Others say...

"Great resource for the intended audience"
Do not attempt to be able to learn from this book without first knowing how to create Flash documents. Of course, you should also know how to program (logic can't be taught) and JavaScript seems to be very similar to ActionScript (although knowing any object-oriented language and event-driven programming will suffice).

This book does what it sets out to do, which is to get you familiarized with ActionScript. Its explanation on creating empty movies and ordering of layers (which during the runtime don't actually exist) was not as good as other references but overall, an excellent reference book.

"*Snore*"
What a horrible introduction to such a great programming language. I lost all motivation to learn anything about ActionScript after trying to stay awake for a couple of hours. Not good for those using Flash for artistic purposes. Maybe good for programmers who just need a reference. I've had good teachers, and bad teachers. This one puts you in a coma due to a lack any type of human emotion or social skills. If you have spent your life in front of a computer, not communicating with anyone other than your 10th level paladin/wizard and his cohort of wood nymphs, this book is for you!

"Perfect"
If you are familiar with flash and/or programming at all then this book is for you. Together with the online Flash documentation from Adobe's website, I can find out how to do anything I want to. The book gives great examples of everything that it discusses. I would recommend this book to anyone who wants to make killer Flash content.

It's true that it requires a little bit of programming background to understand what this book is saying sometimes but let me emphasize that it takes minimal experience.

"Good if you know what your doing"
If your looking for answers on action script and how to easily implement it to flash this is not the book for you. This book gives a good explanation of coding and goes through all forms and ways of coding. I have only made it partially through the book but until i get much further i feel i will just stay confused.

"Geek squad alert"
Not a book to use if you are casually familiar with Action Scripting, or have only used Action Script in 5 or MX. Almost all examples are functions or object oriented programming, without a layman's definition of what either is. Good reference if you know of a human being or online chat that can explain things to you. Once I become more expert at scripting, this will probably be a good reference book, but by that time we'll have Flash 9 or 10, and all will be moot.

Good reference/learning tool if you lock yourself away in a remote cabin and eat sleep and breath Flash for 4 days.

 

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What our customer's say!

"Practical, Powerful and Complete Book", This is a very easy-reading book (Not that easy-reading, of course, as everybody would expect from a computer language book, but you know what I mean). It is not dull to remember you that you should be familiar with the Flash 8 environment before buying this book.
The first part of the book, the Getting Started, has many useful details. Maybe there are more details than the needed at the beginnig. But, when you are starting to miss the practical issues, the book gives you simple exercises that became more complex in a nice way. And you realize that the details were just there because the authors don't want to save words on good explanations and examples.
In the second part, "Using Core Classes", the authors start to complement the contents of the different chapters, what means that they did a lot of work of re-writing and polishing prior to publishing. Also, after each exercise, there is a description telling you why you wrote that specific code. This is an achievement not always found in other books of this kind.
Not all the contents were crystal clear for me and there are more errata than I'd like, but they are not big problems actually.
The book is organized very well, from easy to hard, always remembering the previous issues. I have reached part three: "Working with Display Objects". I am enthusiastic.
In short, it is a great book, very powerful and useful if your aim is to learn ActionScript 2.0. I am enjoying each page, and it is very hard for me not to keep on reading and practicing with this nice guide. BUY IT


"Excellent Book", Recently I had to do a project for work involving ActionScript 2.0.
I have a technical background and am quite knowledgeable in a multitude of programming languages and programming paradigms. This book got me to where I needed to be fast. I cannot say enough good things about it and the author. Well done!

"It's certainly a learning experience/challenge", I've just opened the book for the first time to try to get a handle on XML and ActionScript by coding the examples on page 698. The comments attached to the code don't tell the real story of what is actually returned from the XML object/variables (my own trace commands displaying what each variable contained were more accurate) and there are a number of coding errors that I had to work out myself. It taught me something, sure, but I shouldn't have to be correcting the code along the way. It wasted time I didn't have.

