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Others say...
"One of my favorite RPG's" Even though this game is many years old, it is still among my favorite RPG's. It is truly an example of substance over style. While it doesn't have flashy graphics and sound effects that one expects from games circa 2006, it makes up for this with a unique and deep plotline.
In a nutshell, you play a character who wakes up in a mortuary without any memory. You must explore your world in order to piece together who you are. Learning about yourself is like peeling back the layers of an onion; every new fact you learn creates new mysteries for you to explore. Along the way, you meet a group of travelers each with their own complex backstory which only adds to the intrigue.
The other thing to mention is that, even though the game nominally uses the D&D-style RPG system, the game itself in no way resembles anything dungeony or dragony. The world in which the game is set is totally unique, but it obeys rules which are internally consistent within the parameters laid down by the game designers. The depth of the setting and the attention to details really brings this world to life.
There are some of your typical "dungeon crawls" and "messenger quests", but much of the plot is advanced through conversations with various characters. This is one of the few D&D-style RPG's where traits like Wisdom, Intelligence, and Charisma are actually more valuable than Strength and Dexterity. You can accumulate a lot of experience through conversation. If you like slasher-type games, though, this may not be to your liking.
The other thing is that you have a lot of control over character development. You have the ability to evolve the character's profession, stats, and even alignment as the game develops. Alignment is based upon the choices that you make in the game, which is pretty cool, and much more realistic than other games.
Overall, this is a very unique and enjoyable game that takes a more cerebral approach to RPG's.
"Best dialog I've ever seen" This game have by far the best dialog I've ever seen in a game period. You can tell the devs thought out almost every option you might want to say to anyone in the game. You can even have conversations with your party members and learn more about them. The combat is fairly tactical, but it's no Fallout. Combat overall is good, but not the strength of this game. The story, characters and atmosphere are near perfect. If you are into more than slashing beasties, and are interested in depth, buy it.
"Brilliant story, but with a few serious flaws" Let me say, first off, that this is without question the most absorbing, immersive computer game I've ever played. It's very close to being my favorite game of all time, but it has a few nasty flaws that keep it from being as amazing as it probably should be.
Torment allows you to make real choices about your character's personality.The player has the same freedom of choice in conversation that they do in Fallout, but with greater complexity befitting a later, more advanced game. The Nameless One's alignment (moral character and ideology, for those not familiar with Dungeons and Dragons) begins as neutral, and goes in the direction of good or evil, law or chaos, based upon the player's actions and decisions. This is a real breath of fresh air after Baldur's Gate 2's ludicrous 'choose an alignment at the beginning of the game and stick to it or lose experience' system. There's room for real character development here, and as such a real sense of involvement with the Nameless One.
The other characters are very deep and complex as well, and almost universally have their own agendas. Even the most trustworthy have something to hide, and one really gets the sense that these are people, characters with depth. The story, for its part, is fascinating, sophisticated and dark. If I were to say more, I fear I'd give away something, and this game has some very interesting twists and turns.
The combat is simple but fun. It's a lot easier to get into than the gameplay in the Baldur's Gate series, but also less interesting to master. The dialogue is where the real meat of this game is located, so players who are interested in RPGs for the battle tactics may be disappointed. On a related note, the six character attributes are much better balanced than in Baldur's Gate. Unlike Baldur's Gate, intelligence, wisdom and charisma are not useless dead weight. Instead, they are critically important in dialogue and various special encounters. If anything, they're a little over-powered, but they're still much closer to fallout's well-balanced attributes than Baldur's Gate's are.
Unfortunately, this game isn't all wine and roses. It suffers one serious flaw in its gameplay: combat is far, far too easy. As I've said, combat isn't the main focus of the game, but it's still kind of disappointing to be taking apart abishai (powerful lesser devils) easily with my low-level party. Even without taking your immortality and ability to raise the dead into consideration, the combat is still too easy, even with a diplomacy-focused character.
Also, despite the amount of choice given to you as to the development of your character, the game is actually rather linear. You can do a lot of interesting things on the side, and make the nameless one into a sadistic monster, a saint, or anywhere in between, but the basic thread of the story remains the same. Of course, this may not be a problem for some, but I still found it a bit disappointing.
