Others say...

"Best in the series and yes a 5-star review"
This is one of few games that are really worth playing. I played mm 6 and mm7 and this one really is the best in the series. Not only the graphs (although it's a dated engine used)are better and improved but it's also the first might & magic whith a really good and exciting storyline, it always gives you the feeling you're getting somewhere... Mm6 was very good with the best musical score of any game I ever heard (mm8 music is also quite good), I disliked might and magic 7 (the worst of the series, bad music ridiculous storyline and ugly -really ugly- maps and towns...), but I never expected that MM 8 would be that damn great. Although not every town looks as beautiful as New Sorpigal (MM6, still my favourite map)this world is really intruiging. What I like the most in MM8 is that you begin with only one character and can play with lots of non-human creatures.
Worth your money, I guess

"Exeptional"
Yes, five stars. I've played the last three Might & Magic games and I think that this is the best. I would like to give a piece of advice to new players. Dont spend your time with elves, clerics, warriors and trols, my party was composed by: I, a minotaur, two lichs and two dragons. Pure firepower

"Still One of the Finest Games of its Genre"
Look, take it from someone who spent hours playing the first King's Quest on a PCjr, the Might and Magic series is still going strong! I hadn't played the series since the Xeen days, and picked up VII at a store one day for kicks. I was blown away with where they had taken the game. It didn't take me long to track down a copy of VIII. The engine may "seem a little dated" but I feel it's the best tool for the job, and the graphics are still very nice and clean. The "movies" in the game are well done and many other little details like change-of-day and light sources makes it all the better.

Everything you want from a RPG and more; little inside jokes for past MM players and great story lines. If you're looking for hours (perhaps weeks depending on your devotion) of non-stop slashing and casting and stealing and adventuring, look no further.

"RPG Expert who plays every game suggests this one."
I have played almost every game in the last 10 years that are RPG and this game is amazing. If you like to develop and control mulitple characters and want a solve quest/hack and slash type game this is it. I played M&M 1 thru 8, I feel that 7 was slightly better than 8, but both were fun to play from start to finish. The game starts with the creation of your main character and you can have up to five(once 4 more join). I would rather have the ability to create all five, but rescuing characters that are strong is a big part of this game. The quests are pretty easy and with the guide book you can beat the game in about 150-200 hours of game play. I sugggest you start the game as a wizard and ultimately meet two dragons, a dark elf, and a cleric to form the most balanced attack and defense combination.

"I......RPG gamer"
I do not hesitate to say this was an excellent game. It's challenging and perfect for hours of entertainment. I consider myself a hardcore gamer and I like a RPG game that's a bit difficult, makes me think. If you are a candy...gamer, don't buy this game; it will probably frustrate you. But if you like a game you can sink you teeth into, one you can't master immediately. Then, this is a must buy. Crybabies beware!!!

 

Buy Cheap Software Now!
  Might and Magic 8: Day of the Destroyer

List Price : $49.95
Our Price : from $9.95



It's better to buy this one too...

PC Gamer (1-year)
details..
 

Games for Windows: The Official Magazine
details..
 

Special offer for you..find the cheapest!
Volcanogames offers this stuff with condition New, new for:
Price : $9.95
Usually ships in 1-2 business days
NYC Electronics offers this stuff with condition New, new for:
Price : $12.00
Usually ships in 1-2 business days
TragicLittlePC offers this stuff with condition New, new for:
Price : $12.00
Usually ships in 1-2 business days
DALMAR Distributing offers this stuff with condition New, new for:
Price : $12.31
Usually ships in 3-4 business days
ApexSuppliers offers this stuff with condition New, new for:
Price : $14.95
Usually ships in 2-3 business days
buyerworld from FL, United States offers this stuff for:
Price : $19.95
Usually ships in 1-2 business days
buyerworld from FL, United States offers this stuff for:
Price : $19.95
Usually ships in 1-2 business days
itdatacorp offers this stuff with condition New, new for:
Price : $23.85
Usually ships in 1-2 business days
NothingButSoftware offers this stuff with condition New, new for:
Price : $24.49
Usually ships in 1-2 business days
online_products from FL, United States offers this stuff for:
Price : $38.88
Usually ships in 1-2 business days
What our customer's say!

