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Others say..."horrible!"This game was so confusing, its all expanded universe, you can't get past the first level without waiting for an hour, you never fly into the death star eather. I gave this game away for 5$. Its a total rip off. You don't know what you are doing. Its stupid. don't buy it, you will hate it. "Be prepared to become engrossed in the game"There are some games that you play that just are "games" and not experiences. Earlier titles such as the Rebel Assault games were as such. The gamer did not feel like they were actually "doing" what was happening in the game. Games such as Quake and Duke Nukem and Doom, while entertaining, are superficial and do not engross the gamer. But X-Wing: Alliance is different. Where as Tom Clancy's Rainbow Six changed the way we play first person shooters (how many times did your palms sweat on missions that you could not be detected?), X-Wing Alliance changes the way we play flight sims. This isn't a superficial space shooter that leaves the gamer hungry for more. In fact, it is completely satisfying. The story is compelling, the graphics are sharp, the gameplay is never dull, and the music is, well, Star Wars. The missions will leave you hooked for hours, constantly forcing you to put off that paper that must be written or that supply report that was due on your boss' desk three days ago. You are ultimately rewarded for your longevity and resourcefullness by hopping into the Millenium Falcon (assuming the role of Nien Nunb or Lando...I never figured that one out) and blasting tie fighters at the battle of Endor. And if you think that the Falcon didn't do much at that battle, just wait until you fly the 4 missions of that battle, and you'll have a new respect for what Lando did (especially the VERY HARD final mission of flying into the Death Star. Expect to spend a few days here)! When you talk about Multi-player, this game excells in all areas. You can log on and play solo against others or join groups and coordinate battles. All ships in the game can be flown in multiplayer (I especially grew fond of the Toscan Fighter, though nothing beats the shear power of the X-wing). Overall, an excellent game. Not only is it fun to play and enthralling, but you actually at most points feel as if you are in the game. When you fail a mission and decide that you need to make your multiple jumps back home instead of just quitting the mission right then, you'll know how engrossing this experience really is.
"A Good Star Wars Game" This is not the most challenging game I've ever had but this game is good for the star wars fan.
"hears a good game" This is a game that is fun. If you like flight simulators and star wars this is a perfect game for you.
"Cool Game" I love the X-Wing Alliance game. In the game you are a pilot and you can go on many missions. I really love the graphics and the sounds are just like Star Wars movie! This game is good for hours of play and you will never get bored.
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Star Wars: X-Wing Alliance
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What our customer's say!"Best Star Wars Flight Sim EVER!!!", Star Wars: X-Wing Alliance This Game....IS BEAUTIFUL even for Today's Time...I have just gotten the Game a Month Ago or so AND IM STILL ON IT o.o Its AWESOME very very REALISTIC Dogfights and BEAUTIFUL EXPLOSIONS..Im a pretty good Pilot Myself and this is challangeing for ANYONE...and you're wingmen AI are SO SMART that they even steal you're kills if you're not fast enough :D Its exactly like being in a Cockpit of a X-WING and you get a sense that you need to Protect you're fellow Pilots and BELIVE ME THEY WILL PROTECT You...It hits the Star Wars Feel RIGHT ON THE HEAD :) and it just doesent get old...You can earn Metals , Ranks , Pilot Certifications and Items for you're Transport that you own in the game... TRUST ME IT IS WELL WORTH THE MONEY AND IF YOU ARE A SELF RESPECTING STAR WARS FAN YOU WOULD BUY THIS....and the Tie Fighters...SMART AS HECK... "dated, still fun SW fighter sim", Besides being the latest (and likely last?) of the X-wing games, "Alliance" is also the best - bringing the series back from the hole it sat in after "X-wing v. Tie Fighter" to the epic trail blazed by the original "Tie Fighter". The real question though is whether its improvements make it worth getting to players who bought the older games. Unlike the older X-wing games, you don't start out as a fighter pilot or even with alliance (or Imperials for "Tie Fighter" owners). Instead, you belomg to a family-run intergalactic shipping business, plying lawless tracts of space. In a time of civil war, your family tries to stay neutral, even as it's split along pro-rebel and imperial-loyalist sides (guess which side you're on.) Despite its seemingly civilian trappings, interstellar freight forwarding involves a lot of space combat - you're armed with turbo-lasers and ion-cannon, and equipped with deflectors. Though you won't face imperials immediately, combat will come quickly - forcing you to fend off the Viraxo, your family's hostile rivals. As the war progresses, the Viraxo leap to the Empire's side, forcing you to the rebellion, and trade your Corellian freighter for an X-wing fighter. Until then, the game offers a series of missions that evolve from tutorial to modest test to more intense combat. You'll likely already have the skills needed if you've played the older SW Fighter's games, but these also set up the back story. (On an interesting note, sci-fi fans may note a resemblance between the Viraxo fighters and the Angel fighters from "Captain Scarlet".) The game climaxes with the epic battle of Endor, in which you take on the 2nd Death Star from the inside (in a mission I like to refer to as "Operation watch-that-overpass!") As in older games, you fly alongside and against AI pilots, though they're more chatty than before (including a motor-mouthed droid named M-Kay who makes C3PO sound positively mute) making the dialog sound more natural than it should. (That is until you've replayed the mission a few times, and