Others say...

"Majesty"
This is a great game, mainly because it combines a new type of playing with a cool Sword and Sorcery enviroment.

You have just been crowned King of Ardainia. You will need to manage your kingdom all by yourself (But you will have the aid of your faithful and sometimes humurous advisor Ven Fairwhether.)

The first cool thing about the game is that the single heroes that you recruit from your guilds are not directly controlled by you. They run around and decide what to do themselves. Each hero is unique, and some heroes hate each other, so you cannot have both kinds together. Some help out each other, some steal and betray each other.

Warriors, for example, like fighting and defending buildings, as well as hard quests. "Now I'm ready for ANY trouble!"

Rangers like exploring and making healing potions out of plants. They also like aiding wizards and barbarians. "I take the path less-traveled."

Rouges are sneaky theives who like stealling from lairs and gravestones, and even your own buildings! "One day, this will all be mine!"

You will build buildings, and they will be constructed by your peasents. As your kingdom grows, you will get new buildings, and upgrade them. Also, you will need to choose between the three difrerent non-human races, if you want one in your kingdom. There are gnomes, elves and dwarves.

You will also fight monsters, who pop out of lairs. Lairs can be caves or castles, or something in between You will also need to overcome truly challenging Monster Lords, such as the Witch King, who summons hordes of evil giant spiders, The Liche Queen, who uses her dark magic to raise the undead, Rrongol the hunter (Two 'R's) who hunts your heroes down as they struggle to get at the keep he guards, Url Shekk, the three headed beast who enslaves those he captures, yto draw life from them, Dirgo, the giant cyclops who lost his one and only eye and blindly attacks your settlement with his tree trunk, Vendral, the two headed dragon who chars your heroes with his fiery wrath, and is almost immortal...and three shadowy apparitions, known only as the black Phantoms, who will challenge you the most...

Overall, a phenomonal game. You should also get the expansion for the full experience.

"Not bad, but not great either"
Majesty isn't a bad game, the graphics are quite good for a strategy game, and the game play allows you to catch on quickly. The tutorial is pretty good as well, but the game can either be too easy or too tough.

Some of the scenarios are really easy and others seem very hard. There are a few I couldn't get after several tries. At least all the scenarios had decent stories to them, which is better than some games out there.

My only real complaint with the game was that it didn't hold my interest. I played it for about a month, and then went on to another game. It's not bad, but it tends to get old after a while, it's the same types of things over and over.

"Old"
The game is a typical real time strategy/tactics. It combines elements from familiar Microprose games (e.g. Masters of Magic) with real time components. The major drawback of the game is that there's really not much to do - the game kind of plays itself. You only contribute by building buildings and telling them to produce units. The mechanism for controlling the units is kind of awkward, even if somewhat different than other games. You set a price on a territory to explore or a bad guy to kill and the units respond based on their character. There's no way to give specific commands to units. The game gets old really fast, the variations in strategy from one scenario to the next are negligible. It's interesting at first but gets boring very quickly. In addition the scenarios are kind of easy. I gave it up after the first two hours. I think you can find tons of better RT strategy games. I am a huge fan of the Microprose titles and this was a big time dissapointment.

"..."
...

this game is a mixture of age of empires 2 and a simulation that u probably have in your mind it is truly an awesome game and will keep u satisfied for a very long time not just a few hours like a lot of simulations and u can even make your own scenario

if u like medievil and simulation games this is a must buy

"Lovely fantasy game."
It's fun and challenging, though you do not exert a lot of direct controll over your subjects but I think it's great building your castle and town (inviting heroes, guardsman and peasants to come live in your cities) then watch new subjects being drawn to it and see them save the day and the kingdom.

 

Buy Cheap Software Now!
  Majesty

List Price : $39.99
Our Price : from $7.89



It's better to buy this one too...

PC Gamer (1-year)
details..
 

