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Others say...
"Outstanding Place to Start" Some of you folks writing reviews are, like me, graphic designers. And, yes, I too have owned this wonderful book. I even laughed at the publication date at the top of the page because mine is from 1978!
Lee and Buscema are two of the foundation blocks of Marvel Comics and I wouldn't expect anything less from this wonderful work. If you are a beginning or almost intermediate comic book artist, I can't think of a better place to start than this book. I still refer to it, sometimes, for reference tips.
I won't bore you with a diatribe of what can be learned here... just buy the book. I think you'll be surprised that, in 30 years, you'll still own your dog-eared, yellowed, frayed-out copy. I've still got mine.
Oh, and when you're done with it, do yourself a favor and take a look at some Burne Hogarth books.
Enjoy!
"the basic concepts to get to the next step" I am a professional artist, fine art not comics, and bought this for my son who wants to be an artist working for marvel one day. Don't get me wrong I am oldschool, I grew up on heavy metal, epic (marvel's answer), ec, 2000 A.D. (rogue trooper, and the man himself, Judge Dredd), the watchmen, etc, etc... so once it showed up in the mail, I read it myself and came to the conclusion that it is a perfect book for my son.
What better source to get an idea of what marvel wants than from stan the man himself? And John Buscema, a veteran of Marvel really added to this book. He has always been one of my favorite artists (especially liked his savage sword work when I was a kid.)
This is the place to begin for anyone who wants to break into the comics industry or maybe submit a portfolio to Marvel. I believe (could be wrong) they are still one of the few houses which still accept inquiries and portfolios whereas DC asks people to go to conventions to network.....kinda hard when you are a starving artist or living abroad.
"Non Fiction" An entertaining look at how the comic work was approached at Marvel way back when. I can't draw, and have no real desire too, so basically got this out of interest.
As far as that goes, it was a reasonable read. For actual artistic types it is probably a bit more useful.
"The best way to draw a comic" The reason why I bought this book is because I want to learn how to draw comic for hobbie, and Stan Lee really explain everything so nice and easy that any person will learn, the draws by Joe Buscema are just perfect. The book introduces you to many vocabulary of the industry of comics, is a very complete book. If you work in the comic industry, this book is a perfect beginnig and if you are a comic fan like me, then you must have this masterpiece.
"An excellent lesson for the aspiring cartoonist and a worthy read for anyone who marvels at Marvel" Personally, the only way I could draw an excellent square is if you spotted me three of the sides. I grew up reading Marvel comics and had the good fortune that my parents went grocery shopping at a small neighborhood store where the owner allowed me to read the comics while they shopped. Therefore, I read this book not as an aspiring artist, but as someone who is interested in and can appreciate the artistic talent that went into making Marvel comics the success that it is. And from that perspective, this is an excellent book. In a few captions and example illustrations, the many ways in which the dramatic effect can be enhanced are demonstrated. Using these techniques the superheroes appear more heroic and the villains even more villainous. If you are like me and just appreciate Marvel comics or want to become a better artist, then this is a book that will be of great value to you.
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How to Draw Comics the Marvel Way
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It's better to buy this one too... Excelsior!: The Amazing Life of Stan Lee details..
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What our customer's say!
"Draw like a Pro", This book really breaks down the way to draw like a Marvel pro. Its fun and easy. Anyone can do it. Perfect for your self or as a gift. I love it.
"A Classic", I have a feeling that most of you contemplating buying this book are replacing an ancient or lost copy of it and know exactly what you're getting, in which case you won't be disappointed. Over the years the title has become somewhat misleading and should now read, "How to Draw Comic the way Marvel did it from the late 70s to the late 80s using the tools available at that time" or perhaps more marketably: "How to Draw Marvel-style Retro Comics."
Stylistically, I wish this book would recirculate around the Marvel offices to remind creators what their comics are supposed to be like. It is far from cutting edge or eye opening, however. At the time of its publication I think it was extremely innovative and captured an innovative style. But styles have life cycles...
Having said all that, I love this book, although I suspect that a big part of that is because of my nostalgic feelings for it.
"Well Rounded", This is sort of a classical text, focused on covering the various aspects of drawing comics.
Though drawing comics involves a lot about learning to draw, I would think that an ability to draw whether inherent or acquired would be a necessary starting point to effectively use this book. On the contrary one might as well get started here and then hone the necessary drawing skills.
As in any specific form of art, such as Illustration, Fine art, Animation art, Commercial art etc, Comics art has its own set of skills that need to be honed.
This is a book written by Stan lee and John Buscema, one a great story teller and the other a fine artist. It does cover several aspects of the trade.