"Sorry Y'all, But This Is My All-Time Favorite", No one makes RPGs with 1st-Person viewpoints now except Elder Scrolls. No one makes single-player RPGs with parties that can vary in size and members within a game already started. No one makes a game that runs WITH STABILITY from W98 to Vista. No one except the makers of Might & Magic. Sure, this is an old game, but I found the correct difficulty, character advancement and immersive environments here. Might & Magic 6 + 7 are made with the same engine with fixed parties of 4, with some hirelings possible, who are VERY useful in those games. Might & Magic 9 has a different engine that theydidn't get the chance to perfect. Might & Magic 1, 2, 3, 4 Clouds of Xeen, 4 1/2 Swords of Xeen, 5 Darkside of Xeen and 4 PLUS 5 TOGETHER=WORLD OF XEEN require Dosbox to run correctly in Windows. Of these, any game with XEEN in the title is a SPECTACULAR step-based RPG. The Classics Live Forever...

"End Of A Great Trilogy", I've always loved the Might & Magic series and this one is no exception. I love first person, turn-based-party games. I have been dumb enough to periodically waste money on some of the various third person games out there like Baldur's Gate and Neverwinter Nights, but I hate third person and cannot get into it at all. Might & Magic does not have that problem.

This game is the third in this format after MM6 & MM7 and has the most tweaks. Some say the story and engine are getting a little long on the tooth but that is fine with me. I have become so engrossed it them that I have played all three of them at least three times each. There is no other game that even comes close.

Despite the crudeness factor, I love the graphics. The spell system is just right, and I don't mind all the monster bashing. The story kept me engaged each time I played, even knowing the outcome the second and third time around.

I just wish someone would continue the series in the same format with maybe 3-D graphics but the same game play and all the rest. I give a hats off to the Might & Magic Tribute people who are doing it on their own, since no company seems interested in doing it.

Highly recommended.


"I don't know, no room.", The game is excellant and would be better with a cheat book, the characters in the game are whiney, or conceited. I understand it takes time to build these charaters up, but constantly hearing, I don't know, no room, and I can't carry it, gets to be too much. In real life its carry it or you die, and you had better know what things are as your survival depends on your knowledge and your weaponry. If you can't carry it drag it.

"The last and best of the trilogy", I finished Might and Magic VI, VII and VIII years ago, and have started to replay them. They are a bit different under Windows XP, in that MM7 and MM8 won't accept accelerated sound (in MM8 it was turned off automatically when I installed it under WinXP SP2), and MM7 wouldn't run with accelerated video either (not sure if I was running SP2 then, though, and that might make a difference). These things really don't make much difference in this game, which doesn't lean heavily on music anyway and has relatively primitive 3D graphics which don't use the latest features in today's graphics cards.

Reviewers were complaining about the dated graphics even when MM7 first came out, and complained all the more when MM8 came out with essentially the same. It's true the graphics are dated. Terrain, buildings and interiors are 3D but only in 640x480 resolution and appear to be 8-bit color; monsters and townspeople are 2D sprites, done quite well but still only sprites. But the games are still more fun, and more addictive, than other RPGs I've played with super-duper cutting-edge graphics.

It is shorter than MM6 and MM7, but I don't see that as a drawback as those two were horrendously long. While combat still tends to be hack-and-slash, I think it's not as tedious as the other two. There is more of a story line in MM8, though one can't deny that there are still a lot of "FedEx" quests (get some object and bring it to someone somewhere) which really have little or nothing directly to do with the story. I don't mind that as I find the quests fun, and of course they help the player's characters level up, gain power and wealth, better arms, armor and spells, etc. That's really what the Might and Magic series has always been about. As with other M&M games there's a certain amount of sly humor as well.

