Others say...

"Decent combat simulation"
Prior to Star Trek DS9: Dominion Wars, this game was certainly the best Trek game out there. The POV combat proved excellent. However, the game includes few options. Progression through the game can become sterile and redundant; and the game itself comes in the form of 6 CD's, making it very cumbersome.

"DARE TO SHOW YOUR HONOUR AS A WARRIOR!"
My wife got me this for Christmas and it is loads of fun. I always told her I was a Klingon in human form and tried to persuade her to let us have a Klingon wedding...she didn't go for it...I think the fresh gagh would have put off people at the reception...

Excellently conceived and brilliant graphics - BUT you will need power to utilise them properly. I have a P800 and GFORCE 2MX200 card which usually does fine. The only problems I have graphics-wise are when Romulan ships start venting plasma.

The in-between mission "movies" are nice and contain some good motivation from General Chang.

However, a couple of the missions are baffling playability-wise. The reconnoitring of the treasonous Klingon vessel without being discovered is VERY hard, and I still haven't figured out planetary bombardment.

Still, it will raise the blood in all true warriors.

Note: though he is not credited, that HAS to be Michael Dorn voicing Commander Thok Mak.

"Great Game for the Star Trek Fan"
This Game is one the Best Star Trek games i've played so far. I would recommend this to anyone who has a 700 Mhz or more computer. The Bad part about this one is that you can get tired of it after playing it for a couple of months. Anyone who dosen't have much gaming experience, get this Game!!

"One of the best"
Several reasons why this game is one of the best Capital Ship combat sims out there

1.You can regulate virtualy every aspect of your ships(tractor, transporter, warp, sickbay, engineering, etc)

2.It feels like a Starship-to-Starship simulator (unlike ST:Invasion for PS which completely clashes with the Trek philosophy by offering a poor fighter-to-fighter sim)

3.It is so hugely detailed, you can blow major sections off of any ship and see the different decks, fire on the warp engines and watch the plasma drain away as they lose warp capability(personal favorite). There is an outside view where you can see your ship in great detail

4.There are so many different types of enviornments (deep space(duh),nebula, Gas giants, M-Class worlds, solar coronas, the perimiter of a black hole, etc)

5. New ships. There plenty of new ships for the Klingons, Starfleet, and the Romulans. There are a few new races as well.

The list goes on

If you are wondering why I gave it 4 instead of 5 stars, it's because the events take place in the days of The Original Series and not like the times of the "present day" Star Trek. But this game is so great and at such a low price, you cant loose. It was designed to use the joystick in conjunction with the keyboard. Make sure you have a good joystick though(the game plays horribly with a mouse)

"Great game - but download the patch"
This game is alot of fun to play and unlike "Starfleet Academy", your ship does not move like a fighter and you really do command your ship like it is a large spacecraft. The damage effects are great! You can poke holes in the enemy's hull, knock out crucial subsystems and blow off warp nacelles.

The single player campaign is OK but it is not that rigid. It will allow you to make bad command decisions and still finish the missions. I spend alot of time playing with the Quick Battle simulator. This is where you can command any ship, pick your opponents and choose your battle environment which is really alot of fun. I enjoy luring Klingon warships into a planetary ring to watch them bounce off of the ring's ice boulders while trying to attack my starship!

Remember, KA is a Star Trek game, so you know it's going to have bugs. If you do not install the latest patch the game will freeze during heavy battles. This is bad since the game AI will constantly be playing "bumper cars" when it starts to lose a fight. If the enemy ship is smaller than the vessel that you are commanding, then this is more annoying than fatal.

 

Buy Cheap Software Now!
  Star Trek: Klingon Academy

List Price : $54.95
Our Price : from $19.00

Why I buy this one ?
- Great music, graphics, and Klingon atmosphere
- Beautiful starship destruction
- Classic Klingon politics drive the missions, linked by entertaining filmed sequences
- Command interface makes it feel like you're commanding an entire crew
- Up to 6 Players in IPX or TCP/IP.


It's better to buy this one too...

PC Gamer (1-year)
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Games for Windows: The Official Magazine
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What our customer's say!

"It's fun to be a Klingon", Well, I had bought this game years ago, but was missing some CD's. So I decided to buy it again. The game is kinda cool. You are the captian of a bird of pray, how cool. You can cloak your ship, transfer power to repairs, and fire primary and seconary weapons. When you take on a star ship, it can take a little skill getting your targeting lined up. The star ships move all over the place fast.
This is an older game and you may have some problems with graphics, for me it is on the start-up page. Over-all it is a good game, especially if you like Star Trek and the Klingons

"My husband's favourite, it appears . . .", If you were to ask my husband what his favourite game was, he would say Star Trek Klingon Academy. I admit, I don't know very much about Star Trek, nor do I care to know; however, the game does seem to have a certain appeal for my husband that goes beyond the ordinary requisites of fandom. As he is not the type to really go out and buy a bunch of Star Trek junk, or even games, I'd say his love for this game is clearly genuine. He has played this game more than once over and doesn't seem to get enough of it, much to the wife's chagrin. Haha.