Special offer for you..find the cheapest!
games_for_sale from IL, United States offers this stuff for:
Price : $7.89
Usually ships in 1-2 business days
babas_books from OH, United States offers this stuff for:
Price : $7.95
Usually ships in 1-2 business days
0p5 from MA, United States offers this stuff for:
Price : $9.99
Usually ships in 1-2 business days
Az-emporium offers this stuff with condition New, new for:
Price : $17.75
Usually ships in 1-2 business days
online_products from FL, United States offers this stuff for:
Price : $18.88
Usually ships in 1-2 business days
relaxtime from KY, United States offers this stuff for:
Price : $24.95
Usually ships in 1-2 business days
caseydotes from TX, United States offers this stuff for:
Price : $24.99
Usually ships in 1-2 business days
jmbooksinfo from TX, United States offers this stuff for:
Price : $49.00
Usually ships in 1-2 business days
What our customer's say!

"Fun but lightweight RTS", It's hard not to like Majesty when you first play. Graphics are pleasingly "garden gnome" cute, soundtrack is atmospheric and there are tounge in cheek humorous touches scattred throughout from the quotes your heroes say to the narrator who sounds not a touch unsimilar to Sean Connery, Your Majeshty. And like a good empire builder it's satisfying to watch your buildings be improved, heroes gain levels and workers go about their business. Probably the most intruiging aspect of the game are the various temple factions which you can choose from. Some are mutually exclusive, so you may concentrate on one aspect at the expense of another.

The main problem with Majesty is that it's simply not very deep. Usually you'll be able to construct just about everything and upgrade it, giving you few dilemnas. And you have no direct control over your heroes you can simply tempt them to battle mosters or explore by placing reward flags. The biggest flaw with strategy IMO is that the landscape really has very little effect on anything. Trees don't block movement there are no roads, no meaningful elevation changes etc. It's like it's all being played on a billiard table. You're unable to build any defensive structures like walls either.

Overall an entertaining game, but pretty lightweight. Might appeal to younger players, or those who like their fantasy CS Lewis wholesome.

"Simple strategy. But good.", Majesty is a very simplistic point and click game. Based in medievil times where knights, wizards and dragons roam the earth. You, the player, play the king of your kingdom. Situated in your castle, you fight off evil enemies ranging from trolls, minotaurs, vampires, triffids, zombies, skeletons, giant rats and rat men with your knights, archers and wizards. You start off slowly building your empire with guard towers, warrior's guilds, markets, blacksmiths and wizard towers. As you build your kingdom, you generate more money with the help of the tax collecter who happily visits every home and shop keep to collect tax for the construction of your kingdom. You then train knights and archers to protect the castle and its peasants.

With simple yet impressive graphics and colour, Majesty looks well. The gameplay is very simple (which isn't bad) and sometimes gets repetative (which is bad). Majesty reminds me of Dungeon Keeper (which is also a good game) with its humour and character movements.
Overall, this game is a pleasure to play, but lacks long life. The other bad thing that I can say about this game is that you can't controll any of your men. They just wonder around where ever they like until they stumble across a monster to fight. Good game but soon lacks over time.

"This is one of my favorite games!", Majesty, The Fantasy Kingdom Sim is one of my favorite PC games. In this game, you take the role as king of the mythical land of Ardania. You have the responsibility of building a kingdom and recruiting heroes to protect your kingdom from enemies who may be trying to destroy you.

There are 19 epic quests for you to play. The quests vary in difficulty and can range from making money to pay off a debt, to killing off the ultimate enemy. Some of the quests are locked, and you have to unlock them by completing other quests. Or, you can create your own freestyle game and build the kingdom of your dreams.

Majesty includes over 30 building types, 16 different classes of heroes, and 32 types of enemies. Majesty features richly detailed graphics, a great musical score, and hilarious voiceovers. Although you won't have direct control over what happens in the game, you will have lots of fun building your kingdom and discovering new secrets.

Majesty fits into the same category as SimCity, Pharoh, Cleopatra, and Caesar III. But this game is a lot more fun to play. If you like both city-building and fantasy games, Majesty is the game for you!

"Majesty Rocks!!!", Very fun and exiting. Provides hours of entertainment! It kept my brother, cousins, and I occupied for the whole summer! It lets you controll you palace and medieval city, and lets you create Knights, Rouges, and other magical people! Conquer your enemy, or whatever feat you must occomplish, and reap your victory!