One departure in MM8 which I like very much is that instead of starting with a full party of four which once selected can't be changed, the player starts with just one character and adds up to four others to his party when and as he chooses to--and any of those others can be dismissed and replaced if he chooses. Also, there are no longer any useless non-player characters who are "there" just to improve merchant skills or whatever but actually take no part in the action. In MM8, all five characters fight, cast spells according to their various abilities, and so on.

The maps also are improved over the ones in MM6 and MM7, and now show locations previously visited where characters can increase certain skills. This saves a lot of tedious note keeping. Since the towns are fairly large for the most part, this is a big help.

As with previous games in the series, the locales are varied, interesting and imaginative, as are the people (and lizardmen, minotaurs, pirates, ogres, etc.) the party will encounter.

Highly recommended. The game should run easily and well on any system with a Pentium II or better.

"I just started playing and it's 5 stars so far...........................", I'm only a few hours into the game and i can tell this one's a winner. I am what "Today's" gamer would label as "OLD SCHOOL",but personally i could really care less about the thoughts or comments of those who place "EYE CANDY GRAPHICS AND MILLION $$$ CUTSCENES" above a well told story and adventurous fun.Don't get me wrong i own many of today's modern RPG'S and I've enjoyed them all and find them loads of fun.KEYWORD:FUN, are ya still with me on this? Being into game-design has taught me one huge lesson,no matter how awe-struck a player is over all the tech you put into a game,if they don't remember it in years to come,then you have'nt done your job well at all,and it is these elements that the "MIGHT&MAGIC"Series has done and hopefully continue to do in the future.if you enjoyed 1-7,then you'll enjoy this one as well. It takes a real (RPG)Fan to appreciate these types of games in a day and age where HYPE sells and commercialism rule.FOR THE TRUE RPGER ONLY...Darvius7



 
You might need this...

Might and Magic 7: For Blood & Honor
details..
 

Might & Magic 9 (Jewel Case)
details..
 

Might and Magic 9
details..
 

Might and Magic 6: Mandate of Heaven
details..
 

Dark Messiah of Might & Magic
details..
 
Read this reviews before You buy...

"Unimpressive", When playing this, I was kind of amused by the thought of how little computer RPGs have advanced since I played Bard's Tale on the Apple II.

Since then, I've been playing the old Baldur's Gate game, and I can see where the true development is. The takes us back to Might and Magic --

Apparently, the age of the gaming engine, along with a too-rapid development cycle hurts this game in terms of visual appearances. Voice actors are very irritating: pick carefully your character's voice, your stuck with it for a long time.

Some of the world building is pretty impressive. Probably the most interesting idea is the the scenario facing the player early on: trapped on an island where a city of lizardmen battle a relentless onslaught of pirates. Cannons fire, but nothing happens (unless you get in the way), unless you can lure pirates into town with you.

The storyline seems standard fare, though the end seems to assume some familiarity with the whole Might and Magic franchise.

It'll consume your time nicely, but there are better ways to spend your money if you're looking for this kind of thing.

"Depressing and not much fun!", I qualify as a Might & Magic Junky, having played all of the series since #1. The best aspect of these games is the development of the team. In my family, each person becomes a "named" character with a personality to suit the mood of the game. You always had your choice to be a good or bad. MM8 has lost all this. You now can only create/name one character on your team, and it's tough to be a good character. Only two of the eight allowed classes have possitive sounding attributes. The entire game has a dark and gloomy presentation, such as if you want a top knotch wizard, you need to be a Lich. Ugh! A Lich is to be killed, not personified. No longer can my family enjoy being their own chacters. You now "higher" your remaining (computer named) team characters. But, just when you spend all those spell points/money to become a master/grandmaster, you have to drop this body from the team to make room for a someone else in order to complete a specific quest. Too much comming and going. Too depressing. Not fun at all.