"Perhaps the most customized game... ever!", Although there's nothing much more to say than what earlier reviews have already covered, one thing that should be mentioned about Klingon Academy is it's 'modability', that is, the ability for players to make and download customized ships, screens, star systems, and other game components. There are literally thousands of ships available from all of the five main Star Trek series (TOS, TMP, TNG, DS9, Voy & Ent), fan based designs, and ships from Babylon 5, Star Wars, Battlestar Galactica, etc, etc, etc. For me, this has been a 2½-year gaming experience, as new modifications are constantly being made by the KlingonAcademy.com Modding Community. It still amazes me that this 3+-year-old game is still gaining new fans, with a growing and thriving online community...

"klingon Academy Awards", Without a doubt Klingon Academy is the academy awards winner of the star trek games. Interplay should come out with a sequel, and call it Klingon Academy 11. Please keep the same interface, controls. Could make millions. thank you, Romeo H Faison.

"Very good Klingon combat game", Klingon Academy is essentially a ship-to-ship combat game set in the Klingon Empire during the period immediately preceding the ST film "The Undiscovered Country". The graphics are very good for a game of this vintage (2000), and the atmosphere is very Klingon. The cinematics and animations are excellent, many of them consisting of extended film sequences featuring Christopher Plummer (the actor who played General Chang in the aforementioned film). The game doesn't contain as many options as later titles, but in exchange for that you get the only game that really lets you be a Klingon (instead of pretending to fly a Klingon ship in simulation, which other ST combat titles generally have you do). In some ways, the game feels like a predecessor to "Bridge Commander" because much of your ordering and functioning is funnelled through your bridge crew.

Fair warning that the game is very hard if you try to do everything manually -- the ship is hard to fly using the keyboard or a mouse. Perhaps in a concession to this, the game features a tactical "gunnery chair" option whereby you can order your helmsman to handle the flying while you concentrate on targeting and shooting -- and the chair sight follows the target by swinging around so that you can target well from weapons banks at various arcs (often not very useful, actually, in many Klingon ship designs where the weapon distribution is very, um, "top-heavy" towards the front of the ship).

In all, a very entertaining, at times very challenging, game. Not up to the level of the more recent combat titles, but still very entertaining indeed.



 
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Read this reviews before You buy...

"Best STARTREK GAME EVER!", I have been play klingon Academy for this pass week and this is the best Startrek game I have ever played in my life. Unlike SC this game is completely 3D, the ships are so real that it is like Watching a StarTrek Movie or the final season of Deep Space 9. When you blow up a ship you actually see the parts flying off the ship ( not just any part but the one that you fired at). There are so many different explosion types unlike most games, SFC for example, whenever you destroy a ship they allays use the same explosion for all type of ships. In addition when parts of the ship are destroyed you never get to see any real explosion except when the ship is completely destroyed. When parts blown off the ships, you actually get to get the expose desks of the ship. Some ships are still able to fight even when haft of the hall is no longer there. It is like fighting with the sourcer section of the Enterprise without the rest of the body. By attacking a Federation Ship from the aft section it is possible to see this effect. I have never seen 3D effects that were so real in including Homeworld up until now.

When the ships are moving in space you get the feel of really fighting in a 3D environment. The shield effects, power management, weapons, ships controls, and everything you could possibly want to command a Starship is in this game. You could even program the ship's power allocation from the engineering station to your own setting using power macros. Then in the heat of battle have the ships computer execute the power macro. Imagine executing MARV-1-BATA-OMEGA authorization BORG1. There are 3 times as many commands than in SFC; the book is 288 pages long and so far I have only read the parts that are important to me like power management and weapons. I have not yet use the power macro feature.

When a captain leaves the bridge of the ship another officer take command of the fight so that the captain can go to another station and fine tune this orders there. It is possible to give the helm officer orders to fly the ship, while in battle, and you as the captain get to fire the weapons from the security/gunner station. It does not get any better than this. Of course you get to command other ships as wingmen to help you destroy an enemy if you are out gun.

You start off as a cadet in the academy where you must receive training in ship command and Klingon honor (This is not as easy as it sounds). The Klingons do not tolerate failure; in other words, if you fail a mission in anyway you will get kick out of the school. Sometimes you get to asks the dean of the school (played by Christopher Plumer) selected questions and his answers are very very interesting.