it all starts to get old.) "Alliance" is a mixed bag of hits and misses. Ties to the original "X-Wing" of 1994 are painfully clear in terms of graphics and gameplay - this is still about flying canned missions in linear order in which you must complete by fulfilling a set of specific and not infrequently counter-intuitive goals (i.e., no matter how many Tie Fighters you swat down, ALL Lambda Shuttles MUST dock with the medical frigate; ALL Correlian cruisers must survive; you MUST inspect EVERY container; etc...). Counterintuitive mission goals guarantee that you'll fly even moderately challenging missions more than once. Graphics and sound are up-to-date - the date unfortunately being 1999. The big news is that you can now pad-lock those enemies or mission-critical craft - which is great not only for improving your situational awareness, but also because you can view the insides of your ship's flight-deck (this is a huge leap over previous games which essentially gave you 2-D renderings of the same flight panels we've seen since 1994). While shading and lensing effects are also added, I usually get too focused on the enemy to really appreciate them. I'm also not enough of an audiophile to comment on the sound, though the sound effects and John Williams score remain as expectedly faithful to the films as we've come to expect (though on my XP machine, the soundtrack tended to get hung if the mission lasted too long). The mission areas seem larger, and you now seem to have even larger numbers of enemies to fight against (clouds of fighters instead of just swarms). Also, you may now have to zoom into different areas (via hyperspace buoy) in a single mission - although I just find that increases the chances of running into bugs that make missions unwinnable. Also, failure to achieve goals in one of the mission areas means that you'll have to re-fly the entire mission set again. The game's most revolutionary improvement isn't technical at all - relying on a story that (at first) makes you more than just another faceless rebel flyboy. (Looks like somebody at "Totally Games" fired up a copy of the orginal "Tie Fighter", and was reminded why that game was so much more popular then "X-Wing".) Instead your fight is for survival against greedy competitors, soon to become a personal vendetta against the empire. Characters you meet between missions, including M-Kay and other vengeful relatives, advance the plot and keep it focused throughout successive missions. Even when you join the alliance, you'll still be asked to handle some family business. If anything, the story could have kept you out of the rebellion a bit longer, or at least made the transition a tad smoother - the story loses something once you become a rebel pilot, though manages to hold onto you anyway. Other notable improvements - besides fighters, you can also fly armed freighters in the class of the Millenium Falcon or another class of ship that looks like a souped up version of the MF. To add to the complexity, you can turn over the actual flying and man your gun turrets, or set turrets to defensive fire - while that reduces the laser fire you can devote on targets you attack while flying, it's another example of how the game challenges you by forcing you to allocate your limited in-flight resources. Other new wrinkles - as a freighter you can pick up cargo, which makes for interesting missions retrieving contraband from a combat zone. (In an early mission, you've got to snatch a container of warheads from a space station under attack by a Star Destroyer - the way the mission is structured, you can't retrieve until near the end of the mission, when the station is about to explode.) Most PC's should run this game without problems. I played it on my P4, having few WinXP compatibility problems (sound among them). The game also supports rudder pedals - for rolling maneuvers such as those used by scores of Tie Fighters. In short, an X-Wing battle-sim that's guaranteed to please, though obviously pleasing most those who've never tried one before. "Star Wars: X-Wing Alliance - One of the Finest in its Days!", I just got X Wing Alliance a few days ago, and it's pretty old now LOL - it was made in 1999. It's 2006 now, almost 7 years later! Guess what? It's still UNBELIEVABLY fun!!! I dare say that the experience itself surpasses even some of the modern flight sims we see today. The story is excellent - You are a member of the Azzameen family; trading company, slightly sympathetic to the Rebellion, but circumstances force you to join the Alliance and the game lasts 53 missions, the final of which is the Battle of Endor. Side stories are cool! They can help fill the gap in stories, and explore new plots. The gameplay is still mesmerizing, although the graphics seem old now - actually not too bad since I have an ATI mobility Radeon 9000 on my laptop. Functions like diverting shield power, laser fire mode and missle lock seriously enhance the experience; you actually feel like you're sitting in the cockpit of an X wing or whatever craft you are flying. The missions are varied too, with a gargantuan repertoire of objectives. Everyone loves hyperspace, and Rebel Alliance gives it to you: Ever imagine what it was like when Han Solo, Luke and good ol' Obi Wan narrowly escaped the star destroyers in the Tatooine system through hyperspace? Just play X Wing Alliance. 