The game's last major weakness is the last third or so. With the exception of the final dungeon, it feels very unfinished. The areas you go through have nowhere near the number of interesting characters or sidequests. There's very little new information to learn about your companions, especially compared to the wealth of information available in the early game. Certain characters have huge amounts of hints and foreshadowing surrounding them, then go nowhere. And the stages of the main quest all start looking pretty similar, too. Every time you talk to an NPC who is supposed to be the be-all-and-end-all fount of knowledge about your past, they send you on to someone else.
I may sound a bit harsh here, but I really do love this game. It's just that it's easier to talk about the faults without giving too much of the story away than it is to talk about how brilliant it is. I urge you, though, discover the latter for yourself.
"What can change the nature of a man?" This is one of the best CRPGs ever made. It's great plot is undoubtedly the best plot ever been in a computer game, challenged only by Fallout 2.
In the game, you play as The Nameless One, an unfortunate person who woke up one day in the mortuary and have lost all of his memories. You have no idea who you are, and what were you in the past incarnations. As the game moves on, you discover more and more about your questionable past. The plot could be a top notch movie or book.
Although you can be a thief, mage or fighter, the game clearly pushes you to be a mage with high non-combat stats: charisma, intelligence and wisdom. The combats in the game are few, and since you are immortal, death is not an issue.
If you choose to play this game, I'll have to warn you that you will not be able to leave the computer until you finish it. Use at your own risk.
"SUPER NICE GAME!" I loved this game! I played it about 4 years ago. Black Isle strikes again with a fantastic game ...
You can only play one character (the nameless one) but he is super cool. He NEVER dies! lol ... well he can but then he gets back up again and ready to fight again. So, you can't actually get killed for good in this game.
You can join up with several NPC's, one being a floating skull named, Morte. He is very cool to have around and is very powerful in high levels. There is even a somewhat romance for the main character ... she's got a tail (laughs) and she is very neat to have around.
The graphics are superb, the storyline is one of the best I've seen and the combat system I just loved. Very easy to use controls and has dungeon crawl galore.
It's been awhile since I actually played it, but if I remember right, you can play 3 different classes. A fighter, a thief or a mage. The fighter class is by far the best one to go with.
You basically start out in a dungeon, lying on a hospital table, and then are greeted by Morte who will help you get started with how the game works, your fighting, journal, etc. He will then join up with you and help you escape the place. There is much to do right from the beginning, trying to escape. I don't wanna give away too much, because it is a very awesome storyline. I will add however, as the story unfolds your character finds out more about himself. Why is is there and what lies ahead for him. It's hard to explain, but I am sure you will love it.
Give it a try, you will not regret it.
Also has a nice modding community on sorcerers.net.
BUY AND PLAY THIS GAME!
Ciao.
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Buy Cheap Software Now!
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Planescape: Torment
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List Price : $79.95
Our Price : too low to display
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It's better to buy this one too...
What our customer's say!
"They dont make them like they used to", This is one of the best RPGs ever made. Only fallout 1/2 and Baldur's gate are close to competing. The reason for Torment's incredible effect is it's dialog. The story is outright amazing. I have fond memories of spending like 4 hours wandering around the "brothel for slating intellectual lusts" just talking to people. The game is a work of art and plays like an intense sci-fi/fantasy novel. They had to have written at least a novel's worth of dialog.
On a less positive note, the fighting is rather unchallenging. Don't expect baldur's gate or fallout like tactical gameplay. The dialog and storyline MORE than make up for the medocre fighting, and the game is not fighting heavy anyways.
I patiently await the day an RPG takes dialog to the level torment did. I also morn the death of Black Isle Studios.
Fallout 3 is coming out soon (after 10 years). One can hope...
"One of the Best RPG's I've come across.", For some reason, back when this came out I had no warning. All of a sudden it appeared at the Video Game store. I must say that I typically enjoy the products Black Isle puts out and I got quite excited when I saw they had released something in the Planescape setting. I'm probably one of the few die-hard Planescape fans out there. I own all the AD&D books and supplements, as well as the Collectible Card Game. Also, my friends and I are slowly working through playing them all!
