Others say...

"Good guide"
it is an excellent guide, but sometimes is hard to understand and it does not have any directions on how to get where you need to go.

"Lack of clarity and unhelpful info"
This book was a bit of a challenge. There are some times when it helps and a lot more when it doesn't. I would like to know when the Limits increase, how to learn more Enemy Skills, and about Chocobo breeding. This book doesn't cover these things. It gives you a walkthrough, the plot and some battle tips, but not much else that you can use. (As soon as I figure out how to change the stars, I'm putting it down to a 2-star rating.)

"FF7 Strategy Guide"
This strategy guide is good for people who don't want to miss parts of the storyline or the best items, etc., while still having to do everything yourself. However, for people like me who just wanted to be told exactly how to get everything in the game, it was dissappointing.

"Misunderstood Intent"
I think a lot of people over look the difference between a strategy guide and a walkthrough. If you want to be walked through the game step by step theres tons of free FAQ's on line. This guide is the same as every other official guide for a game. It's a GUIDE, its meant to help you along while you do most of the work. Thats what a guide is.

One thing I heard a lot of people complain about is that this book is full of spoilers. While that may be true, its your own fault if you let it spoil you. Don't want to be spoiled? Then don't read ahead of the part of the game you're in.

Another thing I heard a lot of complaints about is wrong info and typo's. While I haven't read through the entire book so far, I've yet to come across any wrong info. As far as typo's, I may have seen one or two but I wouldn't go as far as to say this book is "loaded" with them.

Yet another bad thing I've heard about this book are the maps. I think the maps are fine. The world map is the last page, makes it real easy to be able to flip to it while holding the page you're on. Also, the towns and areas are lettered and in the order that you have to visit them. For instance, Midgar is lettered "A" and the second town is "B" and so on. As for the maps of the towns and dungeons, I'll have to admit they sometimes get a little hard to read. But if they confuse you and you can't figure them out, you should consider going back to school. I think the game itself is some times confusing, when you're on a certain screen sometimes it isn't clear right away which way you need to go (where entrances and exits are) and the maps match that. I'm going to stop referring to them as maps because they're actually screen shots of the game itself.

This guide is perfect for some one who hasn't played through the game before. One thing I really liked about it was it gives you steal suggestions. For example, it suggests to steal a certain weapon outside of the first town instead of buying the weapon upgrade in the town. Not only do you save the money, but its a stronger weapon. Better yet, the weapon is available to buy in the next town so you saved on buying two items and had the stronger weapon all the while. Another example would be the guide suggesting to steal a certain armor while in a dungeon. Its stronger then what was currently available and better yet free.

I don't give the guide 5 starts because I feel it could have been better, but this isn't a bad guide at all. It could have had a better explanation of materia to beginners, and might have been a little weak in some other explanations. But all the info you need for anything is in the game itself. This is how an RPG works, you have to talk to every one. If you're upset that this guide doesn't hold you hand and tell you how to do everything step by step then I don't know what you're doing playing an RPG game. Half the fun of an RPG game is discovery.

If you're playing this game for the first time and you want something to help you when you get stuck, then this guide is for you. Its also nice to look over an area after you've completed it to see if you missed anything. I recommend it to anyone playing the game for the first time.

Please remember the difference between a guide and a walkthrough ;)

"Great game, terrible guide."
As much as I love this game, the guide was of no use to me.

9 times out of 10, an item was misplaced from one dungeon into another.

And the thing that really upset me was the Side-Quest tasks.
No where does it give an in depth description of the All American Creatures. Now I know that's part of the challenge is figuring out how to defeat them. But if Cassady's intentions were to put them into the guide in the first place, he should have at least gave more than what he wrote.

In addition, the Chocobo raising guide is bleaker than a rainy Sunday. Sure it tells you how to achieve the infamous Golden Chocobo. Though does it tell you to race 9 times to reach class S? Does it tell you the possible great prizes to be won for dominating races?

Another interesting thing is the amount of cool materia that is shown in the back, yet half of them aren't even expressed in the guide.

It's pretty sad that I had to go online to find out where to obtain some of them.

For those of you buying the guide, I'd advise against it. Invest ten dollars on bubble-gum.

 

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What our customer's say!