"Excelent resource", The book covers all of the bases. buttons, interactivity, sound and websites, more importantly, it is easy to comprehend and get the gist of actionscript 2 which will make it easier to pick up actionscript 3.

"Good for begginers", If you don't know anything of Action, I recommend this book. Who knows a little bit, half of the book is great for you. That's it.



 
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Read this reviews before You buy...

"Great reference for people learning ActionScript", This book is a good reference for people learning ActionScript. It covers many advanced topics, and covers them well. As with most books, you will still have to apply yourself to take the concepts taught in this book and make them work in your project.

I have been a very strong Flash ActionScript programmer for many years. I have taught myself how to program by reading the ActionScript dictionary and other Flash manuals. What this means is that I know most of what Flash can do, but I have to apply myself to know how to combine that knowledge to create the result I want with my applications. Fortunately, I have a great aptitude for this.

Because of this background, I don't typically find many books covering topics I don't already know. Going into this review, I wrote down the expectations I had for this book.

1) teach me how to create and use Classes (a new concept for me)
2) be a language reference that I can use while developing projects

Classes are covered very early, which is refreshing. Since ActionScript is build around so many Classes, it's a good idea to cover creating your own Classes. The book covers creating Classes step-by-step, and walks through adding one feature at a time which makes it very easy to follow.

This book doesn't fulfill by second expectation however. I was expecting that this book would have every ActionScript command documented and give an explanation which would be more digestible than the ActionScript dictionary's. This book doesn't provide that, which isn't a bad thing; it just doesn't align with my expectations.

The book classifies the reader level at Beginning to Advanced... I don't agree with this. I would definitely recommend this book to someone who is already familiar with Flash, and wants to know more about ActionScript.

"Finally - a book with meat!", If you're a hard-core developer with a background in "real" OOP (not "Object-Oriented-Like" scripting tools such as ActionScript, but rather languages such as C++, C# etc.), then this book is for you. Previously, I bought 3 other books on ActionScript (including "Training From The Source") trying to find one that didn't take the pansy "click here, drag that, type this" approach - I wanted a book that told me "WHY" I should do something and show me the code to do it - no pictures, please, just code. Without knowing why you're doing something, you have just relegated yourself to doing only what others have done before you - you will never go beyond that. This book gives you background on why things are the way they are, when it might change, and what to do in the meantime, and the pros and cons of each choice.

The only weakness I see is that it covers a lot of detail about progamming basics that take up pages needlessly for the more advanced developer. But you can always just skip those sections - those topics make the book more appealing to newbies. I myself did learn a lot about RegEx that I never knew before.

I'm sure this book has other shortcomings somewhere, but I can't see it yet because I'm too tickled to find one that talks directly to folks who don't hold that funky "timeline" thing as the Holy Grail.



"people have to work...", Well, I know that when looking a code answer for a specific problem, we may be lazy and frustrated and want that any book we have show us the right way and right now... I believe that such book doesn't exists. But I believe that this book is one of the best for all your actionscript needs. However, the novice and intermediate programmer have to study harder that expert ;)

"An Absolute Necessity (spelling?) if you need to learn ActionScript", This is the book that really put me over the top in learning ActsionScript. I still use it today as a reference. The examples are excellent and easy to follow. They don't get too deep too fast and by the end, you have a great handle on the language.

I will agree with the reviewer who said you should have some knowledge of programming to being with. However, having said that, I only had a little knowledge of C++ via Jesse Liberty's books. So I was no programmer.

I'm still no expert, but I've come a long way since reading this book.

This book is well worth the price.

"An incredible reference, but NOT for beginners.", If you have the basics of actionscript down, this book is great. I use it at least once a week for quick reference and code examples. They leave enough margin on the sides of the pages to include your own notes, and the INDEX is awesome.

If you are interested in learning actionscript or are a flash person who mainly creates timeline-based SWFs, DO NOT buy this book. My suggestion would be to head over to kirupa.com and learn from the tutorials. Once you've got the hang of it then pick up this book. It fills in a lot of gaps and answers a lot of questions.

 
 
 

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