As the title suggests the genre is more towards the 'Action' side, as opposed to a style such as Disney, Asterix or that of Herge's Tintin.
A significant amount of the book focuses on the figure and its action, which is so vital to this type of comics, and these are real gems. The quick setup of a pose, the dynamism needed for convincing action, the looseness of the approach, and then the focus on the form, the details of the figure the head and so on are very effectively presented.
the other important ingredients of composition, perspective, foreshortening are covered in detail.
There are of course couple chapters that deal with comic book covers, and the all important comics inking.
Though obviously this was written in a pre-digital period, all the information can be readily applied to today's all-digital comics creation.
Coming from successful practicing veterans, the entire book is packed with practical information.
"It's old, but the concepts are timeless", I bought this for my 11 year old son for his birthday. He's been trying to draw superheroes lately. When I began flipping through it, I recognized many of the images. I then remembered I had this book when I was a boy. I checked the original publish date and found it to be 1978. Yep, this was it. It's a very good book for those who need some structure with regards to their pencil drawing. The concepts of human form, perspective, dimension etc. are easy to understand with many, many examples. Step by step instructions make it easy. Even those with limited artistic abilities will be able to draw well using this book. I recommend it highly!
"How to draw comics the Marvel way is good but old!", How to draw comics the Marvel Way is a good book but it's very old information. I think that Marvel comics and the comic book industry has changed since this book was published in 1978 and 1984. Don't get me wrong! I like this How to draw comics the Marvel Way! book written by Stan Lee with artwork by John Buseama, but the books information is too old. I think comic book artists today use better materials besides paint brushes and india ink. You buy Markers with india ink in them at an artsupply store. there are other things in this book that do not appy to comic books in 2008 as well. If your a begining artist, I will recommend this book but It's not for advance artist. B+
You might need this... Drawing Cutting Edge Anatomy: The Ultimate Reference for Comic Book Artists details..
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 The DC Comics Guide to Pencilling Comics details..
|  How to Draw Comics the Marvel Way details..
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Read this reviews before You buy...
"A Foundation in Drawing", I have some graphic art experience. Our instructors always emphasized the fundamentals of drawing. With computers today many believe you don't need to know how to draw. They are wrong.
"How to Draw Comics the Marvel Way" is more than just learning comics it is learning how to draw. It is one of the best area to begin. If you are advanced maybe you will pick up some ideas from the powerful examples. It starts with the tools, then perspective, to stick figures, to motion, to faces, to putting the panels together, and finally inking.
If you can draw comics then you can draw anything. I don't consider myself to be a good artist. This book is where I started, and I have improved ever so slightly. There is just something about comics that intrigues people. There is the fact of the art and all its meaning and ideas that come from it. There is also a story told by the art with panels that allow the reader to visualize the world the artist created. If that is what you want to do then this is the book to start with. That is the drawing aspect and not the layout or story telling theory.
I also recommend "Draw the Marvel Comic Super Heroes" and "Super Heroes" by Joe Kubert. (And as always feel free to check out my Amazon profile.)
"Comic Artist Bible", If you are endeavoring to be ANY kind of artist, I highly recommend this book. Stan "the man" Lee and John Buscema have made it the most simplified, yet exhaustive, step-by-step process for any artist to follow. Your artwork will benefit greatly; from the tools you need, to perspective, shadows and highlights, pencil techniques, inking techniques,... it's ALL here in one nicely illustrated and fun to read collection. I consider this an invaluable resource.
"Overview of the basics", That is what this book is a great overview of the medium of comic book illustration. I have followed up with most of the suggested readings at the end and feel I have improved. It is also fun to read as Stan Lee's use of vocabulary is humerous at times. If you just wanted to know a little about how superhero comic books are put together it is great for that as well.
"Not just for Comics", I am a seasoned professional graphic designer/illustrator and I sometimes give private art lessons on the side. I give every student a copy of this book, as it is kid-friendly (no nudes and lots of cool characters to keep kids interested) and gives a really solid overall explanation of universal drawing fundamentals.
This is the best book I've found for sharing the basics of drawing and design with kids and big kids. I'm about to buy another copy to give someone.
"Fond Memories", It is really a pleasure to come across this book online. I bought it maybe thirty years ago, when I was a preteen, and was developing a serious interest in design. Without a doubt, much of it is dated; particularly since so much of what the book describes can be done on a computer, and quickly. However, in doing graphic design work/illustration, I have often fallen back on the basic principles communicated in the book-e.g. its cues on how to render the human body. Subsequently, I think that it's an excellent primer, and will provide you with a great foundation on how to illustrate.
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