyzes and poisons, and always whipes out the entire party in the first volley! I had to replay the battle five times just to last long enough in order to be able to turn around and see what was attacking me! Their attack is so disproportionate to anything else in the game that it has to be a programming glitch. I really can't believe that any playtester on the game made it past these things without using some sort of cheat code-- if they even tested this section of the game at all. The Man Traps can't be bypassed, and even a party which has completed every quest possible by this point will be woefully inadequate to deal with them. Basically, the game comes crashing to a halt at this point. Anyway, like I said, the game is unplayable in its current form. I'm annoyed that Activision released it in this state, and I feel cheated at having spent money on it.
"Serious Technical Problems.", Like the other reviewers, I found the gameplay itself to be quite interesting. However, the game has a number of technical problems that render it unplayable in its current form. Namely: CRASHES FREQUENTLY: Not only does it crash often, but it crashes reliably whenever you encounter certain events. One singularly annoying example is that it crashes every time you kill a particular monster. Since you have to kill this monster to proceed with the main story line, this effectively ends the game. VERY SLOW: My computer is actually a bit faster than the requirements on the box, and I find the game ponderously slow. Restoring a saved game takes a whopping 5 MINUTES! Also, the game has to stop at various points to load new adventuring areas, with similarly long pauses. Let's just say that you'll need to have a book handy to read while playing this game. One mysterious delay lies in the fact that that quitting the game WITHOUT A SAVE can sometimes take five minutes or more. In the same amount of time, one can manually terminate the game using the escape key and restart it, so I have no idea what the computer is doing during all this time. There is also a modest problem with game balance. Virtually all of the monsters in the game are push overs. They're so easy, that you won't even bother to cast your enhancing spells-- they're just not worth the trouble. Then you finally encounter one of the big monsters, and it's completely overpowering. Someone really should have paid some more attention game balance back in the design phase. That said, it's an interesting enough game, and I might take another shot at it once they get around to putting a patch out. Until they release a patch, however, I would strongly discourage anyone from buying this game.
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