Others say...

"Learning ActionScript 3.0: A Beginner's Guide"
A "beginner's guide" will disappoint you if you are completely new to learning ActionScript 3.0. I am sure it is a great book, but not enough for a beginner to grasp the fundamentals. Too sad I read this confession only after I was going through the first chapter.

"Not for a beginner"
I'm a beginner to Flash but not to scripting, programming and graphical applications in general. If you're looking for a true beginners book skip this one. The book states right on the cover that its aimed at "those new to ActionScript, visual learners" Well I've programmed in many languages, and am fluent in all kinds of applications and this book is definitely NOT targeted at a non-programmer or a beginner.

The book immediately jumps to jargon frequently asking the reader to ignore the jargon as it will be explained later. For example the initial chapters are laced with descriptions of "class" but the actual discussion of class does not occur until chapter six. That's a long time to go trying to read pages of class discussion with no clear definition.

The book states clearly that it is not a reference. This means it can avoid creating a strong set of appendices or a good glossary. Don't know a term (which if you're new you won't), don't turn to this book to fill it in. Want a list of possible commands - look elsewhere.

The book claims to be for "visual learners" yet most of the examples do virtually nothing visually. Instead the example are a bunch of esoteric theoretical examples meant to give you the "philosophy" about using a particular command or structure, instead of a commonplace example. When the commonplace examples are given, frequently they're at the end of the chapter and not described - instead "by now you should be able to understand how this code works."

The book does not strongly tie ActionScript to the flash timeline (this will get me flamed). Sure they state often that you now can tie your actions to objects, but if you're a beginner then you need to describe how.

The book is on its first printing and is filled with errors and typos. Luckily I have a background in working with edge programs and first printings always come with this burden. Here the burden is deadly to the beginner who can easily spend hours trying to figure out whats going wrong only to learn it was a typo.

Now all that said, this is a good book. The authors are trying. I think the real problem is the authors are use to teaching this subject in person to a class, using the book as a class guide. With an instructor available the book could be used. However without an instructor present, this is a terrible uphill battle.

"Authors need to add testing to there book writing process"
The book seems to be OK with one MAJOR PROBLEM. This book is trying to teach a person actionscripting with code examples that have errors in them. This make the learning process harder because when you write the code from the book and it doesn't work it is hard to find figure out where the code went wrong. A note to the authors there is a simple way to check the code before you put it in the book Flash has a TEST MOVIE ability. There is a website that has the correct code in it. This makes figuring out where the code breaks down difficult. I'm just a beginner it would be nice to just look for my errors not both. I've been fixing the code errors in the book with a red pencil, most of the code examples I've been through have little red notes added

"Good book so far"
I'm a total beginner to learning computer languages, looking into Visual basic, Java and Actionscript. I want to try to learn these on my own before having to pay a college professor thousands of dollars to teach me. I've been studying ActionScript 3.0 for some time now, using [...] video tutorials. The tutorials are nice, but they mostly just show you what to do and you copy the motions without really knowing what you're doing or why. I've found, while studying the video tutorials, that I needed something that could fill in the blanks. So far I'm really enjoying the book...wishing it would be just a little bit more descriptive for an absolute beginner like me, but I've really got no complaints. I think this would be a good book for anyone. i enjoy reading it.

"very strong teaching reference"
I think "Learning Actionscript 3.0" by Rich Shupe and Zevan Rosser is an excellent resource and I recommend it highly. I am a programmer, and have enjoyed reading it. It is organized well and covers a lot of useful information for Flash designers.

I debated buying it, since there are a lot of references to Actionscript 3.0 on the Internet. However, Schupe and Rosser really do a good job of teaching the new Actionscript, using many examples that readers can download.

The transition from Actionscript 2.0 to 3.0 can be daunting for people. That's why a resource like this one can be appreciated. It starts out with fundamental concepts, then builds on them sequentially.

"Learning Actionscript 3.0" is a very good addition to a programmer's library.



 

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What our customer's say!

"Great book for someone stuck between a beginner and intermediate AS3 Programming", I have worked with Action Script in the past on many projects but I never took advantage of the real programming capabilities that Action Script 3 has to offers, so I wanted to find a book to help me take the next step and this is the one. I got this book and I was immediately hooked because it was written in a way that makes you feel comfortable and relaxed instead of intimidated.

This book offers simple easy to understand tutorials accompanied with the basic start files already designed so that you can focus on the programming.

If your looking for a great book for beginning or intermediate Action Script 3 porgramming then this is the one for you.

"Awesome Book to Learn From", EXCELLENT BOOK.

If your new to actionscript 3 or just new to actionscript period , this book will help you catch up with it. You will feel confident as you go through the book and practice examples.

What I really liked is that while the book is showing you how to code with actionscript 3, the examples will even apply to actionscript 2 or 1 ( with different coding of course, but the principle idea is great)

I would really recommend you pick up this book.



"most accessible overview/intro to AS3 available.", First off: if you havent written any code, ever, im pretty sure this book isnt for you.

If, however, youve written some AS2, or even AS3, and thrown up your hands in frustration, you've found the right title.
Before I read Learning AS3, I had read more complex books like Essential AS3 and AS3 Bible, and written some AS3 and some AS3/MXML and a bunch of procedural AS2 and AS1; not a novice. But the hard edges of the new version of the language were still unclear to me, as I'd read tons of theory and had less than enough practice.
This book is the one that combined these two areas oh so well. It takes the theoretical aspects of AS3 and applies them as no book I've read before does. And the authors explanation of what they are doing and WHY is way better than any flash book I've read since Foundation Flash 5 (published around 2000); There may be typos and code mistakes as mentioned in other reviews, but honestly that wasn't my takeaway from the book. Rather here's a book that gives you a much better understanding of the whys; a book that will help you build what you want to build as opposed to doing mindless tutorials; a really excellent book at getting you over the hump of AS3. Spend the money and read the book. Its the one i recommend to anyone at any level who asks; its that good.