Anyway, as for games, my favorite genres are First Person Shooters and Role Playing Games. Once and I while I'll find a good game outside of those genres, but those typically stay my favorite, though there are naturally some flops as well. I am pleased to say that Planescape: Torment is not the latter. In fact this, even after these near ten years since it's release, remains as one of the top RPG's I've ever played, but that could just be my Planescape bias speaking.
For those of us out there who have gotten into playing D&D 3.5 probably won't recognize what Thaco is for, but you have to remember this is based on the Advanced Dungeons and Dragons rules. Regardless, it still doesn't really take away from the game play, if you're a fan of the new rules. As far as this compares against other RPG's, I was shocked that it comes with a pre-made character. Now you do have to choose the class, so you have options in that right. At first I was a little skeptical, but as you go into the story-line you get really into it.
The story-line is what really makes the game. Basically you don't know who you are and you interact with a world that you have to essentially rediscover because you have some sort of strange amnesia. You awaken in the mortuary of Sigil, because the Dustmen thought you were dead. In Planescape Sigil is basically the fulcrum city for access to everywhere else. You get to visit many other planes in this multiverse setting and graphically it's all very impressive. I thought this game really captured the essence and majesty that is the Planescape setting and they really put it together down to the very last detail. I imagine this was immensly difficult considering how large this setting actually is. Naturally it doesn't have EVERYTHING, but it captures the major points at the very least. You come across other characters through your adventures that decide to join you in your path as well and you eventually grow a pretty strong party to face the higher levels. So the game is partially a mystery, but there is a lot of action sequences where your character can choose to fight his way through. In this the script is also very well written, which was something else that really impressed me about this game.
This is one of the closest games I've come across that's very similar to a true D&D campaign. The negatives that some users might walk away with is that it really is only a single player game, so you can't join forces over the net like you can in games like Diablo. Also you're limited to being the Nameless One and once his story line is over, it's pretty much done. However, the ability to play in different classes throughout the game sort of makes up for this factor. It was honestly a small negative for me because I tend to play through games only once then start a new and totally different game. There are only a few games that I will play multiple times over and over.
In the end this is an absolutely enthralling story. I logged a lot of hours playing this game and it easily kept me occupied for a few months. I don't play games all day for long periods of time, rather I tend to play for a few hours each day, so it takes me a long time to complete epic games of this magnitude. If you are a die-hard Planescape fan, like me, then this is absolutely a must buy and if you're also quite the connoisseur of RPG's, then this is definitely a game to look into.
"Best Game Ever-First Review Online", Quite simply the best game I've ever played. This is my first review online, I did a pc search for best online rated games and this one came up--want to add mine to keep it there.
The planescape universe combines the best elements of all rpg worlds. If you loved warcraft, starcraft, black isle games--now obsidian games this is the best of the best.
The marketing of this game was bad...the name and the guy on the cover could put alot of people...especially parents off. But, this cult classic deserves the reviews it gets.
"If you wanted to debate whether gaming was an art, this is the game you'd refer to.", An excellent excellent game, great plot, great setting,and great characters. Its not for people who are looking for a diablo 2 clone or a game where combat is the only thing to do. If you want a good plot, great dialogue, and a captivating story then this is the game for you. A must buy for any RPG lover.
"An excellent RPG.", I'm satisfied if the story line and characters are strong, and in this game both excel. Graphics may be dated but game players across the web typically rate this gem as top notch entertainment.
You might need this... Baldur's Gate 2: Ultimate Collection (Shadows of Amn and Throne of Bhaal) details..
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 Fallout 1 / Fallout 2 Bundle (Jewel Case) details..
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Read this reviews before You buy...
"unequalled", I always try not to fall into the rave trap whenever I give my impression on something I truly enjoyed, but I just can't help myself with this game. Others have stated well the game's strong and weak points, so I'll just add my own two cents. In short, it's the best story ever conveyed through a computer game, with extraordinarily fleshed-out characters, a world which needs little else other than description and dialogue to be immersive (rest assured, the graphics, music and sound won't disappoint, dated as the game may be), and a fantastic, thought-provoking plot. A true masterpiece accomplished by people who nurtured true love for games and storytelling, and an absolute must-buy in any serious gamer's list.
"Best CRPG ever done", This has to be the best CRPG i've ever played. The storyline was linear but beautifully done. It made you care for the characters in the game and the ending was magnificent. It truly is one of the greatest games of all time.