In multiplayer mode you get to fly Federation, Romulan, Tholiyan, Gorn and other some other minor race.

There is not a better STARTREK GAME.

"Good game, finally finished......", Well, here is review number three of this game from me. I just finished it over the weekend, and it's good, but that's all. True, the graphics during battle are somewhat better than the original "Starfleet Academy", but there's less interaction in this game. You don't even get to see Torlek's face, like you saw David Forrester's, and you don't get to do a tour of the bridge either. As I keep saying, I hope they come out with another Academy game with other worthy adversaries.

I'll say this as well: You have a hard time getting through this game without the players guide. Get it if you haven't already.

One other thing, when are they going to release "The Secret of the Vulcan Fury"? That game was advertised with "Starfleet Academy", and we've never seen it. As far as I know, all the voice overs were completed, even before DeForrest Kelley passed away. That's a game I'm waiting to see.

All in all, many of the latest "Star Trek" games have not been that great. "Klingon Academy" was good, but I would not call it the best of them. As the phrase goes, "Buyers beware!"

"Great game", This game is truly wonderful. It has great graphics, great sounds as in weapons and voices and a great plot too. It is easy to learn and easy to use in most cases. Each mission isn't to hard to do but still it makes you use your head. ... Thanks for reading and get this game.

"Well, it's getting better, but......", This is my second review of this game. I've managed to progress further into it, but still don't think it's a great Trek game. So far, I've made it to the fourth CD with six in all, but it's just too boring and difficult at times. I think they should come out with the Romulan Academy, or maybe even the Borg Academy. I'll keep up with it though. I've made it this far.

"Finally getting Star Trek right!", Finally, they're getting Star Trek right. This is a thoroughly enjoyable game, with incredible graphics and wonderful (if not always engrossing) sound. There are a number of significant, but not crippling, flaws which mar an otherwise great game, but for Trekkies and sci-fi sim fans, this is definitely a game to get.

The gameplay here is solid and easy to understand. The designers understand that you're flying a capital ship, not a snub fighter, and the physics reflect that through lethargic turns and gradual accel/decel curves. Even though this may sound like it would lead to slow and boring gameplay, it's anything but. The tension builds and I've found myself squirming, trying to get my targets lined up for that perfect shot--a great feeling of satisifaction when I succeed.

The controls are easy to understand, but slightly cumbersome to use. Though innovate, the VOS (Voice Order System) takes too long to utilize during the middle of the battle. VOS relies on the use of the keypad to issue orders and to distribute power to the ships various systems, and between maneuvering your behemoth mass of destructive power, and then using that power to blast your enemies, you just don't have a third hand to play with shields, weapon charge rates, damage control, and countless other things. Hotkeys are available, scattered through the keyboard, but they are far from intuitive and too numerous to quickly memorize.

The designers tried to compensate by creating Power Macros, and it's a great move. Using the F1-F8 keys, and a control board under the Engineers screen, you can define preset levels for all of your ships systems based on the tactics you plan to employ. Which is fantastic... if the battle goes the way you plan. Still, the Power Macros enable the player to quickly redistribute power during the middle of battle, a vital necessity, but one that looses the need to quickly change small details (like overcharging weapons after you've made your approach under cloak for a devastating first strike.)

The graphics are incredible, with fantastic debris fields and damage representation. Blast a photon torpedo into the enemies hull and see the flames consume the decks. The movies are equally well done, but are prone to stuttering (you'd think they'd have this problem fixed by now.) Yet when the movies do stutter, you don't loose any of the lines, it just keeps repeating until moving out of the trap.

The sound is well done, with quality music and a delightful environmental background during battles, but will occasionally cut out without reason. Other reviewers have had this problem as well, and it just seems to be a problem in need of patching, as reducing the demands on the soundcard make no difference.

The game has also caused the system to freeze up on occasion, and blue screens on exiting are common. All of these bugs are typical of Interplay productions, in my experience, and I got Klingon Academy expecting them to be there in one form or another. And, ironically enough, that's testimony to how good this game is. Despite these problems, it's a great game, and the gameplay isn't seriously affected by these problems.

In summary, there's nothing particularly revolutionary about this game except the fact that they finally got the Star Trek genre right. There's a great feel to the game, and a good plot line to carry you through it. The gameplay is solid and easy to understand, if a little cumbersome during the middle of battle. And the bugs in the most basic of program functionality (ala Interplay's legacy) are really unfortunate as they add frustration to what is otherwise a great experience--I'd have given 4 stars if it weren't for these.

(I'm running on a Pent III 800 Coppermine with 128M RAM at 100Mhz with a Viper V770 32M and SoundBlaster Live! Value.)

 
 
 

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