"This game [stinks]", This game [stinks]. ... Buy it if you want to occupy yourself for 1-2 days. It's basically doing the same thing over, trying to achieve new goals that each mission sets. Not much of an RPG, juz plain strategy with a medival theme.



 
You might need this...

Majesty: The Northern Expansion Add-On
details..
 

Majesty Gold (Jewel Case)
details..
 

Majesty Gold
details..
 

Caesar 3
details..
 

1701 A.D.
details..
 
Read this reviews before You buy...

""Deceptively Simple"", Or, so says the blurb on the inside cover of the box, but in this case, I believe it to be an apt description of this game. First off, this isn't a very deep game, nor a very micromanageable one. You won't be examining a page-worth of stats for your heroes, and you won't be able to tell your various heroes where to go and what to do. Think of the game's title if you ever get confused as to what sort of game this is: "Majesty."

You can build "guilds," which supply heroes, who fight monsters, and collect gold, which comes back to you in the form of taxes. That is the game in a nutshell. Rogue guilds allow you to recruit rogues who steal money from other places, this might seem odd considering that they pay a lower rate of tax than others, but since they are highly devoted to their craft, it actually makes sense to use them. Rangers guilds produce frontier-types who like to roam around discovering black portions of the map. Gnomes will help build structures faster. The tax collector actually journeys around to gather up tax money from the various places, and peasants help to construct those buildings. Guard-houses are used for protection, while marketplaces are good sources of revenue and trade from trading posts and their caravans.

Upper levels introduce various other guilds, chock full of clannish warriors who don't play well with others. Build one type of guild, and that means another three will refuse because of the first's existance. So in that way the game becomes a game of knowing what to build when and, in a few cases, where. The gameplay itself is pleasantly easy to grasp, yet never so shallow that you wonder why you are playing it. The graphics and sound are very well done and support the various characters and locales commendably. Majesty is not too frenzied to the point of frustration, and not too sedate so you aren't constantly waiting around for things to happen (Heroes of Might & Magic.) The real-time environment most closely resembles Warcraft, but on a more detailed level.

Though the D&D style sword & sorcery shtick is as old as the hills, Majesty is actually an innovative sort of game. Not incredibly simulation-oriented (no stats to keep track of or epic sweeping storylines) but not as war-driven as most real-time strategy games. It is somehow very peaceful, yet ever expanding. Never boring (1602 AD) but not rapid-fire to the point of pointlessness (Political Tycoon.) A very happy medium seems to have been struck here. Expectantly, there are those hardcore sim fans that will whine that it isn't Age of Empires 2, and there are those RTS fans that will groan whenever they can't send hoards of attackers towards an enemy HQ. But Majesty succeeds admirably in its own little niche, and really does have something for everyone.

"Fun, but hope they make a meaningful upgrade", I gotta admit, I have dumped hundreds of hours into this game.

It has alot of good fantasy ideas built into it. It isn't buggy. It is fun. It seems hard to beat.

But once you figure out the deal, it isn't so much fun and you wish they would have invested more effort into the AI and play balance.

The drill to play this game is like so many other games these days: Hunker down and survive the first rush of monsters (the harder the settings the more ridiculously impossible this becomes). Then if you can survive the big rush, the rest of the game is super simple, easy and eventually boring. It is always the same. The AI never mixes it up.

This game is better than most, but nowhere near as good as it could be.

"Your Epic Quest", You are on a quest to fight evil. Recruit all the heros you can to defeat your enemy. In this games there are around ten magical forces like wizards guilds, and temple of Helia. The men you can create are: Dwarfs- tiny, powerful creatures, made to kill enemy Elves-Mid-sized archers with a incredible talent Warrior-A passion to slay enemy with whatever it takes Rangers-A passionate hero that loves to explore Rogue-A sly hero, not carring about the kingdom, just his own self. Adepts-good at fighting and spells Barbarians-Powerful, killing men Cultist-love nature, king of healing Gnomes-very ugly, horrible fighting, but the best of builders healers-the queen of healing, loves to follow warriors around Monks-pretty good at fighting, have a few spells Paladins-one of the best at fighting, have sheild of light (strong) Priestesses-not too good at fighting, but can demolish any enemy by creating skeletons Solarii-fight with mace, and kill enemy with fire spell Warriors of Discord-Very big, and VERY powerful, enemy does not to tend to be around to long Wizard-Not strong, but when they get bigger so does there knoledge of spells (a level 20 wizard can kill his enemy in one hit)

THERE IS ALSO MORE THAN 24 MONSTERS

If you like fantasy, this game is for you!