"Best of the Infinity Engine Games", I was a big fan of Baldur's Gate 2, but avoided PST because 1) I find the Planescape setting only mildly interesting and 2) the box cover deserves an award for "Most Sales Deterred." I mean, really, it looks like it's a game about the ugliest reggae singer in the world.
However, as my Baldur's Gate 2 fix wore off I started searching for another role-playing game and had read enough reviews of PST to plug my nose and try it. Move over Baldur's Gate--you've been replaced. Incredible game. In terms of mechanics the game is essentially the same as the other infinity engine games. A few tweaks in the interface and a slightly closer perspective (making ranged battle difficult), but it feels very familiar to the Baldur's Gate/Ice Wind Dale games.
The first half of the game involves the typical number of tasks (fetching this, talking to someone, finding that), but the plot starts to build. But it is in the second half of the game that it truly transcends the others of the genera. The plot becomes so engaging that what most interests you is finding the next piece of the puzzle--not so much the fighting. And what a majestic, tragic, haunting puzzle it is. I loved this character who has, as he put it, "one foot in the grave, the other in Hell." Make sure you play a character with a high intelligence or wisdom in order to unlock many of the insights and additional dialogue.
As others have mentioned, you are forced to make a number of meaningful choices that affect events within the game. And, don't be surprised to find yourself stepping away in order to think over your response to certain situations. Some of the choices are difficult or unpleasant. However, because of this, I think that the game does have a somewhat limited appeal. It is more story with some combat than combat with some story. But if you like a good mystery full of humor, suspense, meaning, and atmosphere--then this is for you. Remember, "you must die...while you still can. The circle must come to a close, my love."
"An enlighted experience", If you're a AD&D player, let me sum this review up by saying that this game represents the soul of the Planescape campaign setting. If you're familiar with it, this says everything.
As a game, Planescape: Torment is marvelous - it's huge (it gives me the sensation I'd couldn't play everything it has to offer even if I played it over and over again), has a extremous replayability, and suits different styles of playing, yours probably included - you can play either play it as an hack'n'slash game or trying to solve everything by talking, for example.
Now, don't think about it as a game anymore. Think about it as a really good book or movie, but better, because you're actually in it. The game is really surprising. It's dense. I mean it, it's really dense. You'll get yourself thinking seriously, and in ways you never thought about, of life, death, love, war, good/evil, and many, many other things. And the best part is that's intentional - as the heart of the Planescape setting is the multiplicty of thinking. You'll fall in love with the great designed characters. It's not an easy task to create a constantly-burning man, a floating skull or an animated suit of armor that you can take seriously and be so rich, but it's so well done that, in the game, you take these things are nothing but ordinary.
Well, I think I have came to what I wanted - a simple review, more heart-oriented than a technical review by itself. So, if you fell in love with what I've tried to show here, purchase the game, and try to look at it as more than a simple game. Else, simply ignore it - it's really not a game for somebody who don't think high of philosophy and diversity.
"An All-Time Classic", I am quite tired and do not have the mental or physical faculties to sit here and break down HOW and WHY this game is so incredibly good. I'll state as fast as I can.
Philosophical - The game's story is beyond deep. Dialogue in this game is not just a side-mention aspect of the game, it IS a major part of the game. The different descriptions, vewpoints, and perspectives of the characters come alive during the game and caused me to double-take the wonderful quality of the storytelling.
An easy way to compare it is if Final Fantasy is a good movie, Planescape is a GREAT book.
Atmosphere / Art / Music / Ambiance - The game environments are fun, interesting, detailed, and still look good enough as to give me pause, today, in 2005...six years after its release. The load screens in between areas are very cool indeed, and the general vibe you get from playing the game is great and something very much lacking from the very popular Japanese RPGs of today.
The music is also absolutely great. I have the entire soundtrack and actually listen to it on a semi-regular basis.
Choice / Individuality - You have much more control over the person you wish to be in the game than you would ever have in more traditional RPGs. Different dialogue choices will pop up based on the makeup of your character. Your character even, in a way, becomes an extension of the personality of your choice.
I am sure that this will go down in the annals of Computer RPG history as one of the best computer role-playing games of all time. If you enjoy RPGs, you will enjoy Planescape.
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