"Frustrating", I have been a big fan of all the Might and Magic games. Might and Magic was the very first fantasy role playing computer game I played and I absolutely loved it. However, the last few installments of the Might and Magic series (including M&M8 have been very frustrating. In order to accomplish anything you have to wade through wave after wave of monsters. You can never even take a simple journey to the next village without having to fight a wall of monsters. And the monsters are so numerous that you can't defeat them in one encounter. You have to retreat to rest and heal again and again before you can finish them all off. It's just so tiring and frustrating to be bogged down with so much meaningless slaughter than you can't concentrate on the quests that you've set out to do. The game does have very good graphics and nice interactivity. And I must say it has one of the best intros I've ever seen, though it is fairly short. (It adds so much seeing the intro if you have good speakers and a subwoofer!)

"Not so good", Might and Magic VIII was really a dissapointment when I first played it. It has the same game engine as its most recent prequil, but with some downsides. First you only get to create one character, your main character, and the rest of your party is filled up with characters you meet. Second, and lastly, the characters are ugly expecially the male knights. If your a diehard Might and Magic fan (like me) you should definitely buy it (to add to your collection) if not stay away from it. I don't like to dis Might and Magic, but when a product stinks, it stinks.

"An Endless Slog against unintelligent monsters.", Having played M&M6 and M&M7, I was really looking forward to this game. Unfortunately, once I started I lost interest pretty quickly. It is so similar to the earlier games that I felt I was just replaying one of the other titles.

My biggest problem is that there have been few if any upgrades to the basic game engine since #6. Don't get me wrong, I like the basic game engine. The world looks interesting and is easy to navigate. However, some of the problems that first bothered me in 6 have become even more annoying in the later titles. Namely:

HOARDS OF UNINTELLIGENT MONSTERS: All monsters in the M&M universe behave in exactly the same way. Once they see you, they charge to attack. (OK. A few will shoot at you from range, but the principle is still the same.) No opponents use even rudimentary tactics. As a result, every fight feels the same. And there are A LOT of fights. There are so many damn monsters in this game that your finger will get sore from pressing the attack key, and the repetition gets pretty mind numbing. In particular, I got sick of the pirates on the first island. There's a trigger zone that creates new ones every time you enter it. How many times do we really want to kill the same monster off?

MONSTERS DON'T REACT TO EVENTS AROUND THEM: The game uses the tired D&D cliche of the dungeon crawl. That is, you go into the first room, kill everything there. Rest. Move on to next room. Repeat. Guards in other rooms don't react to your presence until you attack them, even if that is months later. Frankly, I would be happier if the next game in the series used a system like the one in Fallout 2, where all the guards in a complex react in a coordinated way to your presence once they realize that you are there. This forces you to use stealth, dialog skills, and to really think about who you attack and when.

THE STORY IS STILL VERY LINEAR: Basically, you have a bunch of quests you have to do. You have no real choices in who you ally yourself with and who you attack. The world consists of people you talk to and people you kill, with no overlap between the two.

THE NPC SYSTEM COULD BE VASTLY IMPROVED: You have no choice in how you handle NPC's. You hear what they have to say, then do their quests for them. I would much rather see the game move towards an NPC systme like the one in Fallout 2, which is really quite good. Your lead character's INT determines how many things he can think of to say, and his oratory skill determines how well he can lie and manipulate people. And you always seem to have at least two or three different ways to approach any NPC.

Overall, my big problem with this game is that there just isn't a lot of thinking involved, or much freedom of action for the player. You slog your way through endless fights against repetitive and brainless monsters, only to collect a reward and then do more of the same.

 
 
 

All the software listed in this directory are shareware and commercial software. There are no free software here. We have many utilities which run on windows, mac / macintosh, linux and unix. As one of the download directory in internet we have many software and application. All of our applications / app are downloadable for your computer. We also have shareware, demo, osx, linux, xp, windows, 95, 98, 2000, win, winfiles program file. The extension of files may vary, it can zip, exe, jpg and many more. We don't support illegal software like hack, crack and serial number. No hacking and cracking.

Online PAD Generator / Download Site / Term Of Use / Privacy Policy / Disclaimer

 
 

Copyright ? 2004-2008. Shareware Download, Files Download. All Rights Reserved.