5 out of 5, and I'm still inclined to give more! The learning curve of the game may be quite a bit longer for those who have not played the X Wing series before, but once you get used to the controls, you're in for the joyride of your life! Excellent stuff! Thank you LUCAS ARTS & TOTALLY GAMES!!! Your OLD GAMES STILL ROCK!!! "good game for the fast computer", this game has some GREAT graphics. the missle trails engine glow and the model details are terrific. the story is a can't wait till next mission story. the AI is incredibly smart. a good game "Really captures the spirit of Star Wars", When I first heard about X-wing Alliance, I thought it was just going to be a cheap attempt to drag out the X-wing franchise. But this is an awesome game. Unlike TIE fighter, the gameplay experience has really been increased from the original X-wing in this game. Flying freighter-craft truly is different from flying starfighters - if you try to fly it like an X-wing, you're as good as dead. Also, comapred to pirate starfighters, I could understand why TIE fighters were considered so deadly, a distinction I didn't really get in the original X-wing. Most importantly, though, when playing this game I truely felt I was in the SW universe. For example, in one early mission during a bacta transfer between the Azzameens and a shady group of pirates I really felt like I was in one of Timothy Zahn's novels. Also, the shuddering of the ships and the multiple explosive and cha-cha-chas of the TIE fighter's laser cannons went a long way towards enhancing the flying experience. The same goes for the planets images during combat, as well as the immensity of some of the space stations. A couple minor criticisms: the cutscenes don't seem very relevent/ Also, the "big finale" against the Death Star seems to just have been thrown in, and was somewhat of a disappointment. Finally, most of the levels were a little easy - I beat most of them on one try with the setting on hard. I was hoping for a bigger progression in difficulty as the game increased. The Battle of Endor in particular I was hoping would be more fierce. Overall, however, this is a great game, with an awesome multiplayer platform. The real forte, however, is the single player - this game has great replayability. I would recommend it to anyone. I even enjoyed it more than Rogue Squadron or Rebel Assault and maybe even Jedi Knight.
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 Star Wars: X-Wing VS TIE Fighter with Balance of Power details..
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Read this reviews before You buy..."One of the best from Lucas Arts!", I am very impressed with this game! The storyline takes place after the battle of Hoth. After you join the rebel alliance in this game, you can fly all kinds of ships including the X-Wing. You go up against star destroyers, tie fighters, Interdictors and much, much more. At the end, you fly in the Mellineum Falcon at the battle of Endor and blow up the second Deathstar! The first couple of levels are a little boring but it gets much more exiting after that. With the tech library you can read all about all of the ships in the star wars universe! And, with the combat simulator you can create your own battle sequences using whatever ships you want! This is a heaven for Star Wars fans like myself. I would highly recomend this game for anyone. "You Got it Man!!!", I must concur totally with the previous reviewers on the outstanding quality of this game. I played it begining to end in the space of 3 weeks, and then played it again. The gameplay is pure enjoyment. Flight sims are generally good, but this is awesome. There is nothing better than flying a ship, having an enemy all around, listening to great music scores, having your crew or wingmen chattering over the com link, and having to make mission oriented decisions. This element is great, on all of the missions there is constant action once the action kicks off. You get to fly into stations, the Death Star and sidle up to SSD's, et al. I loved it. Although X -Wing v Tie Fighter and Balance of Power were good, they pale by comparison to X-Wing Alliance. Everything about it is good, from the cut-scenes to the gameplay, any small negative issues are to be expected(such as difficult missions, etc) but are far outnumbered by the positives. I can't say enough. Very Well done Lucas Arts, you have a loyal customer here. I highly recomend this game to anyone. "Great Flying Game for people who love Star Wars and games", If you liked X-wing or thought it was pretty good You will love this game because It has great graphics( Lucas Arts always does) good gamplay, the music is supberb and as is the sound. I had enough system requirements for complete installation but you can acculy install it on you computer with a 166 pentium for all the low computers like what i used to be. It is a great game and I recommand buying it. I can't think of one thing wrong with it. and if you had X-Wing vs Tie and you wanted to play multiplayer (I did to) Multiplayer on that was way confusing. But on this game, they link you to a site that I had to spend a year finding about (...) this is a great site to and so I am gald they linked it to us gamers. Well in conclusion, It is a great game. "Hypert great game", This game is one of the coolest games I've ever played in my PC. The music editing is extraordinary and the detail of the ships is just great. You can actually drive ships that are simmilar to the millenium falcon and the Falcon itself. The storyline of this family is good, and you even have your e-mail account in this game with your own friends. By the way, there is a practice room where you can practice before fighting the Empire. "Some Great Space Action!", This is yet another excellent installment in the x-wing series, and is a great example of where action games in general are going. One of the aspects I found most interesting about this game is that there's an actually story with characters to follow, which makes missions a lot more fun since you know where, why, and how you are where you are. When compared with the original x-wing, I'd have to say this one is better. Don't get me wrong; I think that x-wing is a classic, but its time is over. I can remember when I couldn't even BELIEVE that they could actually have a 3D model (even if it was just a few boxy squares) of an Imperial Star Destroyer! Now, in x-wing alliance, you get to go up against Darth Vader's (shudder!) super Star Destroyer the "Executor", the same shop which tailed Han Solo in "The Empire Strikes Back". Incredible detail! The space chatter is also great, with some very witty lines throughout. When you accomplish your mission objectives, you almost feel like shouting a "yahoo! " yourself. This is a another great Lucasarts game that no Star Wars fan came miss. Buy it now!
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