"It's what you need", I bought this guide first of all as a Final Fantasy series fan and in second place to get all my game could provide. I just find the guide pretty complete, I got to know some summons I never watched before. Overall is a very useful resource if you have the game or just to have an item of FF series to collect.

"Cloud and Aerith chill with Sephiroth", Finally playing out FFVII to learn the original story. This walkthrough is a helpful guide through the complex world of Midgar, Shinra, Cloud and party, Chocobos and monsters. Loads of technical info help equip Materia and items, weapons and accessories properly.
The relatively low resolution of the Playstation game is a difficulty present generation gamers need help with (like me). It is sometimes hard to tell just what is going on when the charachters look like they are Lego people shooting pixels.
At times I found the walkthrough maps dense, too dark, and filled with letters and numbers not easy to relate to a legend.
The sequence of your wanderings is essential for a coherent story. This walkthrough pays close attention to this need and has allowed me to experience the memorable encounters and hi-res scenes recently recreated in Advent Children so well.
This walkthrough is already dog-eared and worn though I'm barely halfway through. I'm sure it will have served me well to the 'Final' boss.

"Awesome Guide!!", This guide is great, it covers everything in the entire game. It even arrived 2 days earlier than expected!! Definitely worth the money.

"Excellent source of Information about the game", My husband had this book with his game and used it alot. However...he forgot to put it up and our 2 yr old son got ahold of it and he had to get a new one!



"great book", really helps with the game when you get lost or if you want to find the hidden things.



 
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Read this reviews before You buy...

"Should have been better", For such a legendary game, I would have liked a meatier guide. The walkthrough is great, but that's pretty much all this book features. A quick overview of limit breaks is good, but the fly-by of the side quests leaves a lot to be desired. The bestiary is kind of goofy too. They've improved on these guides for the more recent games, but in comparison this one just seems kind of flimsy. It's a nice tool the first time around,especially because this game can get pretty difficult to master, but afterwards it isn't all that useful.

"FF VII Stratgey Guide", Excellent book, and arrived the next day like it was supposed to, I can't complain

"Final Fantasy VII is deep and involved, you're going to want this strategy guide.", Nothing about FFVII is necessarily hard enough to warrant a strategy guide, but there are so many side quests, extra items, hidden materia, stolen weapons/armor/accessories, and hours upon hours and gameplay that may or may not even affect the main quest that you are going to want this book. It is extremely comprehensive, well-written without being long-winded, and explanatory only when necessary. So far I have played through this game dozens of times, with and without this book nearby, and I have only ever missed one piece of materia, and it is in Great Glacier, where screenshots might as well be watercolor paintings of a polar bear in a snowstorm eating rice off of a paper plate.

"No Good At ALL", This is one of the worst game guides I have read in my life...and I've read a few. I got it back in '97 when the game first came out and spoiled everything (even THE big event at the end of the first disc). I later got the guide from Versus Books and it blew this pathetic book out of the water. It spoiled nothing and had twice the amount of useful secrets (including materia combos). Don't waste your time (and money) with this joke. Thankfully, BRADYGames realized its idiocy, fixed it, and got it right for FFVIII's guide (which basically aped FFVII's Versus Books' guide's style). Then they ruined it again with that awful, useless FFIX guide. I guess money grubbers never learn. And guys, you're supposed to be reviewing the GUIDE, not the game...

"Terrible...", I guess this is an okay guide if you just want to get the game over with, but why would you waste your time doing that? This guide misses out on so much. I've found items on my own that weren't even mentioned in the guide. The bestiary has no organization and it's still missing many monsters/enemies. You can tell that they tried to make it in the order that you'll encounter the enemies, but many of them can be found before and many of them aren't even listed at all. The weapons, items, and materials information at the end is not detailed enough. "Side Areas" lacks organizations and it isn't very helpful. Where is the help on Enemy Skills? On the walkthrough section, they don't even tell you the right buttons most of the time (not that you need it, though). The numbering/lettering system gets a little bit confusing. A lot of their "strategies" are based on the same party that they like to use. Not everyone likes to use Aeris, especially if they have played the game before. I could go on and on but I don't want to bore you. On a side note, the PC version (black and white, I can't find it anywhere anymore) by the same author was so much better. Everything that this guide lacked was in the PC version (except for color, but they made that up by having color maps and stuff in the back).

 
 
 

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