""It's good to be the king!" (sorry...)", First, this isn't really an RTS and it isn't really a sim. It's the first game I've seen that falls somewhere in between the two categories. And yes, you do get bored with it after a while, but it's loads of fun until you do. There is a sense of humor to Majesty that you don't often find in computer games. When one of your pushover Gnome builders gets mauled by a goblin, he doesn't just make a "aargh!" noise. He wails "But I'm just a gnome...". When a Priestess of Death dies, she says rapturously, "At last!" This can be annoying, but it's also very entertaining. The quests included in the game are not too challenging until you get to the Expert level. Most of the strategy involved is about choosing the right combination of temples and guilds to build in any given situation. At Expert level there are a couple of very tough ones, and there is a downloadable quest on the official site which is a killer. Truly a horrific challenge. Multiplayer games are said to be the true fun of the game, although I haven't tried any yet. "Majesty - the Northern Expansion" will be out in March 2001 (finally...) and reportedly it will include lots of new monsters and dozens of new quests, making this game even better. Even as it stands, I recommend it to anyone who likes strategy and sim game.

"Terrific game, if a touch too easy.", I've always been attracted to sim games, but I inevitably get bored with them -- as neat as "SimCity 3000" is, there's really no POINT. It's like a digital aquarium, really: Get the system stable and thriving and then ... watch it.

"Majesty," though, solves that problem. Sure, it's a sim, a medieval fantasy version of "SimCity" by way of "Dungeons & Dragons." In addition to creating rogues guilds, dwarven settlements, blacksmithies and the like, "Majesty" is based around "epic quest" scenarios wherein you're challenged to defeat some evil facing the land, send your heroes on a quest for some fabled artifact, rescue a hostage taken by villains and so on.

Just as in "SimCity," you don't control your wizards, warriors, rogues, elves, dwarves, gnomes, thieves and so on. Instead, you have to do what any good monarch does in a fantasy game: Put prices on monsters' heads and offer rewards for heroes willing to explore unknown (and almost certainly hostile) territory.

"Majesty" is a hoot, and a massive timesink: You'll lose whole nights and weekends to it without realizing it, and love every minute of trying to squeeze a bit more service out of heroes who'd rather laze about the inn than go study new spells or visit an elven hut-of-ill-repute than go fight the troll heading for the kingdom's market.

The 19 epic quests included with on the disk are fun, and a 20th is available from on the official Web site. (It serves as a preview for the forthcoming expansion disk.) But while there's a large jump from the beginner to advanced quests and then another more moderate jump from advanced to expert quests, they ultimately don't prove too challenging overall. Expect to finish most of the quests with a week or two of nightly play (less if you've got more time to devote to the game). There is a mode where the game randomizes new quests, but it's along fairly simple lines and the random quests don't have the same appeal as the premade ones. And once you're done with the quests ... well, it turns into "SimCity" again.

Hopefully more quests will be added to the Web site for download or the expansion disk can finally be released. (It will add more building types, more monsters and a dozen more quests.)

An excellent game for sim fans who, like me, want a bit more direction and focus to their gaming experience. While it's worth the price -- it really is a unique and entertaining game -- it's not one you're likely to spend playing for months and months to come.

 
 
 

All the software listed in this directory are shareware and commercial software. There are no free software here. We have many utilities which run on windows, mac / macintosh, linux and unix. As one of the download directory in internet we have many software and application. All of our applications / app are downloadable for your computer. We also have shareware, demo, osx, linux, xp, windows, 95, 98, 2000, win, winfiles program file. The extension of files may vary, it can zip, exe, jpg and many more. We don't support illegal software like hack, crack and serial number. No hacking and cracking.

Online PAD Generator / Download Site / Term Of Use / Privacy Policy / Disclaimer

 
 

Copyright ? 2004-2008. Shareware Download, Files Download. All Rights Reserved.