"Excellent Starting Point for Migrating to ActionScript 3", I first became interested Learning ActionScript 3 after initially reading a few samples posted on Adobe's website. What I found was an excellent starting point that drove me to finally make the jump from ActionScript 1 and 2. In practice, most books I have read about ActionScript 3 focus on the Flex platform, which is outside of what I'm looking for. Rather, I needed something that focused on developing in the Flash IDE (Flash CS3 as of this review), which is exactly what this book is written for.

I picked it up as supplement material to aid me in programming a large game programming project. Basically, I've referenced this book to understand the key concepts needed for my game, borrowing code samples where needed and applying them to my own project. In practice, it's the application here that really teaches the concept, and I've found that this book is a great starting point as well as reference for grasping these concepts.

The authors have done a great job presenting the material in an easily-readable casual conversation style. Of these discussions, I particularly found their comparisons to the previous versions of the language most satisfying. As AS3 is very different from AS1/2, I appreciate learning what was changed and why.

I can not vouch for the beginner's guide level for this book. I came into this book as an intermediate ActionScript programmer and often found myself skimming over any discussion on the details of some of the programs. For the most part, the code is easy enough to read and get the point, and if I had questions, these were almost always addressed in the discussion. That said, I think this book is ideal for any intermediate programmer looking to make the jump to AS3.

I am aware that there are some errata in this book, and to that extent, I can simply comment that the website is well maintained, code samples there seem accurate. No problems here.

All in all, I would highly recommend Learning ActionScript 3 as a great companion book for anyone looking to get started programming with ActionScript 3.

"Worth the price of admission.", If you're new to programming in general, as another reviewer said, "Look elsewhere."

But if you've got a little knowledge of javascript, C++, or even FORTRAN (yikes!), feel free to grab this book and jump in.

I'm in agreement with Lou Costello, regarding the drawbacks of this book. However, there are a lot of good things, too, like great examples and, as noted, the companion website.

If you can get around a pageful of code fairly well, are geek enough to enjoy debugging a few minor typos in the text, and if you're a fairly speedy typist, BUY THIS BOOK! Sit down with it and hammer out a few programs. The code examples are short and clearly demonstrate the concepts being discussed. And they will provide a TON of great ideas for your own projects. If you don't want to type the code examples yourself, download them from the website.

"A Beginner's Guide"? Naw, not really for beginning programmers.
A worthwhile purchase for anyone undaunted by code? Definitely YES.




 
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Read this reviews before You buy...

"Many Errors -Do Not Reccomend", I just hate trying to learn from a book that has errors! Is it that hard to get someone to check a book before releasing it? First of all, many of the example files that are available for download are named different than the book says they are. A lot of the code in the exercises doesn't even work! I spent hours unsuccessfully trying to do one of the exercises before I realized the code was incorrect. I had to sort through the misnamed example files and get the correct code, that should have been in the book. O'REILLY is getting worst and worst.

"The Perfect Gateway Drug", This is, quite simply, one of the best books I have ever read concerning the topic of Actionscript. As an Adobe Instructor in the discipline of Flash, I often find myself looking for books as suggestive reading for new learners. This book has now become my #1 choice for professionals looking to quickly learn Actionscript 3 from the ground up.

For years Colin Moock has set the standard for Actionscript learning with his Essential Guides to Actionscript. The wonderful thing about Learning Actionscript 3.0 is that it is openly and largely based on Colin Moock's titles. The benefit to choosing Learning Actionscript 3 is that Rich Shupe and Zevan Rosser realized the advanced technical nature of Colin Moock's titles. They also realized how potentially difficult this may be for professionals with no prior experience. It was through this realization that they delivered a book that was as thorough in coverage as Moock's but as easy to read as Harry Potter!


"Excellent Book for ActionScript 3 Newbies!", I pre-ordered this book before it was even out in the bookstores about 7 months ago. I was an intermediate ActionScript 2 developer before making the jump to ActionScript 3. What a difference in the language, but most importantly the book makes light of all of that in way thats very easy to understand. Its the perfect book for a beginner, it teaches you a lot of procedural programming but also wraps everything you do nicely into Object Oriented Programming. Its not overwhelming by any means, I have already recommended this book to all of my friends! There is also a great companion website for the book and the authors tend to reply to comments that you make on the site. Ive read the book straight through 3 times already, its by far my favorite book for Flash. And it's really unlike other beginner books, its on an island of its own. This is how all newbie books should be written!

"Essential Book for Nuubie's", Learning Actionscript 3.0 is just what the doctor ordered for people looking to start at ground zero with actionscript 3.0. I also purchased "Essential Actionscript" and "Actionscript 3.0 Cookbook". Both are very good reference books but I was a bit lost being an extreme nuubie.
Learning Actionscript 3.0 really helped me "UNDERSTAND" the basics on how to set things up and how and why things do what they do.

I consider this an essential purchase if your just picking up actionscript 3.0.



"Very Well Written", This book is well written, uses understandable examples, and is quite easy to work through. If you're new to Actionscript, or if you're a carryover from 2.0, this book is well worth the time and money.

 
 
 

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